@Adam514 Looks like I shift+clicked here there should have been a tac left on the carrier in 38, but I understand if it’s too late to fix it.
3 artilleries, 2 fighters, 3 infantry, 2 marines and 2 tactical_bombers moved from 38 Sea Zone to Malaya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 12 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Chahar to Anhwe
Japanese take Anhwe from Chinese
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
Combat - Japanese
Battle in Shantung
Battle in 71 Sea Zone
Japanese attack with 2 submarines
British defend with 1 destroyer
Japanese win, taking Shantung from Chinese, taking 71 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from New South Wales to Queensland
3 transports moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 carrier and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Queensland to Malaya
1 fighter moved from Queensland to Malaya
1 carrier moved from 33 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 14 Sea Zone
10 submarines moved from 13 Sea Zone to 14 Sea Zone
4 artilleries and 6 infantry moved from Japan to 6 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
3 submarines moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to French Indo China
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from Caroline Islands to Midway
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Korea
2 fighters and 1 infantry placed in Queensland
Japanese undo move 3.
10 infantry placed in Japan
Japanese undo move 3.
2 fighters and 1 infantry placed in Queensland
1 fighter and 9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
walkin to s france was edited in prior to dice - noticed it just before i rolled dice and saw there were only three combats rather than 4.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to Persia
British take Iraq from Germans
British take Persia from Germans
1 mech_infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Syria to Turkey
British take Turkey from Germans
Combat - British
Non Combat Move - British
2 fighters moved from Gibraltar to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 artilleries and 11 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Syria
1 aaGun, 1 armour, 5 artilleries, 5 infantry and 4 mech_infantrys moved from Trans-Jordan to Syria
1 infantry moved from Union of South Africa to Rhodesia
2 aaGuns and 10 infantry moved from Burma to India
1 fighter moved from Russia to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
Place Units - British
2 destroyers placed in 98 Sea Zone
1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6,6,3
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,6,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry
quick edit hang on
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to Persia
British take Iraq from Germans
British take Persia from Germans
1 mech_infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Syria to Turkey
British take Turkey from Germans
Combat - British
Non Combat Move - British
2 fighters moved from Gibraltar to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 artilleries and 11 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Syria
1 aaGun, 1 armour, 5 artilleries, 5 infantry and 4 mech_infantrys moved from Trans-Jordan to Syria
1 infantry moved from Union of South Africa to Rhodesia
2 aaGuns and 10 infantry moved from Burma to India
1 fighter moved from Russia to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
Place Units - British
2 destroyers placed in 98 Sea Zone
1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6,6,3
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,6,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 1 infantry
EDIT: Adding units owned by British to Iraq: 1 infantry
EDIT: Turning off Edit Mode
map after I12 - I could not post, so I had to remake the combat results.
France up now…
map after I12 - I could not post, so I had to remake the combat results.
France up now…
What did Italy attack and buy?
If u didn’t attack Iraq then the Frenchman goes to syria. Go ahead with germany
Purchase:
4 INFS.France - held w. no units remaining.
Rio de Oro - TWOL
OK - I will move France…
Ger13:
Attack in z91 - 8 subs hit (I took AC’s as casulties (you had 8 so no harm done), but please feel free to adjust) + 11 additional hits
Please give casulties…
How many hits did I get back?
I assume taking Rio de or allowed your 6 bombers to reach?
If so I guess I shouldn’t have rushed my move this am…
Anyway were u in local I don’t see dice
Never make last second changes in a rush… I had a destroyer purchase to block your subs but changed. That sucks so bad esp since my Frenchman could have prevented it in 2 different ways.
Looks like you need to roll live. Don’t worry your real role will probably be better
OK - I dont see dice either, so I will redo the battle
subs: 3 hits
rest: +11 hits
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 1 mech_infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
6 bombers moved from Romania to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
8 submarines moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 armour and 1 mech_infantry moved from Northwest Persia to Turkey
2 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Afghanistan to West India
Germans take West India from UK_Pacific
1 armour moved from Eastern Persia to Persia
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 artillery moved from Bryansk to Tambov
Germans take Tambov from Russians
3 armour, 21 artilleries and 3 mech_infantrys moved from Smolensk to Russia
1 armour and 2 mech_infantrys moved from Vologda to Samara
Combat - Germans
Battle in Russia
Germans attack with 3 armour, 21 artilleries and 3 mech_infantrys
Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 18 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 3 artilleries
Casualties for Russians: 2 artilleries and 5 infantry
Battle in Turkey
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Turkey from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 2 armour
British defend with 1 infantry
Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 2 armour
British defend with 1 armour
British win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 6 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters, 12 submarines and 3 tactical_bombers
British defend with 2 transports; Russians defend with 1 submarine; Americans defend with 1 battleship, 8 carriers, 3 cruisers, 4 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 10 transports
Units damaged: 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
Units damaged: 1 carrier owned by the Germans
Americans win with 1 battleship, 2 fighters and 12 transports remaining. Battle score for attacker is -42
Casualties for Germans: 6 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters, 12 submarines and 3 tactical_bombers
Casualties for Russians: 1 submarine
Casualties for Americans: 8 carriers, 3 cruisers, 4 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber
2 fighters owned by the Americans forced to land in Spain
Non Combat Move - Germans
3 armour and 10 mech_infantrys moved from Smolensk to Eastern Poland
2 infantry moved from Belarus to Bryansk
5 armour and 15 mech_infantrys moved from Vologda to Belarus
1 armour and 6 mech_infantrys moved from Germany to France
4 mech_infantrys moved from Eastern Poland to Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Eastern Poland to Romania
5 mech_infantrys moved from Romania to Northern Italy
Place Units - Germans
1 carrier and 7 submarines placed in 112 Sea Zone
Germans undo move 1.
1 carrier and 6 submarines placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 fighter placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 fighter placed in Western Germany
1 fighter placed in Western Germany
1 fighter placed in Western Germany
1 carrier and 5 submarines placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
2 submarines placed in 113 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in France
Turn Complete - Germans
Germans collect 89 PUs; end with 108 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 117 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 132 PUs
I assumed best defense for your (= keep a DD as long as Subs are there, to ensure I did not get the chance to ignore your air and kill your TRNs).
If you want to keet other units, please let me know and I might want to adjust my NCMs…