@Avner Still need your email to put into the game to get dice rolls
Re: 15L Adam514 (Axis) vs Boldfresh (Allies+21)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 6 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Celebes
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Kwangsi
2 tactical_bombers moved from French Indo China to Yunnan
3 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
2 fighters moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from French Indo China to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 fighter moved from Japan to Anhwe
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
2 battleships moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kiangsi
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 35 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win with 2 battleships, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese win with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
2 fighters moved from Kwangsi to 42 Sea Zone
1 bomber moved from Philippines to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from Yenisey to Timguska
1 aaGun, 1 infantry and 2 mech_infantrys moved from Manchuria to Jehol
1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China
2 fighters and 1 tactical_bomber moved from Anhwe to Jehol
1 destroyer moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
2 destroyers and 3 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 4 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 4 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 mech_infantry
EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total -
so rare to see a negative battle score for the axis.
-
Bump?
-
Bump?
sorry adam totally swamped at the moment. wife 32 weeks pregnant and having all kinds of problems - kids sick, work busier than ever. barely have time to make moves in one game (ghost) let alone the two others (you and bmnielson). and holidays are upon us. i will do my best to start this back up but right now i just dont know when that will be possible…
-
Bump?
sorry adam totally swamped at the moment. wife 32 weeks pregnant and having all kinds of problems - kids sick, work busier than ever. barely have time to make moves in one game (ghost) let alone the two others (you and bmnielson). and holidays are upon us. i will do my best to start this back up but right now i just dont know when that will be possible…
No worries, take your time.
-
had a little time to look - looking very grim.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Americans buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 55 Sea Zone to 44 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to Sierra Leone -
want to submerge or fight with your sub?
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Americans buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra -
Submerge.
-
i see in this version of the map i didn’t do my walkin of sierra leone - doubt you’ll have issue but please confirm
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Americans buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 35 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking 93 Sea Zone from Italians with 2 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in SumatraNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Sierra Leone from Neutral_True to Americans
EDIT: Turning off Edit Mode
6 fighters moved from 55 Sea Zone to India
1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Fiji to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Alaska to Western United States
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 carrier and 4 transports moved from 104 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Bolivia to Brazil
1 infantry moved from Chile to 65 Sea Zone
1 infantry moved from Chile to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
3 bombers moved from Southeast Mexico to Gibraltar
1 artillery and 6 infantry moved from Spain to 92 Sea Zone
1 artillery and 6 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to Sierra Leone
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 87 Sea Zone
6 infantry moved from 87 Sea Zone to French West Africa
3 fighters moved from Gibraltar to Egypt
5 fighters and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 infantry moved from British Columbia to Western United States
1 aaGun moved from Western United States to Mexico
2 mech_infantrys moved from Western United States to Southeast MexicoPlace Units - Americans
2 carriers and 1 submarine placed in 92 Sea Zone
1 submarine placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Chahar
2 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
i see in this version of the map i didn’t do my walkin of sierra leone - doubt you’ll have issue but please confirm
No problem.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 carrier, 1 fighter and 5 transports moved from 104 Sea Zone to 92 Sea Zone
1 armour and 5 infantry moved from Spain to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour, 5 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 fighters moved from United Kingdom to Gibraltar
4 aaGuns, 1 artillery and 3 infantry moved from Spain to Gibraltar
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Suiyuyan: 1 mech_infantry
EDIT: Adding units owned by British to Kweichow: 1 mech_infantry
EDIT: Turning off Edit Mode
5 infantry placed in United Kingdom
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
i edited american ftrs from egypt to z92 - didn’t show up in the text apparently?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair damage of 2x factory_major; Remaining resources: 30 PUs;
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Southern France to Spain
1 bomber moved from Southern Italy to Spain
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Saudi Arabia to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Spain
Italians attack with 1 artillery, 1 bomber and 4 infantry
French defend with 1 artillery; Americans defend with 1 factory_minor
Italians win, taking Spain from Americans with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Italians
1 aaGun moved from Southern France to Spain
5 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Turkey
1 bomber moved from Egypt to Turkey
1 mech_infantry moved from Turkey to Iraq
1 infantry moved from Syria to Turkey
1 mech_infantry moved from Iraq to Turkey
3 artilleries and 4 infantry moved from Syria to Iraq
1 infantry and 1 mech_infantry moved from Saudi Arabia to Iraq
1 mech_infantry moved from Iraq to Turkey
1 infantry moved from Holland Belgium to Western Germany
2 fighters moved from Southern Italy to Turkey
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 100 Sea Zone
1 submarine moved from 97 Sea Zone to 100 Sea Zone
1 bomber moved from Spain to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
3 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 8 PUs;Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Northern Territory to 33 Sea Zone
2 aaGuns and 5 infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
3 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
-
anzac ftrs are on two us acc’s