@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
            British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India
            1 bomber and 1 fighter moved from Eastern Persia to Northwest Persia
            2 fighters moved from Eastern Persia to West India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
            British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India
            1 bomber and 1 fighter moved from Eastern Persia to Northwest Persia
            2 fighters moved from Eastern Persia to West India
Combat - British
            Battle in West India
                British attack with 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                British win, taking West India from Japanese with 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - British
            2 armour and 2 mech_infantrys moved from Iraq to Persia
            1 bomber and 1 fighter moved from Northwest Persia to Persia
            2 fighters moved from West India to Eastern Persia
            1 bomber and 1 fighter moved from Persia to Eastern Persia
            1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
            1 armour moved from Persia to Eastern Persia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 fighters moved from Egypt to Eastern Persia
            2 mech_infantrys moved from Egypt to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
            2 armour and 1 fighter placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
            British collect 35 PUs; end with 35 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
            Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
            2 armour moved from Rostov to Samara
Combat - Italians
            Battle in Samara
                Italians attack with 2 armour
                Russians defend with 1 infantry
                Italians win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 aaGun moved from Rostov to Volgograd
Place Units - Italians
            1 artillery placed in Southern Italy
            2 transports placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
            Battle in Sumatra
            Battle in Borneo
Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from Queensland to Caroline Islands
Place Units - ANZAC
            1 fighter placed in New South Wales
            1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 62 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
            1 fighter moved from Gibraltar to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
            Germans buy 5 bombers and 12 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
            3 armour moved from Volgograd to Northwest Persia
            3 armour moved from Ukraine to Caucasus
            1 mech_infantry moved from Novgorod to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 armour moved from Russia to Vologda
            1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Novgorod to Archangel
            1 armour moved from Russia to Vologda
            1 artillery moved from Bryansk to Smolensk
            1 bomber moved from Novgorod to Archangel
            3 tactical_bombers moved from Ukraine to Southern Italy
            3 bombers moved from Novgorod to Archangel
            1 armour moved from Russia to Vologda
            1 armour moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            11 armour moved from Russia to Kazakhstan
                  Germans take Kazakhstan from Russians
Combat - Germans
            Battle in Archangel
                Germans attack with 1 armour, 4 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                Germans win, taking Archangel from Russians with 1 armour, 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 3 armour
                British defend with 2 mech_infantrys
                Germans win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 armour
                Casualties for British: 2 mech_infantrys
            Battle in Smolensk
                Germans attack with 2 artilleries and 1 mech_infantry
                Russians defend with 2 infantry
                Germans win, taking Smolensk from Russians with 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 2 artilleries
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 3 armour
                Russians defend with 1 infantry
                Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -9
                Casualties for Germans: 2 armour
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            4 bombers moved from Archangel to Western Germany
            1 bomber moved from Bryansk to Western Germany
            3 mech_infantrys moved from Poland to Western Ukraine
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 artillery moved from Bryansk to Rostov
            3 aaGuns moved from Russia to Tambov
Place Units - Germans
            5 bombers placed in Western Germany
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to France: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Germans
            Germans collect 68 PUs; end with 69 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
            Japanese buy 3 armour, 3 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Anhwe
            3 fighters moved from Kiangsu to Anhwe
            3 fighters moved from Japan to Jehol
            1 tactical_bomber moved from 19 Sea Zone to Jehol
            1 tactical_bomber moved from 19 Sea Zone to Anhwe
            2 fighters moved from 19 Sea Zone to Anhwe
            2 fighters moved from 19 Sea Zone to Jehol
            1 fighter moved from Java to 43 Sea Zone
            2 infantry moved from India to Burma
            2 mech_infantrys moved from Kiangsu to 19 Sea Zone
            2 mech_infantrys moved from 19 Sea Zone to Jehol
Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Jehol
                Japanese attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Jehol from Chinese with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Anhwe from Chinese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            3 fighters moved from Anhwe to Japan
            1 fighter moved from Anhwe to 19 Sea Zone
            1 fighter moved from Anhwe to 19 Sea Zone
            1 tactical_bomber moved from Anhwe to 19 Sea Zone
            1 fighter moved from Jehol to Okinawa
            1 fighter moved from Jehol to Okinawa
            3 fighters moved from Jehol to Kiangsu
            1 tactical_bomber moved from Jehol to 19 Sea Zone
            1 fighter moved from 43 Sea Zone to Kwangsi
Place Units - Japanese
            3 armour placed in Kiangsu
            3 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,2,4,5,4,1,3,6,3,1,3,3,3,4,1,4,1,5,6,6,5,1,1,2,1,1,4,3,3,6,2,1,1,3,2,1,2
            Japanese collect 38 PUs (8 lost to blockades); end with 38 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
            Japanese buy 3 armour, 3 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Anhwe
            3 fighters moved from Kiangsu to Anhwe
            3 fighters moved from Japan to Jehol
            1 tactical_bomber moved from 19 Sea Zone to Jehol
            1 tactical_bomber moved from 19 Sea Zone to Anhwe
            2 fighters moved from 19 Sea Zone to Anhwe
            2 fighters moved from 19 Sea Zone to Jehol
            1 fighter moved from Java to 43 Sea Zone
            2 infantry moved from India to Burma
            2 mech_infantrys moved from Kiangsu to 19 Sea Zone
            2 mech_infantrys moved from 19 Sea Zone to Jehol
Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Jehol
                Japanese attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Jehol from Chinese with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Anhwe from Chinese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            3 fighters moved from Anhwe to Japan
            1 fighter moved from Anhwe to 19 Sea Zone
            1 fighter moved from Anhwe to 19 Sea Zone
            1 tactical_bomber moved from Anhwe to 19 Sea Zone
            1 fighter moved from Jehol to Okinawa
            1 fighter moved from Jehol to Okinawa
            3 fighters moved from Jehol to Kiangsu
            1 tactical_bomber moved from Jehol to 19 Sea Zone
            1 fighter moved from 43 Sea Zone to Kwangsi
Place Units - Japanese
            3 armour placed in Kiangsu
            3 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,2,4,5,4,1,3,6,3,1,3,3,3,4,1,4,1,5,6,6,5,1,1,2,1,1,4,3,3,6,2,1,1,3,2,1,2
            Japanese collect 38 PUs (8 lost to blockades); end with 38 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            10 fighters moved from 6 Sea Zone to Jehol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            10 fighters moved from 6 Sea Zone to Jehol
Combat - Americans
            Battle in Jehol
                Americans attack with 10 fighters
                Japanese defend with 2 mech_infantrys
                Americans win with 10 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Americans
            10 fighters moved from Jehol to 6 Sea Zone
            1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            2 aaGuns, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 aaGuns, 2 artilleries, 1 destroyer, 3 infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
            2 aaGuns, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            2 fighters placed in Korea
            1 destroyer placed in 6 Sea Zone
            2 submarines placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Shensi to Anhwe
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Shensi to Anhwe
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
            1 fighter moved from Anhwe to Shensi
Place Units - Chinese
            2 infantry placed in Yunnan
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
            Chinese undo move 1.
            1 infantry placed in Kansu
            1 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
            British buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 armour and 1 mech_infantry moved from West India to India
                  UK_Pacific take India from Japanese
                  UK_Pacific take Borneo from ANZAC
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 bomber moved from Eastern Persia to Volgograd
            3 fighters moved from Eastern Persia to Northwest Persia
            2 fighters moved from Eastern Persia to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
            British buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 armour and 1 mech_infantry moved from West India to India
                  UK_Pacific take India from Japanese
                  UK_Pacific take Borneo from ANZAC
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 bomber moved from Eastern Persia to Volgograd
            3 fighters moved from Eastern Persia to Northwest Persia
            2 fighters moved from Eastern Persia to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
Combat - British
            Strategic bombing raid in Volgograd
                Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Volgograd causes 4 damage total.
            Battle in Northwest Persia
                British attack with 5 fighters and 3 mech_infantrys
                Germans defend with 2 armour
                British win, taking Northwest Persia from Germans with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 armour
                Casualties for British: 1 mech_infantry
Non Combat Move - British
            5 fighters moved from Northwest Persia to Iraq
            1 artillery moved from West India to India
            1 infantry moved from West India to India
            1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            1 armour moved from Eastern Persia to Iraq
            2 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 bomber moved from Volgograd to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Gibraltar to Egypt
Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 mech_infantry placed in Union of South Africa
            1 fighter and 2 infantry placed in Egypt
            5 infantry placed in United Kingdom
Turn Complete - British
            British collect 35 PUs; end with 35 PUs total
Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
            British buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 armour and 1 mech_infantry moved from West India to India
                  UK_Pacific take India from Japanese
                  UK_Pacific take Borneo from ANZAC
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 bomber moved from Eastern Persia to Volgograd
            3 fighters moved from Eastern Persia to Northwest Persia
            2 fighters moved from Eastern Persia to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
Combat - British
            Strategic bombing raid in Volgograd
                Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Volgograd causes 4 damage total.
            Battle in Northwest Persia
                British attack with 5 fighters and 3 mech_infantrys
                Germans defend with 2 armour
                British win, taking Northwest Persia from Germans with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 armour
                Casualties for British: 1 mech_infantry
Non Combat Move - British
            5 fighters moved from Northwest Persia to Iraq
            1 artillery moved from West India to India
            1 infantry moved from West India to India
            1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            1 armour moved from Eastern Persia to Iraq
            2 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 bomber moved from Volgograd to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Gibraltar to Egypt
Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 mech_infantry placed in Union of South Africa
            1 fighter and 2 infantry placed in Egypt
            5 infantry placed in United Kingdom
Turn Complete - British
            British collect 35 PUs; end with 35 PUs total
Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
            Italians buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            2 armour moved from Samara to Caucasus
Combat - Italians
Non Combat Move - Italians
            1 aaGun moved from Volgograd to Caucasus
Place Units - Italians
            1 submarine and 1 transport placed in 97 Sea Zone
            2 infantry placed in Southern Italy
Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 armour and 1 infantry moved from 44 Sea Zone to Celebes
            2 destroyers moved from 54 Sea Zone to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 armour and 1 infantry moved from 44 Sea Zone to Celebes
            2 destroyers moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
            Battle in Malaya
            Battle in Celebes
Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to Korea
            2 fighters moved from 6 Sea Zone to Korea
Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French