@mikawagunichi All good, was a close decision either way, no worries. Appreciate the offer.
16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters moved from Kiangsu to Korea
2 fighters moved from 19 Sea Zone to Korea
2 tactical_bombers moved from 19 Sea Zone to Korea
3 fighters moved from Okinawa to Korea
8 fighters and 1 tactical_bomber moved from Japan to Korea
3 armour moved from Kiangsu to Anhwe
2 infantry moved from Burma to Yunnan
1 fighter moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 3 armour
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour
Battle in Korea
Japanese attack with 16 fighters and 3 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry; ANZAC defend with 3 fighters
Japanese win with 8 fighters remaining. Battle score for attacker is -36
Casualties for Americans: 2 aaGuns, 2 artilleries, 2 fighters and 3 infantry
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 8 fighters and 3 tactical_bombersNon Combat Move - Japanese
1 fighter moved from Yunnan to Kiangsu
1 fighter moved from Korea to Kiangsu
1 fighter moved from Korea to Kiangsu
1 fighter moved from Korea to Okinawa
1 fighter moved from Korea to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Okinawa
1 fighter moved from Korea to Okinawa
3 fighters moved from Korea to 19 Sea ZonePlace Units - Japanese
1 infantry and 2 tactical_bombers placed in Japan
3 submarines placed in 19 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 3 fighters
EDIT: Adding units owned by Japanese to 19 Sea Zone: 3 fighters
EDIT: Removing units owned by Japanese from Okinawa: 1 fighter
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,2,6,5,3,2,2,1,5,6,4,2,4,5,2,3,1,3,4,2,5,5,6,4,6,3,3,4,3,3,5,5,5,3,4
Japanese collect 28 PUs (8 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
5 transports moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 armour moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 aaGun moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from 96 Sea Zone to Tobruk
2 fighters moved from Gibraltar to Tobruk
2 fighters moved from 101 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
2 fighters placed in Eastern United States
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 1 infantry placed in Eastern United States
Americans undo move 3.
2 fighters placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kweichow
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 airfield, 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery moved from India to BurmaCombat - British
Non Combat Move - British
1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 fighter moved from Gibraltar to Tobruk
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to West India
1 armour, 1 bomber and 5 fighters moved from Iraq to Egypt
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 armour moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
2 mech_infantrys moved from Iraq to EgyptPlace Units - British
1 airfield placed in Tobruk
3 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 7 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 5 infantry moved from Southern Italy to 97 Sea Zone
4 artilleries, 12 infantry and 8 transports moved from 97 Sea Zone to 92 Sea Zone
4 artilleries and 12 infantry moved from 92 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to Gibraltar
1 fighter moved from 97 Sea Zone to 92 Sea Zone
2 armour moved from Caucasus to Persia
Italians take Persia from BritishCombat - Italians
Battle in Gibraltar
Italians attack with 4 artilleries, 1 bomber, 3 fighters and 12 infantry
British defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry; Americans defend with 1 aaGun, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 4 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 34
Casualties for Italians: 9 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Caucasus to Northwest PersiaPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in French Indo ChinaNon Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 fighter moved from Queensland to Celebes
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
2 destroyers moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 fighter, 6 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour moved from Northwest Persia to Eastern Persia
13 armour and 1 mech_infantry moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Iraq
Germans attack with 13 armour and 4 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Iraq from British with 13 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Eastern Persia
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Germans win, taking Eastern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
2 aaGuns and 1 artillery moved from Caucasus to Northwest Persia
3 aaGuns, 3 armour and 3 mech_infantrys moved from Volgograd to Caucasus
3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
4 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Ukraine to Caucasus
1 armour and 4 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
3 tactical_bombers moved from Southern Italy to Western Germany
3 artilleries and 1 infantry moved from France to Western Germany
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 125 Sea Zone to 112 Sea Zone
2 bombers moved from 104 Sea Zone to Western GermanyPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
1 armour and 1 fighter placed in Western Germany
7 transports placed in 112 Sea Zone
Germans undo move 1.
3 artilleries placed in Normandy Bordeaux
1 artillery placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Anhwe to Kweichow
1 armour moved from Anhwe to Hunan
1 fighter moved from 19 Sea Zone to Kweichow
1 fighter moved from 19 Sea Zone to Hunan
1 fighter moved from 19 Sea Zone to Kweichow
1 fighter moved from 19 Sea Zone to Hunan
2 fighters moved from 19 Sea Zone to Korea
2 fighters moved from Okinawa to Korea
1 fighter moved from Japan to Korea
2 tactical_bombers moved from Japan to Korea
1 submarine moved from 19 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 5 fighters and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 fighters
Battle in Hunan
Japanese attack with 1 armour and 2 fighters
Chinese defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kweichow
Japanese attack with 1 armour and 2 fighters
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kweichow to Anhwe
2 fighters moved from Hunan to Anhwe
2 tactical_bombers moved from Korea to 19 Sea Zone
3 fighters moved from Korea to 19 Sea ZonePlace Units - Japanese
3 submarines placed in 19 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,1,4,3,2,2,6,3,1,1,3,2,4,2,1,5,6,2,2,2,6,5,1,5,5,6,5,1,1,2,3,3,2,2,4,2
Japanese collect 24 PUs (8 lost to blockades); end with 24 PUs total -
Got bored waiting for Russia. :-D
If you want to move any of their stuff, feel free to edit it in in the USA turn.
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We still doing this?
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yeah im thinking about my move.
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Still thinking?
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It’s been 11 days. SHould I just claim my victory now?