@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 5 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 bomber and 3 tactical_bombers moved from Kwangsi to Kwangtung
2 tactical_bombers moved from French Indo China to Kwangtung
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 2 infantry and 5 tactical_bombers
Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Kwangsi
5 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
3 fighters moved from 35 Sea Zone to Kwangsi
2 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 battleship, 3 carriers, 1 cruiser, 2 submarines and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 8 infantry, 7 submarines and 5 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 8 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangsi to French Indo China
4 fighters moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
5 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from Greece to Romania
Americans take Bulgaria from Germans
Americans take Romania from Germans
3 submarines moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Germans scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Germans scrambles 1 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 4 submarines
Germans defend with 1 destroyer and 1 fighter; Italians defend with 1 fighter
2 submarines owned by the Americans Submerged
Germans win, taking 22 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 35 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 35 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
Non Combat Move - Americans
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 armour, 1 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Malta to Gibraltar
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 16 infantry moved from Yunnan to Kweichow
1 fighter moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Hopei to Kweichow
Place Units - Chinese
2 artilleries and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
Combat - British
Non Combat Move - British
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
3 armour moved from Belgian Congo to Egypt
2 tactical_bombers moved from Union of South Africa to Egypt
1 armour, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 aaGuns, 4 artilleries, 8 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from Alberta Saskatchewan Manitoba to Ontario
Place Units - British
2 armour and 1 mech_infantry placed in Egypt
1 airfield placed in Trans-Jordan
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,3,1,5,1
British collect 23 PUs (6 lost to blockades); end with 24 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Romania
1 armour moved from Eastern Poland to Romania
1 infantry moved from Iraq to Persia
Italians take Persia from Russians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
Combat - Italians
Battle in Romania
Italians attack with 1 armour and 1 fighter
Americans defend with 1 armour
Italians win, taking Romania from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 fighter moved from Romania to Yugoslavia
3 fighters moved from Iraq to Southern Italy
2 artilleries and 6 infantry moved from Iraq to Northwest Persia
Place Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Yugoslavia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,4,5,6
Italians collect 14 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to Jehol
2 fighters moved from Caroline Islands to Jehol
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 3 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Western Ukraine
1 fighter moved from Yugoslavia to Western Ukraine
1 fighter moved from Iraq to Yugoslavia
1 infantry moved from Albania to Bulgaria
Germans take Bulgaria from Americans
2 artilleries and 2 infantry moved from Albania to Greece
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Belarus to Western Ukraine
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
Combat - Germans
Battle in Greece
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Germans win, taking Greece from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iceland
Battle in Smolensk
Germans attack with 3 artilleries and 3 infantry
Russians defend with 3 aaGuns and 2 infantry
Germans win, taking Iceland from British, taking Smolensk from Russians with 3 artilleries remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 3 aaGuns and 2 infantry
Non Combat Move - Germans
3 aaGuns, 9 armour, 4 artilleries, 27 infantry and 17 mech_infantrys moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
1 destroyer placed in 97 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1,3,3
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Ukraine to Smolensk
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
4 artilleries moved from Bryansk to Smolensk
13 infantry moved from Russia to Smolensk
1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Smolensk
Russians attack with 1 armour, 4 artilleries and 13 infantry
Germans defend with 3 artilleries
Russians win, taking Smolensk from Germans with 1 armour, 4 artilleries and 12 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Nenetsia to Vologda
1 aaGun and 6 infantry moved from Samara to Vologda
1 aaGun and 2 infantry moved from Novosibirsk to Vologda
1 armour moved from Yunnan to Kweichow
2 infantry moved from Shensi to Kansu
1 aaGun moved from Bryansk to Smolensk
2 armour moved from Ukraine to Caucasus
5 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Caucasus
1 fighter moved from India to Caucasus
Place Units - Russians
8 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to India
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 bomber moved from Kwangsi to India
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 armour moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
2 artilleries and 5 infantry moved from Kwangsi to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
5 fighters moved from Japan to Korea
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
3 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
2 battleships and 2 cruisers moved from 35 Sea Zone to 21 Sea Zone
2 battleships and 2 cruisers moved from 21 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
2 fighters and 2 tactical_bombers moved from Kwangsi to Jehol
1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to Hunan
Combat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
ANZAC defend with 4 fighters; Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for ANZAC: 4 fighters
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Anhwe
Japanese attack with 3 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 5 fighters
Russians defend with 1 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 fighter
Battle in India
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
6 carriers, 1 destroyer, 2 infantry, 7 submarines and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
2 fighters and 1 tactical_bomber moved from Hunan to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
4 fighters moved from Korea to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 bomber moved from India to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kwangsi to French Indo China
1 mech_infantry moved from French Indo China to Burma
Place Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
1 factory_minor placed in Manchuria
2 armour and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Japanese collect 54 PUs (1 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
I’m guessing you didn’t realize I could go around your blocker there.
But wow, overall, Allies are stomping in this game. Seems Gamerman was right - trying for Egypt is a bad idea.
The anzac fighter move was slopply, the block was for Korea. Must have slipped my mind when Anzacs turn came around.
You are right that the Allies are looking strong :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
6 fighters moved from 33 Sea Zone to New Guinea
1 fighter moved from Caroline Islands to 46 Sea Zone
Combat - Americans
Battle in New Guinea
Americans attack with 6 fighters
Japanese defend with 1 artillery
Americans win with 5 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 fighter
Battle in Borneo
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
5 fighters moved from New Guinea to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to 26 Sea Zone
4 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 carrier and 4 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from Kweichow to Hunan
5 artilleries and 17 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 5 artilleries, 1 fighter and 17 infantry
Japanese defend with 2 infantry
Chinese win, taking Hunan from Japanese with 5 artilleries, 1 fighter and 17 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Tsinghai
Place Units - Chinese
6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - British
2 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
British take Iraq from Italians
5 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from West India to Persia
4 artilleries, 10 infantry and 1 mech_infantry moved from West India to India
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
3 fighters moved from Trans-Jordan to Persia
1 tactical_bomber moved from Egypt to Persia
Scramble?
No. No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - British
2 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
British take Iraq from Italians
5 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from West India to Persia
4 artilleries, 10 infantry and 1 mech_infantry moved from West India to India
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
3 fighters moved from Trans-Jordan to Persia
1 tactical_bomber moved from Egypt to Persia
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
British win, taking 97 Sea Zone from Neutral with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Persia
British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Persia from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 4 artilleries, 10 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese, taking Borneo from Americans with 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 aaGuns moved from West India to India
1 tactical_bomber moved from Persia to Eastern Persia
3 fighters moved from Persia to Caucasus
1 tactical_bomber moved from Egypt to Caucasus
1 bomber moved from 97 Sea Zone to Caucasus
5 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria
1 armour, 1 artillery and 2 infantry moved from Ontario to Quebec
Place Units - British
2 mech_infantrys placed in Egypt
1 carrier placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,1,3,3,2,4
British collect 25 PUs (8 lost to blockades); end with 30 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,6,1
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 7 infantry moved from Northwest Persia to Persia
Combat - Italians
Battle in Persia
Italians attack with 2 artilleries and 7 infantry
British defend with 1 mech_infantry
Italians win, taking Persia from British with 2 artilleries and 6 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 armour moved from Romania to Eastern Poland
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 11 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total