TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from United Kingdom to France
4 fighters moved from 110 Sea Zone to France
1 fighter moved from Gibraltar to France
Combat - British
Battle in France
British attack with 7 fighters
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 aaGun and 1 fighter
British win with 7 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 aaGun and 1 fighter
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from Trans-Jordan to Volgograd
1 tactical_bomber moved from 98 Sea Zone to Volgograd
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
7 fighters moved from France to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 mech_infantrys placed in Iraq
2 mech_infantrys placed in Egypt
2 artilleries and 3 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Kazakhstan : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 airfield, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 2 aaGuns, 5 fighters and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Volgograd : 1 fighter and 1 tactical_bomber
93 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
110 Sea Zone : 2 carriers, 3 destroyers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 44 / 55
Russians : 25 / 28
Japanese : 71 / 80
Americans : 57 / 77
Chinese : 1 / 1
British : 34 / 39
UK_Pacific : 6 / 5
Italians : 9 / 11
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0