16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters moved from Kiangsu to Korea
                2 fighters moved from 19 Sea Zone to Korea
                2 tactical_bombers moved from 19 Sea Zone to Korea
                3 fighters moved from Okinawa to Korea
                8 fighters and 1 tactical_bomber moved from Japan to Korea
                3 armour moved from Kiangsu to Anhwe
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 3 armour
                    Chinese defend with 2 infantry
                    Japanese win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour
                Battle in Korea
                    Japanese attack with 16 fighters and 3 tactical_bombers
                    Americans defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry; ANZAC defend with 3 fighters
                    Japanese win with 8 fighters remaining. Battle score for attacker is -36
                    Casualties for Americans: 2 aaGuns, 2 artilleries, 2 fighters and 3 infantry
                    Casualties for ANZAC: 3 fighters
                    Casualties for Japanese: 8 fighters and 3 tactical_bombers

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to Kiangsu
                1 fighter moved from Korea to Kiangsu
                1 fighter moved from Korea to Kiangsu
                1 fighter moved from Korea to Okinawa
                1 fighter moved from Korea to 19 Sea Zone
                1 fighter moved from 19 Sea Zone to Okinawa
                1 fighter moved from Korea to Okinawa
                3 fighters moved from Korea to 19 Sea Zone

    Place Units - Japanese
                1 infantry and 2 tactical_bombers placed in Japan
                3 submarines placed in 19 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 3 fighters
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 3 fighters
                EDIT: Removing units owned by Japanese from Okinawa: 1 fighter
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,2,6,5,3,2,2,1,5,6,4,2,4,5,2,3,1,3,4,2,5,5,6,4,6,3,3,4,3,3,5,5,5,3,4
                Japanese collect 28 PUs (8 lost to blockades); end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                5 transports moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 armour moved from Gibraltar to 91 Sea Zone
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 armour, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 aaGun moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 armour moved from 96 Sea Zone to Tobruk
                2 fighters moved from Gibraltar to Tobruk
                2 fighters moved from 101 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 fighters and 1 infantry placed in Eastern United States
                Americans undo move 3.
                2 fighters placed in 101 Sea Zone
                2 artilleries and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Hunan
                1 infantry placed in Kweichow
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 artillery moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 airfield, 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 artillery moved from India to Burma

    Combat - British

    Non Combat Move - British
                1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 81 Sea Zone to 96 Sea Zone
                2 fighters moved from Egypt to 96 Sea Zone
                1 fighter moved from Gibraltar to Tobruk
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from India to West India
                1 armour, 1 bomber and 5 fighters moved from Iraq to Egypt
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                2 armour moved from Iraq to Egypt
                1 armour moved from Iraq to Egypt
                2 mech_infantrys moved from Iraq to Egypt

    Place Units - British
                1 airfield placed in Tobruk
                3 infantry placed in Egypt
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 mech_infantrys

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 7 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 5 infantry moved from Southern Italy to 97 Sea Zone
                4 artilleries, 12 infantry and 8 transports moved from 97 Sea Zone to 92 Sea Zone
                4 artilleries and 12 infantry moved from 92 Sea Zone to Gibraltar
                2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
                1 bomber and 3 fighters moved from Southern Italy to Gibraltar
                1 fighter moved from 97 Sea Zone to 92 Sea Zone
                2 armour moved from Caucasus to Persia
                      Italians take Persia from British

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 4 artilleries, 1 bomber, 3 fighters and 12 infantry
                    British defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry; Americans defend with 1 aaGun, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 4 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 34
                    Casualties for Italians: 9 infantry
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                    Casualties for Americans: 1 aaGun, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Gibraltar to Southern France
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Caucasus to Northwest Persia

    Place Units - Italians
                1 fighter and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China

    Combat - ANZAC
                Battle in French Indo China

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to Queensland
                1 fighter moved from Queensland to Celebes
                1 armour and 1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                2 destroyers moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 1 fighter, 6 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 armour moved from Northwest Persia to Eastern Persia
                13 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Caucasus to Iraq
                1 armour moved from Yenisey to Buryatia
                      Germans take Yakut S.S.R. from Russians
                      Germans take Buryatia from Russians
                1 armour moved from Evenkiyskiy to Yakut S.S.R.

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    Americans defend with 1 destroyer
                    Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Iraq
                    Germans attack with 13 armour and 4 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Iraq from British with 13 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Eastern Persia
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 artillery
                    Germans win, taking Eastern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                2 aaGuns and 1 artillery moved from Caucasus to Northwest Persia
                3 aaGuns, 3 armour and 3 mech_infantrys moved from Volgograd to Caucasus
                3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
                4 mech_infantrys moved from Rostov to Northwest Persia
                3 armour moved from Ukraine to Caucasus
                1 armour and 4 mech_infantrys moved from Bryansk to Caucasus
                3 armour moved from Russia to Volgograd
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
                3 tactical_bombers moved from Southern Italy to Western Germany
                3 artilleries and 1 infantry moved from France to Western Germany
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 125 Sea Zone to 112 Sea Zone
                2 bombers moved from 104 Sea Zone to Western Germany

    Place Units - Germans
                4 artilleries and 6 infantry placed in Germany
                1 armour and 1 fighter placed in Western Germany
                7 transports placed in 112 Sea Zone
                Germans undo move 1.
                3 artilleries placed in Normandy Bordeaux
                1 artillery placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
                Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 fighter and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Anhwe to Kweichow
                1 armour moved from Anhwe to Hunan
                1 fighter moved from 19 Sea Zone to Kweichow
                1 fighter moved from 19 Sea Zone to Hunan
                1 fighter moved from 19 Sea Zone to Kweichow
                1 fighter moved from 19 Sea Zone to Hunan
                2 fighters moved from 19 Sea Zone to Korea
                2 fighters moved from Okinawa to Korea
                1 fighter moved from Japan to Korea
                2 tactical_bombers moved from Japan to Korea
                1 submarine moved from 19 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Korea
                    Japanese attack with 5 fighters and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -13
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 fighters
                Battle in Hunan
                    Japanese attack with 1 armour and 2 fighters
                    Chinese defend with 1 infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Kweichow
                    Japanese attack with 1 armour and 2 fighters
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kweichow to Anhwe
                2 fighters moved from Hunan to Anhwe
                2 tactical_bombers moved from Korea to 19 Sea Zone
                3 fighters moved from Korea to 19 Sea Zone

    Place Units - Japanese
                3 submarines placed in 19 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,1,4,3,2,2,6,3,1,1,3,2,4,2,1,5,6,2,2,2,6,5,1,5,5,6,5,1,1,2,3,3,2,2,4,2
                Japanese collect 24 PUs (8 lost to blockades); end with 24 PUs total

  • '15

    Got bored waiting for Russia.  :-D

    If you want to move any of their stuff, feel free to edit it in in the USA turn.

  • '15

    We still doing this?


  • yeah im thinking about my move.

  • '15

    Still thinking?

  • '15

    It’s been 11 days.  SHould I just claim my victory now?

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