16L G40 oysteilo (Axis) vs Radiant (Allies +19)


  • I was wondering if you going to try take out the big stack, I would of too.  Can’t allow China to grow too big.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Western United States to 8 Sea Zone
                1 infantry moved from Western United States to British Columbia
                1 artillery moved from Western United States to British Columbia
                1 artillery moved from Western United States to British Columbia
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 battleship, 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 6 transports moved from 91 Sea Zone to 64 Sea Zone
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                5 artilleries, 2 destroyers, 5 infantry and 5 transports moved from 101 Sea Zone to 11 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                3 battleships, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries, 6 infantry and 2 mech_infantrys moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                6 artilleries and 6 infantry moved from Morocco to Algeria
                3 bombers moved from United Kingdom to Western United States

    Combat - Americans
                Battle in Alaska
                Battle in British Columbia
                    Americans attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 artilleries and 1 infantry in British Columbia, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in British Columbia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in British Columbia
                    Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 8 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 8 Sea Zone to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 11 Sea Zone

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 artilleries and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 14x factory_major; Remaining resources: 27 PUs;
                British buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                10 armour, 3 artilleries, 2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
                3 armour moved from Egypt to Iraq
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 80 Sea Zone to 79 Sea Zone
                3 armour moved from Belgian Congo to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                1 destroyer and 3 transports moved from 110 Sea Zone to 87 Sea Zone
                2 transports moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 84 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 84 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                1 fighter moved from Egypt to Northwest Persia
                1 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from 80 Sea Zone to Persia
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour, 7 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Shan State

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Persia
                    British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 :  1/6 hits
                        Germans roll dice for 1 armour in Persia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Northwest Persia
                    British attack with 10 armour, 3 artilleries, 3 fighters and 1 tactical_bomber
                    Germans defend with 2 infantry and 1 mech_infantry
                        British roll dice for 10 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Northwest Persia, round 2 :  7/17 hits
                        Germans roll dice for 2 infantry and 1 mech_infantry in Northwest Persia, round 2 :  0/3 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 10 armour, 3 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                Battle in Shan State
                    British attack with 1 armour, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 7 infantry, 5 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  1/14 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 7 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to 79 Sea Zone
                1 aaGun moved from Yunnan to Shan State
                1 fighter moved from Persia to 79 Sea Zone
                1 tactical_bomber moved from Persia to India
                1 fighter moved from 99 Sea Zone to Iraq
                3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
                1 artillery and 3 infantry moved from Morocco to Algeria

    Place Units - British
                4 infantry placed in United Kingdom
                2 artilleries and 1 infantry placed in Iraq
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC


  • sorry. hit done instead of post


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 infantry moved from Iraq to Northwest Persia
                3 fighters moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
                ANZAC collect 7 PUs (3 lost to blockades); end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novosibirsk to Samara
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Smolensk
                2 bombers moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Samara
                1 bomber moved from Bryansk to Samara
                1 bomber moved from Bryansk to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Vologda to Bryansk
                2 bombers moved from Smolensk to Bryansk
                2 bombers moved from Samara to Bryansk
                1 infantry moved from Volgograd to Tambov
                2 mech_infantrys moved from Volgograd to Bryansk
                3 infantry moved from Ukraine to Bryansk
                5 armour and 2 mech_infantrys moved from Caucasus to Bryansk
                1 armour and 1 mech_infantry moved from Karelia to Belarus
                3 mech_infantrys moved from Bryansk to Belarus
                2 mech_infantrys moved from Bryansk to Belarus
                4 fighters and 4 tactical_bombers moved from Western Germany to Bryansk
                2 fighters moved from 95 Sea Zone to Eastern Poland
                2 armour moved from Bryansk to Belarus
                1 artillery moved from Caucasus to Rostov
                2 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 6 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from Holland Belgium to France
                1 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Belarus
                1 artillery and 5 infantry moved from Western Germany to France
                1 carrier, 1 cruiser and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                3 tactical_bombers placed in Novgorod
                1 bomber placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 1 artillery
                EDIT: Adding units owned by Germans to Volgograd: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    retreated to Vologda
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                2 fighters moved from Tambov to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 mech_infantry moved from Manchuria to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour and 2 mech_infantrys moved from Timguska to Tsinghai
                1 armour moved from Urals to Tsinghai

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Wake Island
                Battle in 1 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking Wake Island from Americans, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 artillery moved from Timguska to Novosibirsk
                1 aaGun moved from Kansu to Tsinghai
                1 mech_infantry moved from Hopei to Kweichow
                1 battleship, 1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 20 Sea Zone to 33 Sea Zone
                1 carrier moved from 36 Sea Zone to 33 Sea Zone
                1 destroyer moved from 20 Sea Zone to 33 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 33 Sea Zone
                2 fighters moved from 37 Sea Zone to Malaya
                1 fighter moved from Kwangtung to 37 Sea Zone
                1 fighter moved from Kiangsu to 33 Sea Zone
                1 tactical_bomber moved from Kwangtung to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
                2 fighters moved from 20 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                4 bombers moved from Kwangtung to Caroline Islands
                3 tactical_bombers moved from Kwangtung to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from Kwangtung to 20 Sea Zone
                2 transports moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from Siam to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 aaGun, 1 artillery and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
                3 mech_infantrys moved from Kiangsu to Kwangtung
                2 mech_infantrys moved from Manchuria to Anhwe
                1 transport moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                1 mech_infantry placed in Kiangsu
                1 bomber and 1 fighter placed in Japan
                1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs


  • Before allies go

    Note: I bombed gibraltar navy base on italies turn. Not sure if you realized since I did a sloppy italien post. (hit done instead of post)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 carrier, 2 destroyers and 1 harbour; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 bomber moved from Western United States to 1 Sea Zone
                1 bomber moved from Western United States to 1 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands
                1 fighter moved from Hawaiian Islands to 31 Sea Zone
                5 artilleries, 3 destroyers, 5 infantry and 5 transports moved from 11 Sea Zone to 10 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 6 transports moved from 64 Sea Zone to 10 Sea Zone
                2 artilleries and 1 infantry moved from British Columbia to Western United States
                1 infantry moved from Alaska to British Columbia

    Combat - Americans
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 1 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 bombers and 1 destroyer in 1 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 1 Sea Zone to Western United States
                1 bomber moved from 1 Sea Zone to Western United States
                1 bomber moved from Aleutian Islands to British Columbia
                5 artilleries and 5 infantry moved from 10 Sea Zone to Western United States
                3 battleships, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Tobruk to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                2 artilleries and 6 infantry moved from Tobruk to Alexandria
                6 artilleries and 6 infantry moved from Algeria to Tunisia
                1 fighter moved from 31 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                5 artilleries placed in Western United States
                1 harbour placed in Southeast Mexico

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 2 infantry moved from Sikang to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                7 infantry and 5 mech_infantrys moved from Shan State to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
                5 infantry moved from India to Burma
                10 armour and 3 artilleries moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                3 armour moved from Iraq to Caucasus
                2 artilleries and 1 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                3 armour, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                3 armour moved from Belgian Congo to Egypt
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 destroyer and 3 transports moved from 87 Sea Zone to 82 Sea Zone
                2 infantry and 2 transports moved from 84 Sea Zone to 82 Sea Zone
                1 artillery and 3 infantry moved from Algeria to Tunisia
                1 bomber moved from United Kingdom to Tunisia

    Combat - British
                Battle in Yunnan
                    British attack with 7 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 7 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  3/13 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 7 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Trans-Jordan
                    British attack with 3 armour, 1 artillery and 4 infantry
                    Italians defend with 1 artillery
                        British roll dice for 3 armour, 1 artillery and 4 infantry in Trans-Jordan, round 2 :  4/8 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Caucasus
                    British attack with 13 armour, 3 artilleries and 1 mech_infantry
                    Germans defend with 1 artillery
                        British roll dice for 13 armour, 3 artilleries and 1 mech_infantry in Caucasus, round 2 :  9/17 hits
                        Germans roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 13 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
                1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 aaGun moved from Shan State to Yunnan
                1 tactical_bomber moved from Yunnan to India

    Place Units - British
                4 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Iraq
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,1,2,4,1,5,6,1,1,4,2,6
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,4,6,1
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                3 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                3 armour moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Tambov

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    French defend with 1 infantry; British defend with 3 armour and 1 harbour; Americans defend with 2 mech_infantrys
                    Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for French: 1 infantry
                    Casualties for British: 3 armour
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in Tambov
                    Italians attack with 3 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to 98 Sea Zone
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 bomber moved from Southern France to Southern Italy
                1 aaGun moved from Southern France to Northern Italy
                2 artilleries moved from Southern France to Northern Italy
                7 infantry moved from Southern France to Northern Italy
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 armour placed in Northern Italy
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • decisive battle next…… Battle of Moscow, should remain with 49 units. Lets see what happens…


  • With your luck you lose none.


  • 42% to win and you keep 4 out 7 units, LOL LOL  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6
                ANZAC collect 9 PUs (1 lost to blockades); end with 10 PUs total

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