@zlefin I would generally say that you are allowed to reconsider until decisions are made or dice rolled. I’ll look at it now but if you do change your mind at this point, let me know
L16 Ghostglider vs. Boldfresh (+27)
-
How many hits did I get back?
-
I assume taking Rio de or allowed your 6 bombers to reach?
-
If so I guess I shouldn’t have rushed my move this am…
Anyway were u in local I don’t see dice
-
Never make last second changes in a rush… I had a destroyer purchase to block your subs but changed. That sucks so bad esp since my Frenchman could have prevented it in 2 different ways.
-
Looks like you need to roll live. Don’t worry your real role will probably be better
-
OK - I dont see dice either, so I will redo the battle
-
subs: 3 hits
rest: +11 hits -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 1 mech_infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Germans
6 bombers moved from Romania to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
8 submarines moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 armour and 1 mech_infantry moved from Northwest Persia to Turkey
2 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Afghanistan to West India
Germans take West India from UK_Pacific
1 armour moved from Eastern Persia to Persia
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 artillery moved from Bryansk to Tambov
Germans take Tambov from Russians
3 armour, 21 artilleries and 3 mech_infantrys moved from Smolensk to Russia
1 armour and 2 mech_infantrys moved from Vologda to SamaraCombat - Germans
Battle in Russia
Germans attack with 3 armour, 21 artilleries and 3 mech_infantrys
Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 18 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 3 artilleries
Casualties for Russians: 2 artilleries and 5 infantry
Battle in Turkey
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Turkey from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 2 armour
British defend with 1 infantry
Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 2 armour
British defend with 1 armour
British win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 6 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters, 12 submarines and 3 tactical_bombers
British defend with 2 transports; Russians defend with 1 submarine; Americans defend with 1 battleship, 8 carriers, 3 cruisers, 4 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 10 transports
Units damaged: 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
Units damaged: 1 carrier owned by the Germans
Americans win with 1 battleship, 2 fighters and 12 transports remaining. Battle score for attacker is -42
Casualties for Germans: 6 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters, 12 submarines and 3 tactical_bombers
Casualties for Russians: 1 submarine
Casualties for Americans: 8 carriers, 3 cruisers, 4 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber
2 fighters owned by the Americans forced to land in SpainNon Combat Move - Germans
3 armour and 10 mech_infantrys moved from Smolensk to Eastern Poland
2 infantry moved from Belarus to Bryansk
5 armour and 15 mech_infantrys moved from Vologda to Belarus
1 armour and 6 mech_infantrys moved from Germany to France
4 mech_infantrys moved from Eastern Poland to Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Eastern Poland to Romania
5 mech_infantrys moved from Romania to Northern ItalyPlace Units - Germans
1 carrier and 7 submarines placed in 112 Sea Zone
Germans undo move 1.
1 carrier and 6 submarines placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 fighter placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 fighter placed in Western Germany
1 fighter placed in Western Germany
1 fighter placed in Western Germany
1 carrier and 5 submarines placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
2 submarines placed in 113 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in FranceTurn Complete - Germans
Germans collect 89 PUs; end with 108 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 117 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 132 PUs -
I assumed best defense for your (= keep a DD as long as Subs are there, to ensure I did not get the chance to ignore your air and kill your TRNs).
If you want to keet other units, please let me know and I might want to adjust my NCMs… -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 armour moved from Volgograd to Sikang
Russians take Kazakhstan from Germans
Chinese take Sikang from Germans
2 fighters moved from India to Samara
3 infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Tsinghai
Chinese take Tsinghai from GermansCombat - Russians
Battle in Samara
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 2 mech_infantrys
retreated to Samara
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 armour moved from Volgograd to Tsinghai
2 fighters moved from Samara to Volgograd
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
4 mech_infantrys moved from Volgograd to Sikang
1 armour moved from Burma to India
2 infantry moved from Volgograd to Kazakhstan
2 fighters moved from Burma to India
7 artilleries moved from Volgograd to Kazakhstan
3 infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Volgograd to Tsinghai
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Egypt to SyriaTurn Complete - Russians
-
i may want to change the russian noncom a bit
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 artilleries, 3 fighters and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from 66 Sea Zone to ArgentinaCombat - Japanese
Battle in Argentina
Battle in New Zealand
Battle in Solomon IslandsNon Combat Move - Japanese
3 fighters moved from Queensland to 26 Sea Zone
2 submarines moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 14 Sea Zone to 1 Sea Zone
1 submarine moved from 14 Sea Zone to 10 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Hopei to Suiyuyan
2 aaGuns moved from Chahar to Suiyuyan
5 transports moved from 36 Sea Zone to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Korea
3 submarines moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
1 battleship, 1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
4 fighters moved from Japan to Midway
1 fighter moved from Midway to 26 Sea Zone
2 carriers moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 tactical_bomber moved from Midway to 26 Sea Zone
2 fighters moved from Malaya to 54 Sea Zone
2 fighters moved from Malaya to Philippines
1 tactical_bomber moved from French Indo China to Philippines
4 artilleries and 6 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
3 mech_infantrys moved from Korea to Manchuria
2 fighters moved from Malaya to YunnanPlace Units - Japanese
5 artilleries and 5 infantry placed in Japan
Japanese undo move 1.
1 artillery and 2 infantry placed in Korea
4 artilleries, 1 fighter and 5 infantry placed in Japan
3 infantry placed in Malaya
2 fighters placed in QueenslandTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 armour moved from Volgograd to Sikang
Russians take Kazakhstan from Germans
Chinese take Sikang from Germans
2 fighters moved from India to Samara
3 infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Tsinghai
Chinese take Tsinghai from GermansCombat - Russians
Battle in Samara
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 2 mech_infantrys
retreated to Samara
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 armour moved from Volgograd to Tsinghai
2 fighters moved from Samara to Volgograd
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
4 mech_infantrys moved from Volgograd to Sikang
1 armour moved from Burma to India
2 infantry moved from Volgograd to Kazakhstan
2 fighters moved from Burma to India
7 artilleries moved from Volgograd to Kazakhstan
3 infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Volgograd to Tsinghai
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Egypt to SyriaTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 17 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 17 infantry
EDIT: Turning off Edit Mode -
no problem - just make the adjustments on the Japan map
-
hey please confirm my russian noncom edit doesn’t change your japan turn?
-
well after getting some big luck in 91, i’m now back to my normal horribly bad luck. check out those two rolls in china lol
-
long delays for posts to get through apparently
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 infantry moved from India to Burma
2 infantry moved from India to West India
1 bomber moved from Egypt to West India
1 mech_infantry moved from Syria to Caucasus
British take Caucasus from Germans
1 mech_infantry moved from Syria to Northwest Persia
2 fighters moved from 98 Sea Zone to Rostov
1 fighter moved from Egypt to Rostov
2 fighters moved from Egypt to Iraq
1 infantry moved from Spain to Southern France
British take Southern France from Germans
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Greece
British take Greece from ItaliansCombat - British
Battle in West India
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British win, taking West India from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Rostov
British attack with 3 fighters
Germans defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
British win, taking Iraq from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Northwest Persia
British attack with 1 mech_infantry
Germans defend with 1 aaGun
British win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - British
2 fighters moved from Iraq to Egypt
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 carrier and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 12 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Rostov to Volgograd
1 aaGun, 1 armour, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Syria to Turkey
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Hawaiian Islands to Southeast Mexico
1 bomber moved from West India to India
2 fighters moved from Burma to KiangsiPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3,2,2
British collect 36 PUs (4 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 infantry moved from India to Burma
2 infantry moved from India to West India
1 bomber moved from Egypt to West India
1 mech_infantry moved from Syria to Caucasus
British take Caucasus from Germans
1 mech_infantry moved from Syria to Northwest Persia
2 fighters moved from 98 Sea Zone to Rostov
1 fighter moved from Egypt to Rostov
2 fighters moved from Egypt to Iraq
1 infantry moved from Spain to Southern France
British take Southern France from Germans
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Greece
British take Greece from ItaliansCombat - British
Battle in West India
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British win, taking West India from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Rostov
British attack with 3 fighters
Germans defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
British win, taking Iraq from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Northwest Persia
British attack with 1 mech_infantry
Germans defend with 1 aaGun
British win, taking Northwest Persia from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - British
2 fighters moved from Iraq to Egypt
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 carrier and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 12 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Rostov to Volgograd
1 aaGun, 1 armour, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Syria to Turkey
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Hawaiian Islands to Southeast Mexico
1 bomber moved from West India to India
2 fighters moved from Burma to KiangsiPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3,2,2
British collect 36 PUs (4 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 130 PUs;
Germans buy 3 artilleries, 2 carriers, 1 destroyer, 6 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from British
2 submarines moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea ZoneCombat - Germans
Non Combat Move - Germans
18 artilleries and 3 mech_infantrys moved from Russia to Tambov
3 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
5 armour and 15 mech_infantrys moved from Belarus to Rostov
1 armour and 1 mech_infantry moved from Samara to Tambov
3 armour moved from Russia to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to France
5 mech_infantrys moved from Northern Italy to Bulgaria
1 aaGun moved from Romania to Bulgaria
4 mech_infantrys moved from Germany to Romania
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from France to Western Germany
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
2 carriers and 1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 5 fighters placed in Western Germany
Germans undo move 3.
5 fighters placed in 112 Sea Zone
1 artillery placed in Western Germany
2 artilleries and 1 infantry placed in France
3 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs





