L16 Ghostglider vs. Boldfresh (+27)

  • 12

    I think at this point you can probably skip Franz actually and do Germany going forward….


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Libya to Tunisia
                1 aaGun and 10 infantry moved from Northern Italy to Southern Italy
                3 mech_infantrys moved from France to Southern Italy
                1 aaGun and 6 infantry moved from France to Northern Italy
                2 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Morocco to Rio de Oro

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 fighters, 6 mech_infantrys and 8 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                3 infantry moved from Volgograd to Samara
                3 mech_infantrys moved from Belarus to Vologda
                3 armour and 6 mech_infantrys moved from Novosibirsk to Vologda
                2 bombers moved from Novgorod to Samara
                2 bombers moved from Novgorod to Bryansk
                2 bombers moved from Novgorod to Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 2 infantry moved from Belarus to Bryansk
                6 armour and 21 artilleries moved from Belarus to Smolensk
                10 mech_infantrys moved from Belarus to Smolensk
                1 mech_infantry moved from Tsinghai to Afghanistan
                      Germans take Afghanistan from Russians
                1 armour moved from Iraq to Eastern Persia
                      Germans take Eastern Persia from British
                4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 submarines and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 submarines and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 2 bombers and 2 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 3 armour and 9 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Vologda from Russians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Germans attack with 6 armour, 21 artilleries and 10 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Smolensk from Russians with 6 armour, 21 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Samara
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Samara to Romania
                2 bombers moved from Ukraine to Romania
                2 bombers moved from Bryansk to Romania
                2 mech_infantrys moved from Eastern Poland to Romania
                3 armour and 2 mech_infantrys moved from Novgorod to Vologda
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from France to Western Germany
                2 infantry moved from Novgorod to Belarus
                1 aaGun moved from Western Ukraine to Eastern Poland
                2 armour and 1 mech_infantry moved from Caucasus to Turkey
                2 armour and 1 mech_infantry moved from Turkey to Northwest Persia
                2 mech_infantrys moved from France to Southern Italy
                1 aaGun, 5 artilleries and 5 infantry moved from France to Northern Italy
                1 aaGun moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from Iraq to Southern Italy
                1 aaGun and 1 armour moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                5 mech_infantrys moved from Belarus to Vologda
                3 mech_infantrys moved from Belarus to Vologda
                3 mech_infantrys moved from Belarus to Smolensk
                3 mech_infantrys moved from Belarus to Eastern Poland
                3 mech_infantrys moved from Belarus to Romania
                3 artilleries and 3 infantry moved from France to Northern Italy

    Place Units - Germans
                8 submarines placed in 112 Sea Zone
                2 fighters placed in Western Germany
                3 artilleries placed in France
                1 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 83 PUs; end with 83 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters moved from Russia to Samara
                2 infantry moved from Tambov to Samara
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to India
                1 fighter moved from India to Burma
                1 fighter moved from West India to Burma
                5 mech_infantrys moved from Russia to Volgograd
                2 aaGuns, 3 armour, 4 infantry and 3 mech_infantrys moved from Tambov to Volgograd
                2 aaGuns, 7 artilleries and 29 infantry moved from Rostov to Volgograd
                1 submarine moved from 93 Sea Zone to 91 Sea Zone

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters, 12 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 infantry moved from Chahar to Anhwe
                      Japanese take Anhwe from Chinese
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung

    Combat - Japanese
                Battle in Shantung
                Battle in 71 Sea Zone
                    Japanese attack with 2 submarines
                    British defend with 1 destroyer
                    Japanese win, taking Shantung from Chinese, taking 71 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                2 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 artillery moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from New South Wales to Queensland
                3 transports moved from 35 Sea Zone to 54 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 carrier and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Queensland to Malaya
                1 fighter moved from Queensland to Malaya
                1 carrier moved from 33 Sea Zone to 54 Sea Zone
                2 submarines moved from 10 Sea Zone to 14 Sea Zone
                10 submarines moved from 13 Sea Zone to 14 Sea Zone
                4 artilleries and 6 infantry moved from Japan to 6 Sea Zone
                4 artilleries, 6 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
                4 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
                3 submarines moved from 33 Sea Zone to 42 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to French Indo China
                1 fighter moved from Caroline Islands to Queensland
                1 fighter moved from Caroline Islands to Midway

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                3 mech_infantrys placed in Korea
                2 fighters and 1 infantry placed in Queensland
                Japanese undo move 3.
                10 infantry placed in Japan
                Japanese undo move 3.
                2 fighters and 1 infantry placed in Queensland
                1 fighter and 9 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

  • 12

    walkin to s france was edited in prior to dice - noticed it just before i rolled dice and saw there were only three combats rather than 4.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Trans-Jordan to Persia
                      British take Iraq from Germans
                      British take Persia from Germans
                1 mech_infantry moved from Trans-Jordan to Syria
                1 mech_infantry moved from Syria to Turkey
                      British take Turkey from Germans

    Combat - British

    Non Combat Move - British
                2 fighters moved from Gibraltar to 98 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                2 transports moved from 92 Sea Zone to 91 Sea Zone
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 artilleries and 11 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Egypt to Syria
                1 aaGun, 1 armour, 5 artilleries, 5 infantry and 4 mech_infantrys moved from Trans-Jordan to Syria
                1 infantry moved from Union of South Africa to Rhodesia
                2 aaGuns and 10 infantry moved from Burma to India
                1 fighter moved from Russia to 98 Sea Zone
                1 fighter moved from 98 Sea Zone to Egypt

    Place Units - British
                2 destroyers placed in 98 Sea Zone
                1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6,6,3
                British collect 31 PUs (4 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,6,1
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry

  • 12

    quick edit hang on

  • 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Trans-Jordan to Persia
                      British take Iraq from Germans
                      British take Persia from Germans
                1 mech_infantry moved from Trans-Jordan to Syria
                1 mech_infantry moved from Syria to Turkey
                      British take Turkey from Germans

    Combat - British

    Non Combat Move - British
                2 fighters moved from Gibraltar to 98 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                2 transports moved from 92 Sea Zone to 91 Sea Zone
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 artilleries and 11 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Egypt to Syria
                1 aaGun, 1 armour, 5 artilleries, 5 infantry and 4 mech_infantrys moved from Trans-Jordan to Syria
                1 infantry moved from Union of South Africa to Rhodesia
                2 aaGuns and 10 infantry moved from Burma to India
                1 fighter moved from Russia to 98 Sea Zone
                1 fighter moved from 98 Sea Zone to Egypt

    Place Units - British
                2 destroyers placed in 98 Sea Zone
                1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6,6,3
                British collect 31 PUs (4 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,6,1
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Syria: 1 infantry
                EDIT: Adding units owned by British to Iraq: 1 infantry
                EDIT: Turning off Edit Mode


  • map after I12 - I could not post, so I had to remake the combat results.

    France up now…


  • map after I12 - I could not post, so I had to remake the combat results.

    France up now…

  • 12

    What did Italy attack and buy?

  • 12

    If u didn’t attack Iraq then the Frenchman goes to syria.  Go ahead with germany


  • Purchase:
    4 INFS.France - held w. no units remaining.
    Rio de Oro - TWOL


  • OK - I will move France…

    Ger13:
    Attack in z91 - 8 subs hit (I took AC’s as casulties (you had 8 so no harm done), but please feel free to adjust) + 11 additional hits

    Please give casulties…

  • 12

    How many hits did I get back?

  • 12

    I assume taking Rio de or allowed your 6 bombers to reach?

  • 12

    If so I guess I shouldn’t have rushed my move this am…

    Anyway were u in local I don’t see dice

  • 12

    Never make last second changes in a rush…  I had a destroyer purchase to block your subs but changed.  That sucks so bad esp since my Frenchman could have prevented it in 2 different ways.

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