@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 tactical_bomber moved from Egypt to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 tactical_bomber moved from 99 Sea Zone to Egypt
4 fighters moved from Persia to Russia
1 armour and 1 mech_infantry moved from West India to Eastern Persia
3 artilleries and 1 infantry moved from Persia to Eastern Persia
2 armour and 4 mech_infantrys moved from Egypt to Iraq
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Persia to Eastern Persia
1 submarine moved from 71 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from Egypt to Eastern PersiaPlace Units - British
3 fighters placed in Egypt
1 mech_infantry placed in Union of South Africa
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
1 armour moved from Bryansk to Rostov
1 aaGun moved from Ukraine to RostovPlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
1 armour moved from Bryansk to Rostov
1 aaGun moved from Ukraine to RostovPlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
4 fighters moved from Caroline Islands to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
2 transports moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
25 artilleries, 1 bomber, 32 infantry and 10 mech_infantrys moved from Bryansk to Russia
3 bombers, 3 fighters and 4 tactical_bombers moved from Novgorod to Russia
3 armour moved from Ukraine to Russia
12 armour and 3 mech_infantrys moved from Rostov to Russia
1 bomber moved from Western Germany to Russia
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
25 artilleries, 1 bomber, 32 infantry and 10 mech_infantrys moved from Bryansk to Russia
3 bombers, 3 fighters and 4 tactical_bombers moved from Novgorod to Russia
3 armour moved from Ukraine to Russia
12 armour and 3 mech_infantrys moved from Rostov to Russia
1 bomber moved from Western Germany to Russia
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from RussiansCombat - Germans
Battle in Russia
Germans attack with 15 armour, 25 artilleries, 5 bombers, 3 fighters, 32 infantry, 13 mech_infantrys and 4 tactical_bombers
British defend with 4 fighters; Russians defend with 5 aaGuns, 1 airfield, 11 armour, 5 artilleries, 1 factory_major, 4 fighters, 53 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 5 bombers and 3 tactical_bombers remaining. Battle score for attacker is 92
Casualties for Germans: 25 artilleries, 3 fighters, 32 infantry, 13 mech_infantrys and 1 tactical_bomber
Casualties for British: 4 fighters
Casualties for Russians: 5 aaGuns, 11 armour, 5 artilleries, 4 fighters, 53 infantry, 5 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
3 tactical_bombers moved from Russia to Bryansk
4 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 125 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Russia
1 artillery moved from Belarus to Bryansk
1 aaGun moved from Bryansk to RussiaPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 fighters and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 63 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of West India from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to West India: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Japan to Korea
4 fighters moved from 19 Sea Zone to Korea
1 tactical_bomber moved from 19 Sea Zone to Korea
2 fighters moved from Okinawa to Korea
2 fighters and 1 tactical_bomber moved from Kiangsu to Korea -
Russia has very little to do at this point, so I figure I’d just let you edit in whatever you want to do with your stray Inf later on.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of West India from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to West India: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Japan to Korea
4 fighters moved from 19 Sea Zone to Korea
1 tactical_bomber moved from 19 Sea Zone to Korea
2 fighters moved from Okinawa to Korea
2 fighters and 1 tactical_bomber moved from Kiangsu to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 11 fighters and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry; ANZAC defend with 2 fighters
Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Americans: 1 artillery, 3 fighters and 1 infantry
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 4 fightersNon Combat Move - Japanese
1 fighter moved from Korea to Kiangsu
1 fighter moved from Korea to Kiangsu
1 fighter moved from Korea to Okinawa
1 fighter moved from Korea to 19 Sea Zone
2 tactical_bombers moved from Korea to 19 Sea Zone
3 fighters moved from Korea to 19 Sea Zone
1 fighter moved from India to KiangsuPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
5 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,6,5,2,3,4,5,5,5,6,1,6,5,5,3,6,2,5,2,2,3,5,6,2,6,2,6,3,6,3
Japanese collect 49 PUs (9 lost to blockades); end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 aaGuns, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 aaGuns, 2 artilleries, 1 destroyer, 3 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to SzechwanCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Iraq to Northwest Persia
1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 bomber and 1 fighter moved from Eastern Persia to Northwest Persia
2 fighters moved from Eastern Persia to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Iraq to Northwest Persia
1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 bomber and 1 fighter moved from Eastern Persia to Northwest Persia
2 fighters moved from Eastern Persia to West IndiaCombat - British
Battle in West India
British attack with 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 1 bomber, 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 armour and 2 mech_infantrys moved from Iraq to Persia
1 bomber and 1 fighter moved from Northwest Persia to Persia
2 fighters moved from West India to Eastern Persia
1 bomber and 1 fighter moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 fighters moved from Egypt to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
2 armour and 1 fighter placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Rostov to SamaraCombat - Italians
Battle in Samara
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Rostov to VolgogradPlace Units - Italians
1 artillery placed in Southern Italy
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Sumatra
Battle in BorneoNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 transport moved from 62 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to EgyptTurn Complete - French





