You have a couple spectators! 🤓
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! 😎
@Shin:
You actually did kill one bomber with that intercept. It doesn’t show up in the log for some reason, but it happened. 1/7 is about what you’d expect (in fact, that’s why i sent two!)
I would expect 3 dead planes, maybe 4. So it is still way below average.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Ukraine to Greece
4 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 5 fighters
Americans defend with 1 armour and 1 infantry
Italians win with 5 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
5 fighters moved from Greece to Southern Italy
2 infantry moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to France: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,3,5,3,3,2,6,1,2,3,4
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs total
@Shin:
You actually did kill one bomber with that intercept. It doesn’t show up in the log for some reason, but it happened. 1/7 is about what you’d expect (in fact, that’s why i sent two!)
I would expect 3 dead planes, maybe 4. So it is still way below average.
Including the AAs? Oh yea. I was just talking about the intercept specifically. I know it doesn’t help you, but I’m in another game right now where I’m losing fully 50% of my bombers to AA fire. So somebody is getting that luck!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Ukraine to Greece
4 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 5 fighters
Americans defend with 1 armour and 1 infantry
Italians win with 5 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
5 fighters moved from Greece to Southern Italy
2 infantry moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to France: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,3,5,3,3,2,6,1,2,3,4
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs total
You tend to roll exactly what you need when you need it :cry:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Cyprus to Russia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Cyprus to Russia
Turn Complete - French
Ask for intercept orders in case you want to do a bombingrun.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
3 armour moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
9 armour and 1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Bryansk
2 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Russia
1 armour moved from Nenetsia to Novgorod
3 bombers moved from Ukraine to Russia
2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
1 fighter moved from Rostov to 99 Sea Zone
2 bombers moved from Ukraine to 97 Sea Zone
3 bombers moved from Western Germany to 97 Sea Zone
How you feelin’ bout an intercept?
No intercept the tactical bomber is the first or the last of the AA gun targets. I doubt it will matter, but you must decide which is which before rolling. This avoids having to roll on the forum. As much as I like some different dice :'(.
OK, I’ll say the tac bomber is the first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
3 armour moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
9 armour and 1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Bryansk
2 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Russia
1 armour moved from Nenetsia to Novgorod
3 bombers moved from Ukraine to Russia
2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
1 fighter moved from Rostov to 99 Sea Zone
2 bombers moved from Ukraine to 97 Sea Zone
3 bombers moved from Western Germany to 97 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Russia causes 9 damage total. Damaged units is as follows: factory_major = 7, airfield = 2
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 9 armour and 4 mech_infantrys
British defend with 1 artillery, 4 infantry and 3 mech_infantrys
Germans win, taking Caucasus from Russians with 9 armour and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery, 4 infantry and 3 mech_infantrys
Battle in 97 Sea Zone
Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
British defend with 2 cruisers, 2 destroyers and 4 submarines; French defend with 1 destroyer
4 submarines owned by the British Submerged
Germans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 37
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 cruisers and 2 destroyers
Casualties for French: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from 97 Sea Zone to Southern Italy
5 bombers moved from 97 Sea Zone to Southern Italy
2 bombers moved from Russia to Poland
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from 99 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 artillery moved from 127 Sea Zone to Novgorod
Place Units - Germans
1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,6,3,6,1
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
3 armour moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
9 armour and 1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Bryansk
2 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Russia
1 armour moved from Nenetsia to Novgorod
3 bombers moved from Ukraine to Russia
2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
1 fighter moved from Rostov to 99 Sea Zone
2 bombers moved from Ukraine to 97 Sea Zone
3 bombers moved from Western Germany to 97 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Russia causes 9 damage total. Damaged units is as follows: factory_major = 7, airfield = 2
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 9 armour and 4 mech_infantrys
British defend with 1 artillery, 4 infantry and 3 mech_infantrys
Germans win, taking Caucasus from Russians with 9 armour and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery, 4 infantry and 3 mech_infantrys
Battle in 97 Sea Zone
Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
British defend with 2 cruisers, 2 destroyers and 4 submarines; French defend with 1 destroyer
4 submarines owned by the British Submerged
Germans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 37
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 cruisers and 2 destroyers
Casualties for French: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from 97 Sea Zone to Southern Italy
5 bombers moved from 97 Sea Zone to Southern Italy
2 bombers moved from Russia to Poland
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from 99 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 artillery moved from 127 Sea Zone to Novgorod
Place Units - Germans
1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,6,3,6,1
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Bulgaria: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 25 PUs;
Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Vologda to Samara
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 fighters and 1 tactical_bomber moved from Northwest Persia to Samara
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
2 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
2 armour moved from British Somaliland to Italian Somaliland
Russians take Italian Somaliland from Italians
Combat - Russians
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 aaGuns and 5 infantry moved from Vologda to Russia
1 infantry moved from Urals to Vologda
1 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Place Units - Russians
1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to Borneo
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Malaya
2 fighters and 1 tactical_bomber moved from Kwangsi to Philippines
4 artilleries moved from West India to India
3 mech_infantrys moved from India to Yunnan
1 artillery moved from Kwangsi to Kiangsi
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Kiangsi
1 armour moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Hunan
1 armour moved from Kwangsi to Hunan
1 armour moved from Kwangsi to Kiangsi
6 carriers, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 45 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from 41 Sea Zone to Sumatra
1 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
2 fighters moved from Japan to Manchuria
1 fighter moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Malaya
1 mech_infantry moved from Yunnan to Szechwan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 6 carriers, 3 destroyers, 3 submarines and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 6 carriers, 3 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Malaya from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Borneo from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from Kiangsi to Kwangsi
1 fighter moved from Japan to Kwangsi
2 tactical_bombers moved from Kiangsi to Kwangsi
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from Sumatra to 41 Sea Zone
2 bombers moved from Borneo to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 3 infantry placed in Japan
2 armour and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 fighters and 2 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Anhwe to Szechwan
4 infantry moved from Anhwe to Hunan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 armour
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armour
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 armour
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Szechwan to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
Place Units - Chinese
1 infantry placed in Manchuria
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs total