@zlefin I would generally say that you are allowed to reconsider until decisions are made or dice rolled. I’ll look at it now but if you do change your mind at this point, let me know
L16 Ghostglider vs. Boldfresh (+27)
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long delays for posts to get through apparently
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 infantry moved from India to Burma
2 infantry moved from India to West India
1 bomber moved from Egypt to West India
1 mech_infantry moved from Syria to Caucasus
British take Caucasus from Germans
1 mech_infantry moved from Syria to Northwest Persia
2 fighters moved from 98 Sea Zone to Rostov
1 fighter moved from Egypt to Rostov
2 fighters moved from Egypt to Iraq
1 infantry moved from Spain to Southern France
British take Southern France from Germans
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Greece
British take Greece from ItaliansCombat - British
Battle in West India
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British win, taking West India from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Rostov
British attack with 3 fighters
Germans defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
British win, taking Iraq from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Northwest Persia
British attack with 1 mech_infantry
Germans defend with 1 aaGun
British win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - British
2 fighters moved from Iraq to Egypt
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 carrier and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 12 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Rostov to Volgograd
1 aaGun, 1 armour, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Syria to Turkey
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Hawaiian Islands to Southeast Mexico
1 bomber moved from West India to India
2 fighters moved from Burma to KiangsiPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3,2,2
British collect 36 PUs (4 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 infantry moved from India to Burma
2 infantry moved from India to West India
1 bomber moved from Egypt to West India
1 mech_infantry moved from Syria to Caucasus
British take Caucasus from Germans
1 mech_infantry moved from Syria to Northwest Persia
2 fighters moved from 98 Sea Zone to Rostov
1 fighter moved from Egypt to Rostov
2 fighters moved from Egypt to Iraq
1 infantry moved from Spain to Southern France
British take Southern France from Germans
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Greece
British take Greece from ItaliansCombat - British
Battle in West India
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British win, taking West India from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Rostov
British attack with 3 fighters
Germans defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
British win, taking Iraq from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Northwest Persia
British attack with 1 mech_infantry
Germans defend with 1 aaGun
British win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - British
2 fighters moved from Iraq to Egypt
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 carrier and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 12 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Rostov to Volgograd
1 aaGun, 1 armour, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Syria to Turkey
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Hawaiian Islands to Southeast Mexico
1 bomber moved from West India to India
2 fighters moved from Burma to KiangsiPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3,2,2
British collect 36 PUs (4 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 130 PUs;
Germans buy 3 artilleries, 2 carriers, 1 destroyer, 6 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from British
2 submarines moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea ZoneCombat - Germans
Non Combat Move - Germans
18 artilleries and 3 mech_infantrys moved from Russia to Tambov
3 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
5 armour and 15 mech_infantrys moved from Belarus to Rostov
1 armour and 1 mech_infantry moved from Samara to Tambov
3 armour moved from Russia to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to France
5 mech_infantrys moved from Northern Italy to Bulgaria
1 aaGun moved from Romania to Bulgaria
4 mech_infantrys moved from Germany to Romania
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from France to Western Germany
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
2 carriers and 1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 5 fighters placed in Western Germany
Germans undo move 3.
5 fighters placed in 112 Sea Zone
1 artillery placed in Western Germany
2 artilleries and 1 infantry placed in France
3 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs -
I assumed no move with your FRE inf - if you want to move him, just go ahead and do it during Russia’s turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
Chinese take Kansu from Germans
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
Chinese take Shensi from Germans
1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
1 armour moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Szechwan to ShensiCombat - Russians
Battle in Suiyuyan
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 2 aaGuns and 1 artillery
Russians win, taking Suiyuyan from Japanese with 2 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 2 aaGuns and 1 artilleryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Afghanistan from Germans to Russians
EDIT: Turning off Edit Mode
1 mech_infantry moved from Tsinghai to Suiyuyan
4 mech_infantrys moved from Sikang to Shensi
7 artilleries and 24 infantry moved from Kazakhstan to Caucasus
4 aaGuns, 2 fighters and 7 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Sikang to Shensi
1 armour moved from India to Afghanistan
2 fighters moved from India to Kiangsu
1 mech_infantry moved from Syria to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 artilleries, 3 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 submarines moved from 54 Sea Zone to 66 Sea Zone
Japanese take 54 Sea Zone from Americans
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 fighters moved from 54 Sea Zone to 66 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Japan to Shantung
3 mech_infantrys moved from Manchuria to Jehol
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Shan State to Burma
2 artilleries and 2 infantry moved from Yunnan to Burma
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
1 fighter moved from Yunnan to ShantungCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 3 artilleries and 5 infantry
Americans defend with 3 aaGuns, 1 airfield, 1 harbour and 3 infantry
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 1 infantry
Casualties for Americans: 3 aaGuns and 3 infantry
Battle in Alaska
Battle in Johnston Island
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Alaska from Americans, taking Johnston Island from Americans, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 artilleries and 4 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 66 Sea Zone
Japanese attack with 2 fighters and 3 submarines
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 carrier moved from 54 Sea Zone to 66 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Midway
10 submarines moved from 14 Sea Zone to 10 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from Midway to 26 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Shantung to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 6 infantry moved from Korea to Manchuria
3 infantry moved from Malaya to Shan State
3 artilleries and 3 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Philippines to YunnanPlace Units - Japanese
1 artillery and 2 mech_infantrys placed in Malaya
3 mech_infantrys placed in Korea
4 artilleries, 5 infantry and 1 mech_infantry placed in Japan
3 fighters placed in Queensland
1 infantry placed in New South WalesTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 factory_minors, 1 fighter and 15 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters, 1 infantry and 1 tactical_bomber moved from Spain to Normandy Bordeaux
1 fighter moved from Western United States to 2 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour and 3 infantry moved from Spain to 92 Sea Zone
1 armour and 3 infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Spain to Algeria
3 bombers moved from Spain to Algeria
2 fighters, 1 infantry and 1 tactical_bomber moved from Spain to Southern France
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
1 battleship moved from 92 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Rio de Oro
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Rio de Oro from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in Algeria
Americans attack with 1 armour, 3 bombers, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans win, taking Morocco from Italians, taking Algeria from Italians with 1 armour, 3 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Southern France to Spain
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 tactical_bomber moved from Algeria to Gibraltar
2 tactical_bombers moved from Spain to Gibraltar
1 fighter moved from Spain to 92 Sea Zone
2 infantry moved from Turkey to Caucasus
3 bombers moved from Algeria to Turkey
7 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from Turkey to Greece
1 armour moved from Saudi Arabia to Turkey
1 armour moved from Argentina to Venezuela
2 artilleries and 1 infantry moved from Argentina to 85 Sea Zone
2 artilleries, 1 infantry and 3 transports moved from 85 Sea Zone to 88 Sea Zone
2 artilleries and 1 infantry moved from 88 Sea Zone to British Guiana
1 fighter moved from 2 Sea Zone to British Columbia
1 aaGun and 6 infantry moved from Western United States to British Columbia
1 fighter and 1 tactical_bomber moved from Western United States to British Columbia
7 infantry moved from Central United States to Western United States
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
1 factory_minor placed in Saudi Arabia
1 factory_minor placed in Turkey
3 infantry placed in Spain
1 fighter and 9 infantry placed in Western United States
3 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,2,3,2,5,3,6,3,6,5,5,4,3,4,4,5,3,2,4,2,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Americans collect 57 PUs (12 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsi to Hunan
Chinese take Hunan from Japanese
1 artillery and 2 infantry moved from Kiangsu to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
4 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to KiangsiPlace Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
British buy 1 factory_minor, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 mech_infantry moved from Caucasus to Novosibirsk
British take Novosibirsk from Germans
1 armour and 2 mech_infantrys moved from Turkey to Bulgaria
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Bulgaria
2 fighters moved from Volgograd to Bulgaria
2 fighters moved from Egypt to Bulgaria
1 bomber moved from India to BulgariaCombat - British
Battle in Bulgaria
British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 1 aaGun and 5 mech_infantrys; Italians defend with 1 infantry
British win, taking Bulgaria from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -17
Casualties for Germans: 1 aaGun and 5 mech_infantrys
Casualties for British: 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by Americans to Spain: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from Bulgaria to Greece
1 infantry moved from Turkey to Greece
5 artilleries and 2 infantry moved from Turkey to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Greece
1 infantry moved from Iraq to Turkey
1 mech_infantry moved from Northwest Persia to Greece
1 artillery and 11 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 88 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from West India to India
1 fighter moved from Southeast Mexico to 91 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 factory_minor placed in Caucasus
3 mech_infantrys placed in Persia
1 fighter and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1,1,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,3
British collect 30 PUs (9 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,3,1
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 infantry -
sorry got edit happy - most of it was just undo and redo.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 artillery and 4 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 fighter moved from Southern Italy to 100 Sea Zone
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in 100 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from 100 Sea Zone to UkrainePlace Units - Italians
1 mech_infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 aaGun
EDIT: Adding units owned by Italians to Alexandria: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 infantry moved from Turkey to CaucasusTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 carrier, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 armour and 2 mech_infantrys moved from Tambov to Novosibirsk
1 mech_infantry moved from Tambov to Samara
1 mech_infantry moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Romania to Bulgaria
2 fighters moved from Western Germany to Bulgaria
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
6 fighters moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to IcelandCombat - Germans
Battle in Iceland
Battle in Novosibirsk
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
British win, taking Iceland from British with 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in 104 Sea Zone
Germans attack with 6 fighters
British defend with 1 destroyer
Germans win with 6 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bulgaria
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 1 armour
Germans win, taking Bulgaria from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
3 armour, 19 artilleries and 1 mech_infantry moved from Tambov to Volgograd
5 armour, 1 infantry and 15 mech_infantrys moved from Rostov to Volgograd
3 armour and 10 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Ukraine to Rostov
1 carrier moved from 112 Sea Zone to 123 Sea Zone
2 fighters moved from Western Germany to 123 Sea Zone
6 fighters moved from 104 Sea Zone to 112 Sea Zone
1 armour and 7 mech_infantrys moved from France to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
1 aaGun, 5 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Bulgaria to Ukraine
2 submarines moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
1 carrier placed in 112 Sea Zone
4 bombers placed in Western Germany
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Russia
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 73 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
i didn’t know Rambo had a mechanized vehicle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
1 armour moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 armour moved from Chahar to Anhwe
1 armour moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 armour moved from Hopei to Anhwe
1 armour moved from Shensi to Kweichow
Chinese take Kweichow from Germans
1 armour moved from Kweichow to Anhwe
2 fighters and 1 infantry moved from Caucasus to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Kazakhstan to India
1 armour moved from Afghanistan to India
2 fighters moved from Kiangsu to Anhwe
1 mech_infantry moved from Suiyuyan to Anhwe
5 mech_infantrys moved from Shensi to AnhweTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 2 bombers, 7 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to Shantung
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Chile
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to Line Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 48 Sea Zone
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New BritainCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Shantung from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Line Islands
Battle in Kiangsu
Battle in New Britain
Battle in Chile
Battle in Kwangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Line Islands from Americans, taking Kiangsu from Chinese, taking New Britain from ANZAC, taking Chile from Americans, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to Burma
3 infantry moved from Shan State to Burma
3 artilleries moved from Yunnan to Burma
1 artillery moved from Malaya to Shan State
2 mech_infantrys moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
2 fighters moved from Burma to Yunnan
4 fighters and 2 tactical_bombers moved from Shantung to Yunnan
2 fighters moved from 19 Sea Zone to Yunnan
1 artillery and 3 mech_infantrys moved from Jehol to Manchuria
1 infantry moved from Manchuria to Jehol
3 mech_infantrys moved from Korea to Manchuria
2 fighters moved from Midway to Manchuria
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
2 submarines moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to Japan
2 fighters moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Queensland to Shan StatePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Korea
2 armour and 1 mech_infantry placed in Malaya
Japanese undo move 1.
2 armour and 1 mech_infantry placed in Korea
2 artilleries, 6 infantry and 2 mech_infantrys placed in Japan
2 bombers and 1 infantry placed in QueenslandTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 96 PUs -
GG ghost have no time to play right now with work and now only 6 weeks till the baby comes. good luck, i probably won’t be playing much this year with all that’s going on… :-(





