I’m not at my computer for a while. If it’s the same battles as our previous game, do the same orders and OOL. If not, then wait until I can check the game.
2015 2nd Playoffs G40 Soulblighter (Allies +28) vs Shin Ji (Axis)
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You actually did kill one bomber with that intercept. It doesn’t show up in the log for some reason, but it happened. 1/7 is about what you’d expect (in fact, that’s why i sent two!)
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@Shin:
You actually did kill one bomber with that intercept. It doesn’t show up in the log for some reason, but it happened. 1/7 is about what you’d expect (in fact, that’s why i sent two!)
I would expect 3 dead planes, maybe 4. So it is still way below average.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Ukraine to Greece
4 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 5 fighters
Americans defend with 1 armour and 1 infantry
Italians win with 5 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
5 fighters moved from Greece to Southern Italy
2 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
1 bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to France: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,3,5,3,3,2,6,1,2,3,4
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs total -
@Shin:
You actually did kill one bomber with that intercept. It doesn’t show up in the log for some reason, but it happened. 1/7 is about what you’d expect (in fact, that’s why i sent two!)
I would expect 3 dead planes, maybe 4. So it is still way below average.
Including the AAs? Oh yea. I was just talking about the intercept specifically. I know it doesn’t help you, but I’m in another game right now where I’m losing fully 50% of my bombers to AA fire. So somebody is getting that luck!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Ukraine to Greece
4 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 5 fighters
Americans defend with 1 armour and 1 infantry
Italians win with 5 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
5 fighters moved from Greece to Southern Italy
2 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
1 bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to France: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,3,5,3,3,2,6,1,2,3,4
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs total -
You tend to roll exactly what you need when you need it :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Cyprus to RussiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Cyprus to RussiaTurn Complete - French
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Ask for intercept orders in case you want to do a bombingrun.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
3 armour moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
9 armour and 1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Bryansk
2 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Russia
1 armour moved from Nenetsia to Novgorod
3 bombers moved from Ukraine to Russia
2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
1 fighter moved from Rostov to 99 Sea Zone
2 bombers moved from Ukraine to 97 Sea Zone
3 bombers moved from Western Germany to 97 Sea Zone -
How you feelin’ bout an intercept?
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No intercept the tactical bomber is the first or the last of the AA gun targets. I doubt it will matter, but you must decide which is which before rolling. This avoids having to roll on the forum. As much as I like some different dice :'(.
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OK, I’ll say the tac bomber is the first.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
3 armour moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
9 armour and 1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Bryansk
2 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Russia
1 armour moved from Nenetsia to Novgorod
3 bombers moved from Ukraine to Russia
2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
1 fighter moved from Rostov to 99 Sea Zone
2 bombers moved from Ukraine to 97 Sea Zone
3 bombers moved from Western Germany to 97 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Russia causes 9 damage total. Damaged units is as follows: factory_major = 7, airfield = 2
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 9 armour and 4 mech_infantrys
British defend with 1 artillery, 4 infantry and 3 mech_infantrys
Germans win, taking Caucasus from Russians with 9 armour and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery, 4 infantry and 3 mech_infantrys
Battle in 97 Sea Zone
Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
British defend with 2 cruisers, 2 destroyers and 4 submarines; French defend with 1 destroyer
4 submarines owned by the British Submerged
Germans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 37
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 cruisers and 2 destroyers
Casualties for French: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from 97 Sea Zone to Southern Italy
5 bombers moved from 97 Sea Zone to Southern Italy
2 bombers moved from Russia to Poland
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from 99 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 artillery moved from 127 Sea Zone to NovgorodPlace Units - Germans
1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,6,3,6,1
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
3 armour moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
9 armour and 1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Bryansk
2 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Russia
1 armour moved from Nenetsia to Novgorod
3 bombers moved from Ukraine to Russia
2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
1 fighter moved from Rostov to 99 Sea Zone
2 bombers moved from Ukraine to 97 Sea Zone
3 bombers moved from Western Germany to 97 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Russia causes 9 damage total. Damaged units is as follows: factory_major = 7, airfield = 2
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 9 armour and 4 mech_infantrys
British defend with 1 artillery, 4 infantry and 3 mech_infantrys
Germans win, taking Caucasus from Russians with 9 armour and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery, 4 infantry and 3 mech_infantrys
Battle in 97 Sea Zone
Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
British defend with 2 cruisers, 2 destroyers and 4 submarines; French defend with 1 destroyer
4 submarines owned by the British Submerged
Germans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 37
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 cruisers and 2 destroyers
Casualties for French: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from 97 Sea Zone to Southern Italy
5 bombers moved from 97 Sea Zone to Southern Italy
2 bombers moved from Russia to Poland
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from 99 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 artillery moved from 127 Sea Zone to NovgorodPlace Units - Germans
1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,6,3,6,1
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Bulgaria: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 25 PUs;
Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Vologda to Samara
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 fighters and 1 tactical_bomber moved from Northwest Persia to Samara
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
2 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
2 armour moved from British Somaliland to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 aaGuns and 5 infantry moved from Vologda to Russia
1 infantry moved from Urals to Vologda
1 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Iraq to Northwest PersiaPlace Units - Russians
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to Borneo
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Malaya
2 fighters and 1 tactical_bomber moved from Kwangsi to Philippines
4 artilleries moved from West India to India
3 mech_infantrys moved from India to Yunnan
1 artillery moved from Kwangsi to Kiangsi
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Kiangsi
1 armour moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Hunan
1 armour moved from Kwangsi to Hunan
1 armour moved from Kwangsi to Kiangsi
6 carriers, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 45 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from 41 Sea Zone to Sumatra
1 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
2 fighters moved from Japan to Manchuria
1 fighter moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Malaya
1 mech_infantry moved from Yunnan to SzechwanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 6 carriers, 3 destroyers, 3 submarines and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 6 carriers, 3 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Malaya from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Borneo from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from Kiangsi to Kwangsi
1 fighter moved from Japan to Kwangsi
2 tactical_bombers moved from Kiangsi to Kwangsi
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from Sumatra to 41 Sea Zone
2 bombers moved from Borneo to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 3 infantry placed in Japan
2 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in CelebesNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 fighters and 2 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs