@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
no thanks anything when you have more bombers or fighters than I have just go ahead an roll if its even or I have advantage send them up
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
            Germans buy 7 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            4 armour moved from Eastern Poland to Novgorod
            1 bomber moved from Eastern Poland to Novgorod
            1 artillery moved from Western Germany to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Novgorod
            1 artillery moved from 127 Sea Zone to Novgorod
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 mech_infantry moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            1 armour moved from Romania to Ukraine
                  Germans take Bessarabia from Russians
                  Germans take Ukraine from Russians
            2 armour moved from Romania to Baltic States
            3 bombers moved from Eastern Poland to Russia
Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total.
            Battle in 127 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 transport
                Russians defend with 1 submarine
                Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Baltic States
                Germans attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                Germans win, taking Baltic States from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 4 armour, 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                Germans win, taking Novgorod from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 2 artilleries and 3 infantry
            Cleaning up after air battles
Non Combat Move - Germans
            3 aaGuns, 11 artilleries and 28 infantry moved from Eastern Poland to Belarus
            6 artilleries and 6 infantry moved from Poland to Eastern Poland
            2 aaGuns and 10 artilleries moved from Germany to Poland
            1 infantry moved from Bulgaria to Romania
            1 bomber moved from Novgorod to Eastern Poland
            1 armour and 3 mech_infantrys moved from Western Germany to Poland
            1 artillery moved from France to Western Germany
            3 fighters and 2 tactical_bombers moved from Western Germany to Belarus
            2 bombers moved from Russia to Eastern Poland
Place Units - Germans
            7 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
no thanks anything when you have more bombers or fighters than I have just go ahead an roll if its even or I have advantage send them up
Thanks, Mike! I’ll keep that in mind.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 37 PUs;
            Russians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 artilleries and 3 infantry moved from Archangel to Novgorod
            1 fighter moved from Bryansk to Novgorod
            1 fighter moved from Russia to Novgorod
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 37 PUs;
            Russians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 artilleries and 3 infantry moved from Archangel to Novgorod
            1 fighter moved from Bryansk to Novgorod
            1 fighter moved from Russia to Novgorod
Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for Russians: 2 infantry
            Battle in Novgorod
                Russians attack with 2 artilleries, 2 fighters and 3 infantry
                Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
                Russians win, taking Novgorod from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 11
                Casualties for Germans: 4 armour
                Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Russians
            2 fighters moved from Novgorod to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            7 infantry and 1 mech_infantry moved from Russia to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 aaGun moved from Archangel to Vologda
            2 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd
            2 aaGuns and 18 infantry moved from Yenisey to Timguska
Place Units - Russians
            5 infantry placed in Russia
            2 armour and 1 fighter placed in Volgograd
Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 4 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 artillery moved from India to West India
                  Japanese take West India from UK_Pacific
            1 artillery moved from India to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 5 transports moved from 39 Sea Zone to 37 Sea Zone
            1 armour and 2 infantry moved from Malaya to 37 Sea Zone
            3 transports moved from 37 Sea Zone to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
            1 mech_infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            2 bombers moved from Kwangsi to 35 Sea Zone
            5 fighters moved from Japan to Korea
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            6 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            3 infantry moved from Anhwe to Chahar
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
            Battle in Kweichow
                Japanese attack with 6 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Kweichow from Chinese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Korea
                Japanese attack with 5 fighters
                Americans defend with 1 artillery
                Japanese win with 5 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Celebes
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 cruiser and 1 transport
                Japanese win, taking 35 Sea Zone from Americans with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in Java
                Japanese attack with 1 armour and 1 infantry
                ANZAC defend with 1 infantry
                Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            2 carriers moved from 37 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            2 bombers moved from 35 Sea Zone to Japan
            5 fighters moved from Korea to Japan
            1 cruiser moved from 39 Sea Zone to 42 Sea Zone
            2 battleships and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
            1 aaGun moved from Hunan to Kwangsi
            1 artillery moved from Yunnan to Kweichow
Place Units - Japanese
            1 bomber and 4 fighters placed in Japan
            1 armour and 2 mech_infantrys placed in India
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,6,1,6,6,3,2,3,4
            Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 4 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 artillery moved from India to West India
                  Japanese take West India from UK_Pacific
            1 artillery moved from India to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 5 transports moved from 39 Sea Zone to 37 Sea Zone
            1 armour and 2 infantry moved from Malaya to 37 Sea Zone
            3 transports moved from 37 Sea Zone to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
            1 mech_infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            2 bombers moved from Kwangsi to 35 Sea Zone
            5 fighters moved from Japan to Korea
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            6 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            3 infantry moved from Anhwe to Chahar
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
            Battle in Kweichow
                Japanese attack with 6 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Kweichow from Chinese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Korea
                Japanese attack with 5 fighters
                Americans defend with 1 artillery
                Japanese win with 5 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Celebes
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 cruiser and 1 transport
                Japanese win, taking 35 Sea Zone from Americans with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in Java
                Japanese attack with 1 armour and 1 infantry
                ANZAC defend with 1 infantry
                Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            2 carriers moved from 37 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            2 bombers moved from 35 Sea Zone to Japan
            5 fighters moved from Korea to Japan
            1 cruiser moved from 39 Sea Zone to 42 Sea Zone
            2 battleships and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
            1 aaGun moved from Hunan to Kwangsi
            1 artillery moved from Yunnan to Kweichow
Place Units - Japanese
            1 bomber and 4 fighters placed in Japan
            1 armour and 2 mech_infantrys placed in India
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,6,1,6,6,3,2,3,4
            Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Aleutian Islands to 8 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 8 Sea Zone to 6 Sea Zone
            2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Midway to Korea
Place Units - Americans
            1 factory_minor and 1 harbour placed in Korea
            1 infantry placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
            Americans collect 55 PUs (2 lost to blockades); end with 56 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 6 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            5 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
            2 infantry moved from Shensi to Hopei
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            5 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
            2 infantry moved from Shensi to Hopei
Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 3 infantry
                Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
Place Units - Chinese
            3 infantry placed in Chahar
Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
            British buy 1 airfield, 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Eastern Persia to West India
            1 bomber moved from Egypt to West India
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 artillery moved from Ethiopia to Italian Somaliland
            2 infantry moved from Kenya to Italian Somaliland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
            British buy 1 airfield, 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Eastern Persia to West India
            1 bomber moved from Egypt to West India
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 artillery moved from Ethiopia to Italian Somaliland
            2 infantry moved from Kenya to Italian Somaliland
Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in West India
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 artillery
                British win, taking West India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Italian Somaliland
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                British win, taking Italian Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - British
            1 bomber moved from West India to Eastern Persia
            2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            2 infantry moved from Iraq to Persia
            1 armour moved from Tobruk to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 artilleries moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 airfield placed in Gibraltar
            2 mech_infantrys placed in Union of South Africa
Turn Complete - British
            British collect 35 PUs; end with 35 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
            1 bomber moved from Eastern Poland to Vologda
            1 armour moved from Belarus to Nenetsia
                  Italians take Archangel from Russians
                  Italians take Nenetsia from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
Combat - Italians
            Battle in Vologda
                Italians attack with 1 bomber
                Russians defend with 1 aaGun
                Italians win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
Non Combat Move - Italians
            1 bomber moved from Vologda to Eastern Poland
            1 infantry moved from Eastern Poland to Bessarabia
            1 aaGun moved from Eastern Poland to Bessarabia
            1 armour moved from Belarus to Bessarabia
Place Units - Italians
            1 submarine and 2 transports placed in 97 Sea Zone
            1 infantry placed in Southern Italy
Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
            2 infantry moved from Tunisia to Libya
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            3 armour and 1 mech_infantry moved from Baltic States to Novgorod
            3 bombers moved from Eastern Poland to Russia
            1 armour and 3 mech_infantrys moved from Poland to Novgorod
            6 artilleries and 6 infantry moved from Eastern Poland to Belarus
            10 artilleries moved from Poland to Eastern Poland
            7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Romania to Bessarabia
Combat - Germans
            Strategic bombing raid in Russia
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total.
            Battle in Novgorod
                Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                Germans win, taking Novgorod from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
Non Combat Move - Germans
            1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone
            3 fighters and 2 tactical_bombers moved from Belarus to Western Germany
            2 aaGuns moved from Poland to Eastern Poland
            2 bombers moved from Russia to Eastern Poland
Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 infantry placed in Western Germany
            1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            3 armour and 1 mech_infantry moved from Baltic States to Novgorod
            3 bombers moved from Eastern Poland to Russia
            1 armour and 3 mech_infantrys moved from Poland to Novgorod
            6 artilleries and 6 infantry moved from Eastern Poland to Belarus
            10 artilleries moved from Poland to Eastern Poland
            7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Romania to Bessarabia
Combat - Germans
            Strategic bombing raid in Russia
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total.
            Battle in Novgorod
                Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                Germans win, taking Novgorod from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
Non Combat Move - Germans
            1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone
            3 fighters and 2 tactical_bombers moved from Belarus to Western Germany
            2 aaGuns moved from Poland to Eastern Poland
            2 bombers moved from Russia to Eastern Poland
Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 infantry placed in Western Germany
            1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 29 PUs;
            Russians buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Italians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 29 PUs;
            Russians buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Italians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
            Battle in Western Ukraine
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                Russians win, taking Western Ukraine from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - Russians
            3 aaGuns, 5 artilleries, 37 infantry and 1 mech_infantry moved from Bryansk to Russia
            3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            4 armour, 1 fighter and 2 mech_infantrys moved from Volgograd to Russia
            3 infantry moved from Timguska to Urals
            2 aaGuns and 15 infantry moved from Timguska to Novosibirsk
Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 3 infantry placed in Russia
Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Java to 42 Sea Zone
            1 armour moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from 35 Sea Zone to Philippines
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 armour and 2 mech_infantrys moved from India to West India
            1 mech_infantry moved from Burma to West India
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 5 infantry moved from Kweichow to Anhwe
            3 bombers and 9 fighters moved from Japan to Korea
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                Japanese win, taking Philippines from Americans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in West India
                Japanese attack with 1 armour and 3 mech_infantrys
                British defend with 1 infantry
                Japanese win, taking West India from UK_Pacific with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 3 bombers and 9 fighters
                Americans defend with 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese win with 6 fighters remaining. Battle score for attacker is -31
                Casualties for Americans: 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Japanese: 3 bombers and 3 fighters
Non Combat Move - Japanese
            3 fighters moved from Korea to Okinawa
            2 fighters moved from 20 Sea Zone to 19 Sea Zone
            1 fighter moved from Korea to 19 Sea Zone
            1 fighter moved from Korea to 19 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            2 battleships, 2 carriers and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            1 aaGun moved from Kwangsi to 36 Sea Zone
            1 aaGun and 3 transports moved from 36 Sea Zone to 19 Sea Zone
            1 aaGun moved from 19 Sea Zone to Okinawa
            2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
Place Units - Japanese
            3 fighters placed in Japan
            1 destroyer placed in 6 Sea Zone
            1 airfield placed in Okinawa
            1 artillery and 2 infantry placed in India
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,1,5,6,4,4,6,3,6,1,5,4,3
            Japanese collect 56 PUs (8 lost to blockades); end with 56 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs