2015 2nd Playoffs G40 Soulblighter (Allies +28) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Japanese
                3 artilleries moved from Paulau Island to 34 Sea Zone
                3 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 34 Sea Zone to 19 Sea Zone
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 18 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                9 carriers, 4 destroyers and 5 submarines moved from 34 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                5 submarines moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                5 fighters and 5 tactical_bombers moved from 34 Sea Zone to 18 Sea Zone
                5 fighters and 3 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone
                2 bombers moved from Paulau Island to 22 Sea Zone
                11 armour moved from Jehol to Manchuria
                4 artilleries and 4 infantry moved from 19 Sea Zone to Manchuria

    Combat - Japanese
                Battle in 79 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                    Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 9 carriers, 4 destroyers, 12 submarines and 4 transports
                    Americans defend with 1 destroyer and 2 submarines; ANZAC defend with 1 transport
                    Japanese win, taking 19 Sea Zone from Americans with 9 carriers, 4 destroyers, 11 submarines and 4 transports remaining. Battle score for attacker is 21
                    Casualties for Americans: 1 destroyer and 2 submarines
                    Casualties for ANZAC: 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                    Americans defend with 1 destroyer and 2 submarines
                    Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in 22 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer and 2 submarines
                    Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 destroyer and 2 submarines
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                    Japanese attack with 11 armour, 4 artilleries and 4 infantry
                    Chinese defend with 8 infantry
                    Japanese win, taking Manchuria from Chinese with 9 armour and 4 infantry remaining. Battle score for attacker is -4
                    Casualties for Chinese: 8 infantry
                    Casualties for Japanese: 2 armour and 4 artilleries

    Non Combat Move - Japanese
                5 fighters and 5 tactical_bombers moved from 18 Sea Zone to 19 Sea Zone
                5 fighters and 3 tactical_bombers moved from 22 Sea Zone to 19 Sea Zone
                2 bombers moved from 22 Sea Zone to Philippines

    Turn Complete - Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 5 bombers, 1 carrier, 1 factory_minor, 5 fighters and 3 mech_infantrys; Remaining resources: 8 PUs;

    Combat Move - Americans
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 artillery and 1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                4 bombers moved from Scotland to Germany
                1 bomber moved from Scotland to France

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 8,7,6,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Germany causes 20 damage total.

    Non Combat Move - Americans
                4 bombers moved from Germany to Norway
                1 bomber moved from France to Norway
                1 aaGun moved from Finland to Karelia
                1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
                1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                5 fighters moved from Western United States to 6 Sea Zone
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Finland
                3 mech_infantrys placed in Norway
                3 fighters placed in Japan
                1 carrier and 2 fighters placed in 6 Sea Zone
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Americans collect 65 PUs (7 lost to blockades); end with 73 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 5 bombers, 1 carrier, 1 factory_minor, 5 fighters and 3 mech_infantrys; Remaining resources: 8 PUs;

    Combat Move - Americans
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 artillery and 1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                4 bombers moved from Scotland to Germany
                1 bomber moved from Scotland to France

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 8,7,6,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Germany causes 20 damage total.

    Non Combat Move - Americans
                4 bombers moved from Germany to Norway
                1 bomber moved from France to Norway
                1 aaGun moved from Finland to Karelia
                1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
                1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                5 fighters moved from Western United States to 6 Sea Zone
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Finland
                3 mech_infantrys placed in Norway
                3 fighters placed in Japan
                1 carrier and 2 fighters placed in 6 Sea Zone
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Americans collect 65 PUs (7 lost to blockades); end with 73 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Scotland: 3 fighters
                EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Anhwe
                1 infantry placed in Hunan
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from West India to Eastern Persia
                      British take Eastern Persia from Germans
                1 infantry moved from West India to India
                      UK_Pacific take India from Japanese
                      UK_Pacific take Borneo from Americans

    Combat - British

    Non Combat Move - British
                1 aaGun and 1 infantry moved from Finland to Karelia
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                5 fighters moved from Russia to Norway

    Place Units - British
                1 destroyer and 1 transport placed in 109 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
                UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs total


  • @Shin:

    Hey, at least you didn’t forget about an avenue of capital invasion!  Still, Japan’s far from done.

    You dodged a bullet before. A few turns ago, you also made an edit preventing Japan from being captured by Anzac.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Ukraine
                5 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
                4 aaGuns and 7 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,4,3,1,3,3,6,5,4,1,6,4,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
                Italians collect 1 PU (13 lost to blockades); end with 2 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 7 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                6 fighters and 1 submarine moved from 6 Sea Zone to 18 Sea Zone

    Combat - ANZAC
                Battle in 18 Sea Zone
                    ANZAC attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                6 fighters moved from 18 Sea Zone to 6 Sea Zone
                1 aaGun, 3 fighters and 2 mech_infantrys moved from South Australia to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 20x factory_major; Remaining resources: 62 PUs;
                Germans buy 1 artillery, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 bombers moved from Egypt to Western Germany
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from Russians
                1 armour moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from Russians
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Belgian Congo
                2 armour and 2 mech_infantrys moved from Egypt to Tobruk
                      Germans take Alexandria from British
                8 mech_infantrys moved from Egypt to Belgian Congo
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                      Germans take Belarus from Russians
                2 armour and 2 mech_infantrys moved from Germany to Baltic States
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                3 armour moved from Volgograd to Bryansk
                1 fighter moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                5 fighters moved from Bryansk to Novgorod

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belgian Congo
                    Germans attack with 2 armour and 8 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Belgian Congo from British with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 5 fighters and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Tobruk
                    Germans attack with 2 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Tobruk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                4 aaGuns, 23 artilleries, 14 infantry and 18 mech_infantrys moved from Bryansk to Belarus
                18 mech_infantrys moved from Belarus to Novgorod
                4 armour and 2 mech_infantrys moved from Germany to Baltic States
                5 fighters moved from Novgorod to Germany
                2 fighters moved from Tambov to Baltic States
                3 infantry moved from Western Germany to Germany
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from Baltic States to Eastern Poland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 2 fighters
                EDIT: Adding units owned by Germans to Ukraine: 2 fighters
                EDIT: Removing units owned by Germans from Bryansk: 3 armour, 2 artilleries and 1 infantry
                EDIT: Adding units owned by Germans to Belarus: 2 artilleries and 1 infantry
                EDIT: Adding units owned by Germans to Ukraine: 3 armour
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Western Germany
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3,3,5,5,3,6,4,2,2,5,1,3,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
                Germans collect 62 PUs (6 lost to blockades); end with 62 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs


  • It isn´t that I mind edits, cause I don´t, but how do 2 artilleries and 1 infantry from the ukraine end up in belarus :P?

  • '15

    Oh wait - I must have gotten confused on that - sorry!  THe kids had just gotten back and I was rushing.  They were supposed to be in W Ukr.  Fixing that now.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 20x factory_major; Remaining resources: 62 PUs;
                Germans buy 1 artillery, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 bombers moved from Egypt to Western Germany
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from Russians
                1 armour moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from Russians
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Belgian Congo
                2 armour and 2 mech_infantrys moved from Egypt to Tobruk
                      Germans take Alexandria from British
                8 mech_infantrys moved from Egypt to Belgian Congo
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                      Germans take Belarus from Russians
                2 armour and 2 mech_infantrys moved from Germany to Baltic States
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                3 armour moved from Volgograd to Bryansk
                1 fighter moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                5 fighters moved from Bryansk to Novgorod

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belgian Congo
                    Germans attack with 2 armour and 8 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Belgian Congo from British with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 5 fighters and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Tobruk
                    Germans attack with 2 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Tobruk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                4 aaGuns, 23 artilleries, 14 infantry and 18 mech_infantrys moved from Bryansk to Belarus
                18 mech_infantrys moved from Belarus to Novgorod
                4 armour and 2 mech_infantrys moved from Germany to Baltic States
                5 fighters moved from Novgorod to Germany
                2 fighters moved from Tambov to Baltic States
                3 infantry moved from Western Germany to Germany
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from Baltic States to Eastern Poland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 2 fighters
                EDIT: Adding units owned by Germans to Ukraine: 2 fighters
                EDIT: Removing units owned by Germans from Bryansk: 3 armour, 2 artilleries and 1 infantry
                EDIT: Adding units owned by Germans to Belarus: 2 artilleries and 1 infantry
                EDIT: Adding units owned by Germans to Ukraine: 3 armour
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Western Germany
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3,3,5,5,3,6,4,2,2,5,1,3,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
                Germans collect 62 PUs (6 lost to blockades); end with 62 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 2 artilleries and 1 infantry
                EDIT: Adding units owned by Germans to Western Ukraine: 2 artilleries and 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 13 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                3 fighters, 3 infantry and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Germans

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in Tambov
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Tambov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Tambov to Russia
                1 infantry moved from Smolensk to Archangel
                2 artilleries and 40 infantry moved from Russia to Tambov
                2 infantry moved from Urals to Nenetsia
                2 infantry moved from Russia to Vologda
                3 aaGuns moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

  • '15

    Ugh, and only now does another consequence of my haste show up.  I intended to walk into (roll into?) Korea with the German tank and truck.


  • @Shin:

    Ugh, and only now does another consequence of my haste show up.  I intended to walk into (roll into?) Korea with the German tank and truck.

    I will allow it. I was wondering why you didn’t do it. I would have lost Korea either way. It doesn’t make a difference to the battle between Japan and USA and if you wish to spend precious German ipcs in asia… be my guest :p. It would give the Germans +1 income. Korea has a blockade blocking it after all.

  • '15

    Oh yea, I know.  Like a lot of things at this point, it probably won’t matter.  Thanks!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 13 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                3 fighters, 3 infantry and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Germans

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in Tambov
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Tambov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Tambov to Russia
                1 infantry moved from Smolensk to Archangel
                2 artilleries and 40 infantry moved from Russia to Tambov
                2 infantry moved from Urals to Nenetsia
                2 infantry moved from Russia to Vologda
                3 aaGuns moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Korea from Americans to Germans
                EDIT: Changing ownership of Amur from Russians to Germans
                EDIT: Removing units owned by Germans from Buryatia: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Germans to Korea: 1 armour and 1 mech_infantry
                EDIT: Changing PUs for Germans from 83 to 84
                EDIT: Turning off Edit Mode

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Americans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone

    Non Combat Move - Americans
                1 aaGun, 1 artillery and 1 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                3 fighters moved from United Kingdom to Norway
                3 fighters moved from Scotland to Norway
                5 bombers moved from Eastern United States to Norway
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone

    Place Units - Americans
                3 mech_infantrys placed in Norway
                3 infantry placed in Finland
                4 bombers placed in Eastern United States
                1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

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