Scramble 111 but not 110
sub fights in 106 and dies first.
Bump?
Bump?
sorry adam totally swamped at the moment. wife 32 weeks pregnant and having all kinds of problems - kids sick, work busier than ever. barely have time to make moves in one game (ghost) let alone the two others (you and bmnielson). and holidays are upon us. i will do my best to start this back up but right now i just dont know when that will be possible…
Bump?
sorry adam totally swamped at the moment. wife 32 weeks pregnant and having all kinds of problems - kids sick, work busier than ever. barely have time to make moves in one game (ghost) let alone the two others (you and bmnielson). and holidays are upon us. i will do my best to start this back up but right now i just dont know when that will be possible…
No worries, take your time.
had a little time to look - looking very grim.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Americans buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 55 Sea Zone to 44 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to Sierra Leone
want to submerge or fight with your sub?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Americans buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Submerge.
i see in this version of the map i didn’t do my walkin of sierra leone - doubt you’ll have issue but please confirm
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Americans buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 35 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking 93 Sea Zone from Italians with 2 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Sumatra
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Sierra Leone from Neutral_True to Americans
EDIT: Turning off Edit Mode
6 fighters moved from 55 Sea Zone to India
1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Fiji to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Alaska to Western United States
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 carrier and 4 transports moved from 104 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Bolivia to Brazil
1 infantry moved from Chile to 65 Sea Zone
1 infantry moved from Chile to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
3 bombers moved from Southeast Mexico to Gibraltar
1 artillery and 6 infantry moved from Spain to 92 Sea Zone
1 artillery and 6 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to Sierra Leone
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 87 Sea Zone
6 infantry moved from 87 Sea Zone to French West Africa
3 fighters moved from Gibraltar to Egypt
5 fighters and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 infantry moved from British Columbia to Western United States
1 aaGun moved from Western United States to Mexico
2 mech_infantrys moved from Western United States to Southeast Mexico
Place Units - Americans
2 carriers and 1 submarine placed in 92 Sea Zone
1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Chahar
2 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
i see in this version of the map i didn’t do my walkin of sierra leone - doubt you’ll have issue but please confirm
No problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 carrier, 1 fighter and 5 transports moved from 104 Sea Zone to 92 Sea Zone
1 armour and 5 infantry moved from Spain to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour, 5 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 fighters moved from United Kingdom to Gibraltar
4 aaGuns, 1 artillery and 3 infantry moved from Spain to Gibraltar
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Suiyuyan: 1 mech_infantry
EDIT: Adding units owned by British to Kweichow: 1 mech_infantry
EDIT: Turning off Edit Mode
5 infantry placed in United Kingdom
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
i edited american ftrs from egypt to z92 - didn’t show up in the text apparently?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair damage of 2x factory_major; Remaining resources: 30 PUs;
Italians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 4 infantry moved from Southern France to Spain
1 bomber moved from Southern Italy to Spain
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Saudi Arabia to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Spain
Italians attack with 1 artillery, 1 bomber and 4 infantry
French defend with 1 artillery; Americans defend with 1 factory_minor
Italians win, taking Spain from Americans with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Italians
1 aaGun moved from Southern France to Spain
5 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Turkey
1 bomber moved from Egypt to Turkey
1 mech_infantry moved from Turkey to Iraq
1 infantry moved from Syria to Turkey
1 mech_infantry moved from Iraq to Turkey
3 artilleries and 4 infantry moved from Syria to Iraq
1 infantry and 1 mech_infantry moved from Saudi Arabia to Iraq
1 mech_infantry moved from Iraq to Turkey
1 infantry moved from Holland Belgium to Western Germany
2 fighters moved from Southern Italy to Turkey
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 100 Sea Zone
1 submarine moved from 97 Sea Zone to 100 Sea Zone
1 bomber moved from Spain to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
3 infantry placed in Southern France
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Northern Territory to 33 Sea Zone
2 aaGuns and 5 infantry moved from South Australia to Northern Territory
Place Units - ANZAC
3 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
anzac ftrs are on two us acc’s
oops forgot about french destroyer which also sails to south africa
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Southern France to Portugal
Germans take Portugal from British
Combat - Germans
Non Combat Move - Germans
12 armour and 2 mech_infantrys moved from Volgograd to Turkey
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Rostov
1 mech_infantry moved from Smolensk to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
5 artilleries, 15 infantry and 1 mech_infantry moved from Southern France to Spain
2 mech_infantrys moved from Northern Italy to Spain
1 mech_infantry moved from Yugoslavia to Greece
1 bomber moved from Turkey to French Indo China
6 bombers, 3 fighters and 2 tactical_bombers moved from Turkey to Southern Italy
2 fighters moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Yugoslavia
4 artilleries and 12 infantry moved from Western Germany to Northern Italy
1 aaGun and 16 infantry moved from Germany to Western Germany
1 fighter moved from Norway to Southern Italy
8 artilleries and 12 infantry moved from Samara to Kazakhstan
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
5 bombers placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 67 PUs (1 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs