16L G40 Mike48484 (Allies +27) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Germans take Southern France from British
                2 bombers moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Belarus to Smolensk
                1 artillery moved from Bryansk to Smolensk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,7,5 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
                2 aaGuns and 9 artilleries moved from Western Ukraine to Bryansk
                3 artilleries moved from Novgorod to Belarus
                2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
                1 fighter moved from France to Novgorod
                1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 artillery moved from Normandy Bordeaux to France
                1 aaGun moved from France to Western Germany
                2 bombers moved from Russia to Novgorod
                1 bomber moved from Russia to Bryansk
                1 infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                1 bomber and 2 tactical_bombers placed in Novgorod
                1 bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 6 armour and 1 mech_infantry
                EDIT: Adding units owned by Germans to Rostov: 6 armour and 1 mech_infantry
                EDIT: Removing units owned by Germans from Ukraine: 6 armour and 2 mech_infantrys
                EDIT: Adding units owned by Germans to Rostov: 6 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 20x factory_major; Remaining resources: 6 PUs;
                Russians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                2 infantry moved from Samara to Tambov
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Volgograd
                1 fighter moved from Russia to Tambov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 20x factory_major; Remaining resources: 6 PUs;
                Russians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                2 infantry moved from Samara to Tambov
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Volgograd
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia
                2 fighters moved from Volgograd to Russia
                2 aaGuns and 11 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 fighters, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 fighters moved from Japan to Korea
                4 fighters moved from 19 Sea Zone to Korea
                3 fighters moved from Okinawa to Korea
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Korea
                    Japanese attack with 10 fighters
                    Americans defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese win with 7 fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 3 fighters, 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 3 fighters

    Non Combat Move - Japanese
                1 fighter moved from Korea to Kiangsu
                1 fighter moved from Korea to 19 Sea Zone
                3 fighters moved from Korea to 19 Sea Zone
                1 artillery and 1 infantry moved from Jehol to Manchuria
                2 fighters moved from Korea to Okinawa
                1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
                1 fighter moved from 35 Sea Zone to Java
                1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from 42 Sea Zone to Java
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                1 aaGun moved from Okinawa to 19 Sea Zone
                1 aaGun moved from 19 Sea Zone to Manchuria

    Place Units - Japanese
                3 submarines placed in 19 Sea Zone
                1 fighter and 2 infantry placed in India
                3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,5,3,3,1,4,5,3,5,4,1,3,2,4,1,4,5,2,3,5,4,1,6,1
                Japanese collect 51 PUs (8 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 5 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 fighters moved from 6 Sea Zone to Manchuria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 5 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 fighters moved from 6 Sea Zone to Manchuria

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 7 fighters
                    Japanese defend with 1 aaGun, 1 artillery and 1 infantry
                    Americans win with 6 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                6 fighters moved from Manchuria to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                4 transports moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from Brazil to British Guiana
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 fighters placed in Korea
                2 artilleries, 2 fighters and 2 infantry placed in Western United States
                1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Shensi
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 tactical_bomber moved from Egypt to 99 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 tactical_bomber moved from Egypt to 99 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 tactical_bomber
                    Italians defend with 1 transport
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 tactical_bomber moved from 99 Sea Zone to Egypt
                4 fighters moved from Persia to Russia
                1 armour and 1 mech_infantry moved from West India to Eastern Persia
                3 artilleries and 1 infantry moved from Persia to Eastern Persia
                2 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Persia to Eastern Persia
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters moved from Egypt to Eastern Persia

    Place Units - British
                3 fighters placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

    Turn Complete - UK_Pacific

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 armour moved from Bryansk to Rostov
                1 aaGun moved from Ukraine to Rostov

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 armour moved from Bryansk to Rostov
                1 aaGun moved from Ukraine to Rostov

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 transports
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                4 fighters moved from Caroline Islands to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Korea
                2 transports moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                25 artilleries, 1 bomber, 32 infantry and 10 mech_infantrys moved from Bryansk to Russia
                3 bombers, 3 fighters and 4 tactical_bombers moved from Novgorod to Russia
                3 armour moved from Ukraine to Russia
                12 armour and 3 mech_infantrys moved from Rostov to Russia
                1 bomber moved from Western Germany to Russia
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                25 artilleries, 1 bomber, 32 infantry and 10 mech_infantrys moved from Bryansk to Russia
                3 bombers, 3 fighters and 4 tactical_bombers moved from Novgorod to Russia
                3 armour moved from Ukraine to Russia
                12 armour and 3 mech_infantrys moved from Rostov to Russia
                1 bomber moved from Western Germany to Russia
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 15 armour, 25 artilleries, 5 bombers, 3 fighters, 32 infantry, 13 mech_infantrys and 4 tactical_bombers
                    British defend with 4 fighters; Russians defend with 5 aaGuns, 1 airfield, 11 armour, 5 artilleries, 1 factory_major, 4 fighters, 53 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Germans captures 19PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 15 armour, 5 bombers and 3 tactical_bombers remaining. Battle score for attacker is 92
                    Casualties for Germans: 25 artilleries, 3 fighters, 32 infantry, 13 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 4 fighters
                    Casualties for Russians: 5 aaGuns, 11 armour, 5 artilleries, 4 fighters, 53 infantry, 5 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                3 tactical_bombers moved from Russia to Bryansk
                4 bombers moved from Russia to Novgorod
                1 bomber moved from Russia to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 125 Sea Zone to 112 Sea Zone
                3 tactical_bombers moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Russia
                1 artillery moved from Belarus to Bryansk
                1 aaGun moved from Bryansk to Russia

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                2 fighters and 1 tactical_bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 1 infantry
                EDIT: Adding units owned by Germans to France: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Poland: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 63 PUs; end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 5 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of West India from UK_Pacific to Japanese
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Adding units owned by Japanese to West India: 1 infantry
                EDIT: Turning off Edit Mode
                3 fighters moved from Japan to Korea
                4 fighters moved from 19 Sea Zone to Korea
                1 tactical_bomber moved from 19 Sea Zone to Korea
                2 fighters moved from Okinawa to Korea
                2 fighters and 1 tactical_bomber moved from Kiangsu to Korea

  • '15

    Russia has very little to do at this point, so I figure I’d just let you edit in whatever you want to do with your stray Inf later on.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 5 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of West India from UK_Pacific to Japanese
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Adding units owned by Japanese to West India: 1 infantry
                EDIT: Turning off Edit Mode
                3 fighters moved from Japan to Korea
                4 fighters moved from 19 Sea Zone to Korea
                1 tactical_bomber moved from 19 Sea Zone to Korea
                2 fighters moved from Okinawa to Korea
                2 fighters and 1 tactical_bomber moved from Kiangsu to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 11 fighters and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry; ANZAC defend with 2 fighters
                    Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Americans: 1 artillery, 3 fighters and 1 infantry
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 4 fighters

    Non Combat Move - Japanese
                1 fighter moved from Korea to Kiangsu
                1 fighter moved from Korea to Kiangsu
                1 fighter moved from Korea to Okinawa
                1 fighter moved from Korea to 19 Sea Zone
                2 tactical_bombers moved from Korea to 19 Sea Zone
                3 fighters moved from Korea to 19 Sea Zone
                1 fighter moved from India to Kiangsu

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                5 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,6,5,2,3,4,5,5,5,6,1,6,5,5,3,6,2,5,2,2,3,5,6,2,6,2,6,3,6,3
                Japanese collect 49 PUs (9 lost to blockades); end with 49 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

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