Had another edit to do so posted the French one.
2015 2nd Playoffs G40 Soulblighter (Allies +28) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 harbour, 4 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Java to 33 Sea Zone
1 armour moved from Anhwe to Shantung
1 armour moved from Anhwe to Shantung
11 armour moved from Anhwe to Jehol
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from 36 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer and 1 transport
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 fighter
Battle in Jehol
Japanese attack with 11 armour
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 11 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in PhilippinesNon Combat Move - Japanese
2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
2 bombers moved from 33 Sea Zone to Paulau Island
1 fighter moved from Japan to 34 Sea Zone
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
3 artilleries and 3 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 36 Sea Zone to 18 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
9 carriers, 4 destroyers and 5 submarines moved from 36 Sea Zone to 34 Sea ZonePlace Units - Japanese
4 infantry placed in Japan
1 harbour placed in Paulau Island
3 submarines placed in 36 Sea Zone
3 destroyers placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,5
Japanese collect 57 PUs (4 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
I have begun doing my combat movement. Will involve lots of testing.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 factory_minors and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to 6 Sea Zone
12 fighters moved from 21 Sea Zone to Japan
3 fighters moved from Guam to Japan
3 submarines moved from 21 Sea Zone to 18 Sea Zone
2 submarines moved from 21 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 22 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 106 Sea Zone to 123 Sea Zone
5 bombers moved from Eastern United States to 123 Sea Zone
4 fighters moved from United Kingdom to 123 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Norway to Finland
Americans take Finland from Germans -
Scramble?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 factory_minors and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to 6 Sea Zone
12 fighters moved from 21 Sea Zone to Japan
3 fighters moved from Guam to Japan
3 submarines moved from 21 Sea Zone to 18 Sea Zone
2 submarines moved from 21 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 22 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 106 Sea Zone to 123 Sea Zone
5 bombers moved from Eastern United States to 123 Sea Zone
4 fighters moved from United Kingdom to 123 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Battle in Borneo
Battle in Japan
Americans attack with 15 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Americans captures 67PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Borneo from Japanese, taking Japan from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is -32
Casualties for Americans: 9 fighters and 1 infantry
Casualties for Japanese: 2 aaGuns, 1 artillery, 2 fighters and 9 infantry
Battle in 123 Sea Zone
Americans attack with 5 bombers, 1 carrier, 1 cruiser, 1 destroyer and 6 fighters
Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Americans win with 5 bombers and 6 fighters remaining. Battle score for attacker is 41
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 aaGun moved from Norway to Finland
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
5 bombers and 6 fighters moved from 123 Sea Zone to Scotland
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
9 carriers and 5 fighters moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 18 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
2 destroyers moved from 21 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
1 airfield and 1 factory_minor placed in Norway
5 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Americans collect 71 PUs (1 lost to blockades); end with 138 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 143 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 148 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 158 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Norway to Poland
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Norway to Poland
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West IndiaCombat - British
Battle in West India
Battle in Poland
British attack with 2 fighters
Germans defend with 1 mech_infantry
Germans win, taking West India from Japanese with 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for British: 2 fightersNon Combat Move - British
1 aaGun and 1 infantry moved from Norway to Finland
5 fighters moved from Norway to Russia
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 aaGun and 5 infantry moved from United Kingdom to Scotland
3 aaGuns, 10 armour, 9 artilleries, 6 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to TobrukPlace Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
3 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
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annoyed Perfect plan ruined by 1% result :roll:
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Hey, at least you didn’t forget about an avenue of capital invasion! Still, Japan’s far from done.
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@Shin:
Hey, at least you didn’t forget about an avenue of capital invasion! Still, Japan’s far from done.
Chinese are still alive as well :D.
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I know! Your China play is amazing.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;Combat Move - Italians
2 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Iraq to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor and 1 harbour; ANZAC defend with 1 infantry
Italians win, taking Egypt from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
5 fighters moved from Trans-Jordan to Southern Italy
1 bomber moved from Egypt to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,1,6,1,3,2,5,3,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,6,4,1,2
Italians collect 1 PU (13 lost to blockades); end with 7 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
5 fighters moved from 6 Sea Zone to ShantungCombat - ANZAC
Battle in Shantung
ANZAC attack with 5 fighters and 2 infantry
Japanese defend with 2 armour
ANZAC win, taking Shantung from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 armourNon Combat Move - ANZAC
5 fighters moved from Shantung to 6 Sea Zone
2 submarines moved from 21 Sea Zone to 6 Sea Zone
3 fighters moved from New South Wales to South Australia
1 fighter moved from 26 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
6 carriers have 1 us fighter and 1 anzac fighter. Triple a may disagree with this, but this is the way it is. The remaining 4 us fighters are on 2 carriers. Leaving 2 empty ones.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 fighter moved from Norway to PolandCombat - French
Battle in Poland
French attack with 1 fighter
Germans defend with 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 fighterNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
20 armour and 12 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
9 bombers moved from Bryansk to Anglo Egyptian Sudan
4 bombers moved from Western Germany to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Iceland to Western Germany
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
3 fighters moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from RussiansCombat - Germans
Battle in Smolensk
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 20 armour, 13 bombers and 12 mech_infantrys
British defend with 3 aaGuns, 10 armour, 9 artilleries, 6 infantry, 9 mech_infantrys and 1 tactical_bomber; Russians defend with 2 armour and 1 mech_infantry
Germans win, taking Anglo Egyptian Sudan from British with 3 armour and 12 bombers remaining. Battle score for attacker is 30
Casualties for Germans: 17 armour, 1 bomber and 12 mech_infantrys
Casualties for British: 3 aaGuns, 10 armour, 9 artilleries, 6 infantry, 9 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 armour and 1 mech_infantryNon Combat Move - Germans
12 bombers moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Iraq to Egypt
2 armour moved from Iraq to Egypt
7 mech_infantrys moved from Iraq to Egypt
3 mech_infantrys moved from Volgograd to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
4 fighters moved from Belarus to Bryansk
3 fighters moved from Smolensk to BryanskPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 armour placed in Volgograd
6 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,6,6,5,2,1,1,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,1,6,5,5
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 9 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 fighter and 2 infantry moved from Vologda to Samara
1 tactical_bomber moved from Vologda to Belarus
2 infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 fighter and 2 infantry moved from Russia to Smolensk
1 fighter and 2 infantry moved from Russia to TambovCombat - Russians
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Timguska to Kansu
7 aaGuns, 2 artilleries and 4 infantry moved from Vologda to Russia
2 infantry moved from Vologda to UralsPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 22 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs -
Samara :(