@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
2015 2nd Playoffs G40 Soulblighter (Allies +28) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to NorwayTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 4 bombers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
20 armour and 6 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 armour and 10 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Iraq to Samara
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
4 mech_infantrys moved from Ukraine to Bryansk
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 123 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Iceland
1 cruiser, 1 destroyer and 1 transport moved from 121 Sea Zone to 123 Sea Zone
1 bomber moved from Western Germany to Belarus
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Volgograd to Bryansk
2 fighters moved from Bryansk to Belarus
2 fighters moved from Bryansk to Tambov
1 fighter moved from Bryansk to Samara
1 bomber moved from Bryansk to Belarus
3 bombers moved from Bryansk to Tambov
3 bombers moved from Bryansk to SamaraCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport; Americans defend with 2 transports
Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
Casualties for British: 1 transport
Casualties for Americans: 2 transports
Battle in Yenisey
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Germans attack with 3 bombers, 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 4 bombers, 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 4 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Belarus to Bryansk
3 bombers moved from Tambov to Bryansk
2 fighters moved from Tambov to Bryansk
4 bombers and 1 fighter moved from Samara to Bryansk
2 fighters moved from Belarus to Bryansk
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Germany to Western Germany
4 artilleries and 2 infantry moved from France to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
4 bombers placed in Western Germany
2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
1 airfield placed in Trans-JordanTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,5,2,2,2,2,6,5,5,3
Germans collect 60 PUs (8 lost to blockades); end with 60 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
Saw the die rolls, but it seems the Russian turn didn’t post. Site acting up again?
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@Shin:
Saw the die rolls, but it seems the Russian turn didn’t post. Site acting up again?
Pondering about my ncm :>
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 45 PUs;
Russians buy 10 infantry; Remaining resources: 15 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter and 2 infantry moved from Russia to Samara
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Urals to Timguska
Russians take Timguska from Germans
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Russia to Smolensk
2 infantry moved from Nenetsia to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 aaGuns and 10 infantry moved from Russia to Vologda -
So, are you done with your move?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 45 PUs;
Russians buy 10 infantry; Remaining resources: 15 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter and 2 infantry moved from Russia to Samara
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Urals to Timguska
Russians take Timguska from Germans
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Russia to Smolensk
2 infantry moved from Nenetsia to Archangel
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
7 aaGuns and 2 artilleries moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to VologdaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 48 PUs -
Hmmz forgot about Kansu. Wouldnt have attacked it if I had remembered about that trigger. I usually only think about it around Korea.
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It’s OK. I doubt it will make a very big difference in the game at this point.
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@Shin:
It’s OK. I doubt it will make a very big difference in the game at this point.
:P. It might have :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 harbour, 4 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Java to 33 Sea Zone
1 armour moved from Anhwe to Shantung
1 armour moved from Anhwe to Shantung
11 armour moved from Anhwe to Jehol
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from 36 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer and 1 transport
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 fighter
Battle in Jehol
Japanese attack with 11 armour
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 11 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in PhilippinesNon Combat Move - Japanese
2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
2 bombers moved from 33 Sea Zone to Paulau Island
1 fighter moved from Japan to 34 Sea Zone
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
3 artilleries and 3 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 36 Sea Zone to 18 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
9 carriers, 4 destroyers and 5 submarines moved from 36 Sea Zone to 34 Sea ZonePlace Units - Japanese
4 infantry placed in Japan
1 harbour placed in Paulau Island
3 submarines placed in 36 Sea Zone
3 destroyers placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,5
Japanese collect 57 PUs (4 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
I have begun doing my combat movement. Will involve lots of testing.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 factory_minors and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to 6 Sea Zone
12 fighters moved from 21 Sea Zone to Japan
3 fighters moved from Guam to Japan
3 submarines moved from 21 Sea Zone to 18 Sea Zone
2 submarines moved from 21 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 22 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 106 Sea Zone to 123 Sea Zone
5 bombers moved from Eastern United States to 123 Sea Zone
4 fighters moved from United Kingdom to 123 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Norway to Finland
Americans take Finland from Germans -
Scramble?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 factory_minors and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to 6 Sea Zone
12 fighters moved from 21 Sea Zone to Japan
3 fighters moved from Guam to Japan
3 submarines moved from 21 Sea Zone to 18 Sea Zone
2 submarines moved from 21 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 22 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 106 Sea Zone to 123 Sea Zone
5 bombers moved from Eastern United States to 123 Sea Zone
4 fighters moved from United Kingdom to 123 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Battle in Borneo
Battle in Japan
Americans attack with 15 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Americans captures 67PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Borneo from Japanese, taking Japan from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is -32
Casualties for Americans: 9 fighters and 1 infantry
Casualties for Japanese: 2 aaGuns, 1 artillery, 2 fighters and 9 infantry
Battle in 123 Sea Zone
Americans attack with 5 bombers, 1 carrier, 1 cruiser, 1 destroyer and 6 fighters
Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Americans win with 5 bombers and 6 fighters remaining. Battle score for attacker is 41
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 aaGun moved from Norway to Finland
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
5 bombers and 6 fighters moved from 123 Sea Zone to Scotland
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
9 carriers and 5 fighters moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 18 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
2 destroyers moved from 21 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
1 airfield and 1 factory_minor placed in Norway
5 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Americans collect 71 PUs (1 lost to blockades); end with 138 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 143 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 148 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 158 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Norway to Poland
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Norway to Poland
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West IndiaCombat - British
Battle in West India
Battle in Poland
British attack with 2 fighters
Germans defend with 1 mech_infantry
Germans win, taking West India from Japanese with 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for British: 2 fightersNon Combat Move - British
1 aaGun and 1 infantry moved from Norway to Finland
5 fighters moved from Norway to Russia
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 aaGun and 5 infantry moved from United Kingdom to Scotland
3 aaGuns, 10 armour, 9 artilleries, 6 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to TobrukPlace Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
3 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific