@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
            British buy 1 airfield, 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Eastern Persia to West India
            1 bomber moved from Egypt to West India
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 artillery moved from Ethiopia to Italian Somaliland
            2 infantry moved from Kenya to Italian Somaliland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
            British buy 1 airfield, 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Eastern Persia to West India
            1 bomber moved from Egypt to West India
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 artillery moved from Ethiopia to Italian Somaliland
            2 infantry moved from Kenya to Italian Somaliland
Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in West India
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 artillery
                British win, taking West India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Italian Somaliland
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                British win, taking Italian Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - British
            1 bomber moved from West India to Eastern Persia
            2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            2 infantry moved from Iraq to Persia
            1 armour moved from Tobruk to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 artilleries moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 airfield placed in Gibraltar
            2 mech_infantrys placed in Union of South Africa
Turn Complete - British
            British collect 35 PUs; end with 35 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
            1 bomber moved from Eastern Poland to Vologda
            1 armour moved from Belarus to Nenetsia
                  Italians take Archangel from Russians
                  Italians take Nenetsia from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
Combat - Italians
            Battle in Vologda
                Italians attack with 1 bomber
                Russians defend with 1 aaGun
                Italians win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
Non Combat Move - Italians
            1 bomber moved from Vologda to Eastern Poland
            1 infantry moved from Eastern Poland to Bessarabia
            1 aaGun moved from Eastern Poland to Bessarabia
            1 armour moved from Belarus to Bessarabia
Place Units - Italians
            1 submarine and 2 transports placed in 97 Sea Zone
            1 infantry placed in Southern Italy
Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
            2 infantry moved from Tunisia to Libya
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            3 armour and 1 mech_infantry moved from Baltic States to Novgorod
            3 bombers moved from Eastern Poland to Russia
            1 armour and 3 mech_infantrys moved from Poland to Novgorod
            6 artilleries and 6 infantry moved from Eastern Poland to Belarus
            10 artilleries moved from Poland to Eastern Poland
            7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Romania to Bessarabia
Combat - Germans
            Strategic bombing raid in Russia
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total.
            Battle in Novgorod
                Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                Germans win, taking Novgorod from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
Non Combat Move - Germans
            1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone
            3 fighters and 2 tactical_bombers moved from Belarus to Western Germany
            2 aaGuns moved from Poland to Eastern Poland
            2 bombers moved from Russia to Eastern Poland
Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 infantry placed in Western Germany
            1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            3 armour and 1 mech_infantry moved from Baltic States to Novgorod
            3 bombers moved from Eastern Poland to Russia
            1 armour and 3 mech_infantrys moved from Poland to Novgorod
            6 artilleries and 6 infantry moved from Eastern Poland to Belarus
            10 artilleries moved from Poland to Eastern Poland
            7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Romania to Bessarabia
Combat - Germans
            Strategic bombing raid in Russia
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total.
            Battle in Novgorod
                Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                Germans win, taking Novgorod from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
Non Combat Move - Germans
            1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone
            3 fighters and 2 tactical_bombers moved from Belarus to Western Germany
            2 aaGuns moved from Poland to Eastern Poland
            2 bombers moved from Russia to Eastern Poland
Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 infantry placed in Western Germany
            1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 29 PUs;
            Russians buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Italians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 29 PUs;
            Russians buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Italians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
            Battle in Western Ukraine
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                Russians win, taking Western Ukraine from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - Russians
            3 aaGuns, 5 artilleries, 37 infantry and 1 mech_infantry moved from Bryansk to Russia
            3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            4 armour, 1 fighter and 2 mech_infantrys moved from Volgograd to Russia
            3 infantry moved from Timguska to Urals
            2 aaGuns and 15 infantry moved from Timguska to Novosibirsk
Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 3 infantry placed in Russia
Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Java to 42 Sea Zone
            1 armour moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from 35 Sea Zone to Philippines
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 armour and 2 mech_infantrys moved from India to West India
            1 mech_infantry moved from Burma to West India
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 5 infantry moved from Kweichow to Anhwe
            3 bombers and 9 fighters moved from Japan to Korea
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                Japanese win, taking Philippines from Americans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in West India
                Japanese attack with 1 armour and 3 mech_infantrys
                British defend with 1 infantry
                Japanese win, taking West India from UK_Pacific with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 3 bombers and 9 fighters
                Americans defend with 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese win with 6 fighters remaining. Battle score for attacker is -31
                Casualties for Americans: 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Japanese: 3 bombers and 3 fighters
Non Combat Move - Japanese
            3 fighters moved from Korea to Okinawa
            2 fighters moved from 20 Sea Zone to 19 Sea Zone
            1 fighter moved from Korea to 19 Sea Zone
            1 fighter moved from Korea to 19 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            2 battleships, 2 carriers and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            1 aaGun moved from Kwangsi to 36 Sea Zone
            1 aaGun and 3 transports moved from 36 Sea Zone to 19 Sea Zone
            1 aaGun moved from 19 Sea Zone to Okinawa
            2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
Place Units - Japanese
            3 fighters placed in Japan
            1 destroyer placed in 6 Sea Zone
            1 airfield placed in Okinawa
            1 artillery and 2 infantry placed in India
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,1,5,6,4,4,6,3,6,1,5,4,3
            Japanese collect 56 PUs (8 lost to blockades); end with 56 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            2 units repaired.
Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                ANZAC loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports
                Japanese defend with 1 destroyer
                Americans win with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
            1 destroyer moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from 10 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 infantry placed in Eastern United States
            2 submarines and 1 transport placed in 101 Sea Zone
            1 airfield and 3 fighters placed in Korea
Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Chahar to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Chahar to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
            2 infantry moved from Chahar to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Chahar to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Chahar to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
            2 infantry moved from Chahar to Suiyuyan
Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
            2 infantry placed in Kansu
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
            British buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            2 armour and 1 mech_infantry moved from Eastern Persia to West India
            1 bomber moved from Eastern Persia to West India
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
            British buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            2 armour and 1 mech_infantry moved from Eastern Persia to West India
            1 bomber moved from Eastern Persia to West India
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
Combat - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northern Italy: 1 infantry
            EDIT: Removing units owned by British from 95 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 105 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
            EDIT: Turning off Edit Mode
            Battle in Northern Italy
            Battle in West India
                British attack with 2 armour, 1 bomber and 1 mech_infantry
                Japanese defend with 1 armour and 3 mech_infantrys
                British win, taking West India from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 armour and 3 mech_infantrys
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Southern France
Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Normandy Bordeaux from Germans to British
            EDIT: Turning off Edit Mode
            2 infantry moved from Persia to Eastern Persia
            1 bomber moved from West India to Eastern Persia
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from British Somaliland to Ethiopia
            1 artillery and 2 infantry moved from Italian Somaliland to Ethiopia
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
            1 carrier placed in 81 Sea Zone
            2 fighters placed in 81 Sea Zone
            1 mech_infantry placed in Union of South Africa
            British undo move 2.
            British undo move 2.
            British undo move 1.
            2 fighters and 1 mech_infantry placed in Egypt
            1 carrier placed in 71 Sea Zone
Turn Complete - British
            British collect 40 PUs; end with 40 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Changing PUs for British from 45 to 47
            EDIT: Turning off Edit Mode
You know you can’t leave the US fleet in SZ6 without them being subject to Kami attacks, right? If you move them out, that’s a combat move, so you can’t just move them back in noncombat - they already moved.
What are you talking about? they didn’t move out of sz 6. they killed the destroyer you had there. you only have 1 kami attack left. Roll it if you want. and scramble the 3 planes if you want. Figured it was a waste for you as I have an open carrier there. but be my guest. and its only 1 round I have enough to get 4 hits. many times over.
I’ve got six Kamis left, actually. Haven’t used any yet this game, unless there’s some glitch in the map.
So, you sure you want to stay?
Oh wait, did we roll them in the forum? Hang on, checking.
yeah you already used 5 on page 4