16L G40 BerntBernt (Allies +30) vs Shin Ji (Axis) Rematch

  • '15

    Scramble 97?

  • '15

    Yes.  Send up all 6.

  • '15

    Oh, and I forgot to NCM my transport off India to join with the Java fleet.  Sorry.

  • '15

    5 hits, what do you want as casualties?

  • '15

    Max defense all the way.  So lose the carrier, the Dst, the Tac, and 1 Ftr.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
                3 fighters moved from Gibraltar to 97 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Germans scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in Kwangtung
                Battle in 119 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win, taking Philippines from Japanese, taking Kwangtung from Japanese with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 97 Sea Zone
                    British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 destroyer, 7 fighters and 1 tactical_bomber
                    Americans win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 carrier, 1 destroyer, 7 fighters and 1 tactical_bomber
                    Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                Battle in Greece

    Non Combat Move - Americans
                1 fighter moved from 97 Sea Zone to Malta
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                3 submarines moved from 91 Sea Zone to 96 Sea Zone
                5 fighters moved from Western United States to Hawaiian Islands
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                4 aaGuns and 2 mech_infantrys moved from British Columbia to Western United States

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 artilleries and 15 infantry moved from Kweichow to Yunnan
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Kweichow
                1 artillery and 1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 artilleries and 15 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Shensi

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                British buy 2 artilleries, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British

    Non Combat Move - British
                1 armour, 2 artilleries, 1 bomber, 7 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from Northwest Persia to Trans-Jordan
                2 infantry and 1 mech_infantry moved from India to West India
                1 armour, 1 artillery and 2 infantry moved from Ontario to Alberta Saskatchewan Manitoba

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                2 tactical_bombers placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
                British collect 27 PUs (1 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Persia
                3 fighters moved from Iraq to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Italians win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Persia to Iraq
                1 armour moved from Belarus to Eastern Poland

    Place Units - Italians
                3 infantry placed in Iraq
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from 33 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from New South Wales to 33 Sea Zone
                1 aaGun and 2 infantry moved from South Australia to New South Wales
                1 armour, 2 artilleries and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 1 cruiser and 3 destroyers moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 artillery moved from France to Western Germany
                1 infantry moved from Western Germany to France
                1 mech_infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 fighter moved from Iraq to 99 Sea Zone
                2 artilleries and 3 infantry moved from Yugoslavia to Albania

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 fighter moved from 99 Sea Zone to Iraq
                7 armour and 10 mech_infantrys moved from Western Ukraine to Belarus
                8 mech_infantrys moved from Eastern Poland to Belarus
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Nenetsia to Belarus

    Place Units - Germans
                1 fighter placed in Yugoslavia
                1 destroyer placed in 97 Sea Zone
                1 mech_infantry placed in Yugoslavia
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
                Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                3 armour and 5 mech_infantrys moved from Rostov to Ukraine
                1 infantry moved from Rostov to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 3 armour, 1 infantry and 5 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 3 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun and 6 infantry moved from Novosibirsk to Samara
                1 aaGun and 2 infantry moved from Urals to Novosibirsk
                2 infantry moved from Kansu to Shensi
                1 armour moved from Shensi to Yunnan
                3 artilleries and 7 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                2 infantry moved from Vologda to Russia
                1 infantry moved from Vologda to Smolensk
                3 aaGuns moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 bomber and 3 tactical_bombers moved from Kwangsi to Kwangtung
                2 tactical_bombers moved from French Indo China to Kwangtung
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
                    Americans defend with 1 submarine and 1 transport
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
                    Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 2 infantry and 5 tactical_bombers
                    Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 20 Sea Zone to Kwangsi
                5 tactical_bombers moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangsi
                3 fighters moved from 35 Sea Zone to Kwangsi
                2 tactical_bombers moved from 35 Sea Zone to Kwangsi
                1 battleship, 3 carriers, 1 cruiser, 2 submarines and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
                2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 8 infantry, 7 submarines and 5 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 8 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kwangsi to French Indo China
                4 fighters moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                5 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 armour moved from Greece to Romania
                      Americans take Bulgaria from Germans
                      Americans take Romania from Germans
                3 submarines moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Germans scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Germans scrambles 1 units out of Yugoslavia to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British loiter and taunt; Americans attack with 4 submarines
                    Germans defend with 1 destroyer and 1 fighter; Italians defend with 1 fighter
                    2 submarines owned by the Americans Submerged
                    Germans win, taking 22 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia

    Non Combat Move - Americans
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 22 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 23 Sea Zone to 33 Sea Zone
                1 armour, 1 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                4 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from Malta to Gibraltar

    Place Units - Americans
                2 carriers and 1 transport placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 artilleries and 16 infantry moved from Yunnan to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 artillery and 1 infantry moved from Hopei to Kweichow

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 armour moved from Syria to Trans-Jordan

    Combat - British

    Non Combat Move - British
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                3 armour moved from Belgian Congo to Egypt
                2 tactical_bombers moved from Union of South Africa to Egypt
                1 armour, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                2 aaGuns, 4 artilleries, 8 infantry and 1 mech_infantry moved from India to West India
                1 infantry moved from Burma to India
                1 armour, 1 artillery and 2 infantry moved from Alberta Saskatchewan Manitoba to Ontario

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                1 airfield placed in Trans-Jordan

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,3,1,5,1
                British collect 23 PUs (6 lost to blockades); end with 24 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Romania
                1 armour moved from Eastern Poland to Romania
                1 infantry moved from Iraq to Persia
                      Italians take Persia from Russians
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 armour and 1 fighter
                    Americans defend with 1 armour
                    Italians win, taking Romania from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Romania to Yugoslavia
                3 fighters moved from Iraq to Southern Italy
                2 artilleries and 6 infantry moved from Iraq to Northwest Persia

    Place Units - Italians
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Yugoslavia: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,4,5,6
                Italians collect 14 PUs (1 lost to blockades); end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from 33 Sea Zone to Jehol
                2 fighters moved from Caroline Islands to Jehol
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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