16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 10 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                2 submarines and 1 transport placed in 101 Sea Zone
                1 airfield and 3 fighters placed in Korea

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan
                2 infantry moved from Chahar to Suiyuyan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan
                2 infantry moved from Chahar to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 1 mech_infantry moved from Eastern Persia to West India
                1 bomber moved from Eastern Persia to West India
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 1 mech_infantry moved from Eastern Persia to West India
                1 bomber moved from Eastern Persia to West India
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France

    Combat - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Northern Italy: 1 infantry
                EDIT: Removing units owned by British from 95 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 105 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode
                Battle in Northern Italy
                Battle in West India
                    British attack with 2 armour, 1 bomber and 1 mech_infantry
                    Japanese defend with 1 armour and 3 mech_infantrys
                    British win, taking West India from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour and 3 mech_infantrys
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Southern France

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Normandy Bordeaux from Germans to British
                EDIT: Turning off Edit Mode
                2 infantry moved from Persia to Eastern Persia
                1 bomber moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from British Somaliland to Ethiopia
                1 artillery and 2 infantry moved from Italian Somaliland to Ethiopia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 carrier placed in 81 Sea Zone
                2 fighters placed in 81 Sea Zone
                1 mech_infantry placed in Union of South Africa
                British undo move 2.
                British undo move 2.
                British undo move 1.
                2 fighters and 1 mech_infantry placed in Egypt
                1 carrier placed in 71 Sea Zone

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Changing PUs for British from 45 to 47
                EDIT: Turning off Edit Mode

  • '15

    You know you can’t leave the US fleet in SZ6 without them being subject to Kami attacks, right?  If you move them out, that’s a combat move, so you can’t just move them back in noncombat - they already moved.


  • What are you talking about? they didn’t move out of sz 6. they killed the destroyer you had there.  you only have 1 kami attack left. Roll it if you want. and scramble the 3 planes if you want. Figured it was a waste for you as I have an open carrier there. but be my guest. and its only 1 round I have enough to get 4 hits. many times over.

  • '15

    I’ve got six Kamis left, actually.  Haven’t used any yet this game, unless there’s some glitch in the map.

    So, you sure you want to stay?

  • '15

    Oh wait, did we roll them in the forum?  Hang on, checking.


  • yeah you already used 5 on page 4

  • '15

    Ah!  My apologies.  I did you 5 back in page 5.  I’ll see if I can fix that on the map with edit mode.  I had completely forgotten about that.

    Never mind then, your move can stand.  I won’t use my one Kami or scramble.

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

  • '15

    Couldn’t fix the Kami thing with edit mode - I was going to do a fake attack with Anzac to soak up those 5, but couldn’t do that without purchasing first.

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 3 aaGuns, 3 artilleries and 9 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns, 3 artilleries and 9 infantry
                EDIT: Turning off Edit Mode

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 3 aaGuns, 3 artilleries and 9 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns, 3 artilleries and 9 infantry
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 3 aaGuns, 3 artilleries and 9 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns, 3 artilleries and 9 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 3 aaGuns, 3 artilleries and 9 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns, 3 artilleries and 9 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 armour and 1 harbour
                    ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Libya to Tobruk

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                10 artilleries moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                2 bombers moved from Eastern Poland to Ukraine
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                17 artilleries and 33 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Western Germany to 105 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Western Ukraine
                    Germans attack with 10 artilleries
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 9 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 fighter moved from 105 Sea Zone to France
                3 aaGuns moved from Belarus to Bryansk
                2 aaGuns moved from Eastern Poland to Western Ukraine
                4 armour and 3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Belarus
                2 bombers moved from Ukraine to Novgorod
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Belarus
                6 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Belarus to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                3 artilleries placed in Novgorod
                2 bombers and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • '21 '20 '19 '18 '17 '16

    K I surrender, won’t be able to hold a VC for a longer time…

    GG well played, ill post it

    bid for new game is

    ss in 91 and 98 fig in scotland 1 pu for uk and 1 pu for uk pac

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