@zlefin its an easy thing to miss. And it wasn’t the only thing holding up my turn as I’m still thinking about a couple of options. Its just that they have more range and so good to know if I’m dealing with a fig and tac or two figs. A small difference. If you are fine with 2 figs I’ll proceed, but still likely later today or even tomorrow before I am able to do the turn,
L16 - Ghostglider vs. Hobo (+23)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 19 Sea Zone
1 bomber and 2 fighters moved from Korea to 19 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far East -
still same battle, just not attacking z6
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 19 Sea Zone
1 bomber and 2 fighters moved from Korea to 19 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Americans creates battle in territory 42 Sea Zone
Americans creates battle in territory 93 Sea Zone
Battle in 19 Sea Zone
Americans attack with 1 bomber, 6 fighters and 2 tactical_bombers
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 42 Sea Zone from Japanese, taking 93 Sea Zone from Italians with 2 battleships, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is -67
Casualties for Americans: 1 bomber, 6 fighters and 2 tactical_bombers
Casualties for Japanese: 1 carrier and 1 tactical_bomber
Battle in Soviet Far East
1 fighter owned by the Japanese forced to land in KiangsuNon Combat Move - Americans
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
4 infantry moved from Midway to 25 Sea Zone
2 artilleries moved from Midway to 25 Sea Zone
2 artilleries, 4 infantry and 4 transports moved from 25 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Korea to Manchuria
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea ZonePlace Units - Americans
1 fighter and 2 infantry placed in Korea
Americans undo move 1.
1 fighter and 2 infantry placed in Norway
Americans undo move 1.
2 fighters and 1 infantry placed in Norway
2 fighters and 1 infantry placed in Korea
3 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
how I even can win any games is beyond me, but this is the final straw. I will never play without low luck using marti again. how people who can’t see marti spits out sequences instead of truly random numbers is beyond me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
14 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Finland
3 infantry moved from Norway to Finland
3 fighters moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Finland
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Albania to Bulgaria
British take Bulgaria from Germans
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 mech_infantry moved from Syria to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Northern Italy -
scramble orders for w.germany and italy
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 15 infantry
EDIT: Adding units owned by Chinese to Hopei: 15 infantry
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Adding units owned by Chinese to Hopei: 1 fighter
EDIT: Turning off Edit Mode
2 fighters moved from United Kingdom to Finland
3 infantry moved from Norway to Finland
3 fighters moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Finland
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Albania to Bulgaria
British take Bulgaria from Germans
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 mech_infantry moved from Syria to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Northern ItalyCombat - British
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did some ncm edits for the chinese before the brits
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No scramble.
Crazy 2nd round in z19.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 15 infantry
EDIT: Adding units owned by Chinese to Hopei: 15 infantry
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Adding units owned by Chinese to Hopei: 1 fighter
EDIT: Turning off Edit Mode
2 fighters moved from United Kingdom to Finland
3 infantry moved from Norway to Finland
3 fighters moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Finland
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Albania to Bulgaria
British take Bulgaria from Germans
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 mech_infantry moved from Syria to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Northern ItalyCombat - British
Battle in Northern Italy
British attack with 1 infantry and 1 mech_infantry
Italians defend with 1 factory_major and 2 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Denmark
British attack with 2 infantry
Germans defend with 2 infantry
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Finland
British attack with 1 bomber, 9 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Germans: 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 8 fighters and 3 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Finland from Germans to British
EDIT: Adding units owned by British to Finland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Finland to Norway
1 fighter moved from Finland to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 artilleries and 1 infantry moved from Trans-Jordan to Syria
1 aaGun and 1 armour moved from Persia to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Bryansk to 97 Sea Zone
1 tactical_bomber moved from Bryansk to RussiaPlace Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to Norway: 1 infantry
EDIT: Adding units owned by British to 112 Sea Zone: 1 transport
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode -
of course you hit all 4 times in denmark and n.italy. let me see, 1 and 2 rolled 11 times out of 15 consecutive rolls. in contrast I rolled 5 or 6, 8 out of 13 times in that z19 battle :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Novgorod to Finland
1 bomber moved from France to Finland
1 armour moved from Slovakia Hungary to Bulgaria
1 fighter moved from Southern Italy to BulgariaCombat - Italians
Battle in Finland
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians win, taking Finland from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 fighter moved from Bulgaria to Eastern Poland
1 bomber moved from Finland to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,6,1,2,2,5,4,5,2,1
Italians collect 7 PUs (11 lost to blockades); end with 7 PUs total -
ok going to give you this game. getting tired of this dice. if anzac would have been able to finish off your battleships then I would might have continued. you’ve been hitting at twice the average clip and winning big battles after big battles decisively due to it. that finland battle could have gone horribly for you giving what I attacked with but somehow you hit almost every single time and even almost won that battle!
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Thank you for a good game - and thank you for your patience during my long break.
I think you had the upper hand and therefore I had to set up risky battles and hope for the best. This this it worked out to my advantage.If you want a rematch - maybe in LL, please let me know.
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I don’t mind a rematch but it’d have to be LL. whenever you are ready just send me a message.





