Intercept in W Germany?
China will attack Yunnan with 4inf 1art 1ftr. Will you scramble?
All these questions drive me crazy.
there is always the resign button ;)
@alexgreat:
there is always the resign button ;)
Lol Offer stands for you as well! I think I have germany’s turn set. Working on japan! Maybe tonight. Although had car trouble today so my night may be occupied.
thx for returning the courtesy ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Japanese take 19 Sea Zone from ANZAC
Japanese take 20 Sea Zone from Americans
2 bombers moved from Japan to 36 Sea Zone
1 infantry moved from French Indo China to Siam
2 mech_infantrys moved from Yunnan to Siam
1 mech_infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Siam
1 fighter moved from Yunnan to Shan State
1 infantry moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Kazakhstan to Sikang
1 artillery moved from Shensi to Sikang
1 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
3 infantry moved from Anhwe to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
1 mech_infantry moved from Afghanistan to Persia
2 mech_infantrys moved from Eastern Persia to 80 Sea Zone
2 mech_infantrys moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Eastern Persia to Persia
1 bomber moved from Novgorod to Persia
1 mech_infantry moved from Kazakhstan to West India
4 fighters moved from 80 Sea Zone to Persia
2 fighters moved from 80 Sea Zone to Iraq
1 carrier moved from 80 Sea Zone to 79 Sea Zone
Combat - Japanese
Battle in Iraq
Japanese attack with 2 fighters and 2 mech_infantrys
British defend with 2 armour and 1 factory_minor
Japanese win, taking Iraq from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 armour
Battle in Persia
Japanese attack with 1 bomber, 4 fighters and 2 mech_infantrys
British defend with 2 armour, 1 factory_minor and 1 mech_infantry
Japanese win, taking Persia from British with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in Caroline Islands
Battle in 36 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking Caroline Islands from Americans, taking 36 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 mech_infantry
ANZAC defend with 1 mech_infantry
Japanese win, taking Shan State from ANZAC with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 2 mech_infantrys
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Siam from ANZAC with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Amur to Japan
1 bomber moved from Amur to Japan
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
3 mech_infantrys moved from Shensi to Yunnan
1 fighter moved from Shan State to Yunnan
1 fighter moved from Siam to Yunnan
2 bombers moved from 36 Sea Zone to Yunnan
4 infantry moved from Afghanistan to Eastern Persia
1 bomber moved from Persia to Northwest Persia
2 fighters moved from Iraq to 80 Sea Zone
3 fighters moved from Persia to 80 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in French Indo China
1 fighter placed in Japan
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,6,6,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,5,3,6,3,2,6,3,6,1,6,5,3,1,1,6,4,4,2,6,2,2,3,4,4,5,1,2,1,5,2,4
Japanese collect 59 PUs (5 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Phew! Finally done. Looks like we have an opponent awaiting one of us, I will try to finish my turns with a little more urgency. US/China/UK on the prowl!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 106 PUs;
Americans buy 5 armour, 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Spain to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 bomber and 1 fighter moved from France to Northern Italy
1 tactical_bomber moved from 92 Sea Zone to Northern Italy
1 armour moved from Western Germany to Denmark
Americans take Denmark from Germans
1 armour moved from Denmark to Western Germany
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 5 destroyers and 2 submarines moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
7 fighters and 1 tactical_bomber moved from 39 Sea Zone to West India
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
1 bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 armour moved from Soviet Far East to Sakha
Americans take Sakha from Japanese
2 infantry moved from Soviet Far East to Siberia
Combat - Americans
Battle in 79 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier
Americans roll dice for 2 submarines in 79 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 79 Sea Zone, round 2 : 6/10 hits
Japanese roll dice for 1 carrier in 79 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Japanese lost in 79 Sea Zone
Americans win, taking 79 Sea Zone from Neutral with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in West India
Americans attack with 7 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in West India, round 2 : 5/9 hits
Japanese roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in West India
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in India
Battle in Shan State
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Shan State, round 2 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shan State
Americans win, taking India from Japanese, taking Malaya from Americans, taking Borneo from Americans, taking Shan State from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northern Italy
Americans attack with 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
AA fire in Northern Italy : 0/3 hits
Americans roll dice for 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/8 hits
Italians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Northern Italy, round 2 : 3/4 hits
1 aaGun owned by the Italians, 1 artillery owned by the Americans, 2 artilleries owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
1 fighter moved from Southern France to Western Germany
2 armour and 2 infantry moved from Spain to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 transports moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
7 fighters and 1 tactical_bomber moved from West India to 79 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 bomber moved from 36 Sea Zone to Malaya
Place Units - Americans
3 armour placed in Norway
3 fighters placed in Western Germany
2 armour and 1 infantry placed in Spain
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 80 PUs; end with 81 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 4 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Egypt to Iraq
1 fighter and 2 tactical_bombers moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Western Germany to Sweden
1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 113 Sea Zone to Sweden
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Combat - British
Battle in Sweden
British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Germans defend with 6 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Sweden, round 2 : 1/2 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Sweden, round 2 : 2/7 hits
Germans roll dice for 6 infantry and 1 mech_infantry in Sweden, round 2 : 4/7 hits
3 infantry owned by the British, 3 infantry owned by the Germans and 1 artillery owned by the British lost in Sweden
British roll dice for 1 armour, 1 artillery and 1 fighter in Sweden, round 3 : 3/3 hits
Germans roll dice for 3 infantry and 1 mech_infantry in Sweden, round 3 : 2/4 hits
1 armour owned by the British, 3 infantry owned by the Germans and 1 artillery owned by the British lost in Sweden
Germans win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 6 infantry
Casualties for British: 1 armour, 2 artilleries and 3 infantry
1 fighter owned by the British retreated
Battle in Iraq
British attack with 2 armour, 1 fighter and 2 tactical_bombers
Japanese defend with 1 factory_minor and 1 mech_infantry
British roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Iraq, round 2 : 4/5 hits
Japanese roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Iraq
British win, taking Iraq from Japanese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Sweden to Western Germany
1 fighter and 2 tactical_bombers moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,2,3,6,1,4,6,1,2,5,4,1
British collect 29 PUs (4 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
third mech from Egypt goes also to Iraq
third tank, I mean, sorry
Saw your posts in other games, standing by with Anzac and France. Italy doesnt look complicated, but at this point no mistakes, oc.
Yeah ran out of time. Gotta run to work for a bit. I should get to it tonight. You want 1 tank from Egypt to Iraq right?
yes pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Greece to Syria
Italians take Syria from French
1 fighter moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 3 infantry
Americans defend with 2 artilleries and 1 factory_minor
Italians win, taking Northern Italy from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 armour moved from Southern Italy to Greater Southern Germany
1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 armour moved from Greece to Yugoslavia
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,4,6,3
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 transport moved from 37 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in Burma
Battle in Siam
ANZAC attack with 1 artillery
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 cruiser in Siam, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery in Siam, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits
1 artillery owned by the ANZAC lost in Siam
Japanese win, taking Burma from Japanese with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - French
French buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 infantry moved from Holland Belgium to Western Germany
5 infantry moved from France to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
Place Units - French
2 mech_infantrys placed in Southern France
1 artillery and 2 infantry placed in France
Turn Complete - French
French collect 19 PUs; end with 19 PUs total
Germany done. Working on Japan.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Persia to Saudi Arabia
Japanese take Saudi Arabia from British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 carrier moved from 80 Sea Zone to 76 Sea Zone
Japanese take 80 Sea Zone from British
4 fighters moved from 80 Sea Zone to 76 Sea Zone
1 bomber moved from Northwest Persia to India
1 fighter moved from Yunnan to Malaya
1 bomber moved from Yunnan to Malaya
1 bomber moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to Burma
2 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Siam to Shan State
1 bomber moved from Japan to Shan State
1 artillery and 2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Japan to Sakha
1 armour and 1 mech_infantry moved from Kansu to Chahar
1 armour, 2 infantry and 2 mech_infantrys moved from Hopei to Anhwe
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
Scramble out of the philippines?
Actually scratch that. I think I am going to change my combat moves around a bit. Sorry to delay another day. I was a bit rushed this evening.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Persia to Saudi Arabia
Japanese take Saudi Arabia from British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 carrier moved from 80 Sea Zone to 76 Sea Zone
Japanese take 80 Sea Zone from British
4 fighters moved from 80 Sea Zone to 76 Sea Zone
1 bomber moved from Northwest Persia to India
1 fighter moved from Yunnan to Malaya
1 bomber moved from Yunnan to Malaya
1 bomber moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to Burma
2 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Siam to Shan State
1 bomber moved from Japan to Shan State
1 artillery and 2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Japan to Sakha
1 armour and 1 mech_infantry moved from Kansu to Chahar
1 armour, 2 infantry and 2 mech_infantrys moved from Hopei to Anhwe
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Java
Battle in 39 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking Java from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 76 Sea Zone
Japanese attack with 1 carrier and 4 fighters
British defend with 1 destroyer
Japanese win with 1 carrier and 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in French Madagascar
Battle in Burma
Japanese attack with 1 bomber and 3 mech_infantrys
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking French Madagascar from French with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 3 mech_infantrys
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys
Americans defend with 1 armour and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Malaya
Japanese attack with 1 bomber and 1 fighter
UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 bomber and 1 infantry
UK_Pacific win with 1 bomber and 1 infantry remaining. Battle score for attacker is -22
Casualties for Japanese: 1 bomber and 1 fighter
Battle in Sakha
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Japanese win, taking Sakha from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Anhwe
Japanese attack with 1 armour, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Sikang to Szechwan
1 fighter moved from 38 Sea Zone to Yunnan
1 fighter moved from 39 Sea Zone to West India
1 bomber moved from India to Yunnan
1 bomber moved from Shan State to Yunnan
1 bomber moved from Burma to Iraq
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Sakha to Amur
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Shantung
1 infantry moved from Eastern Persia to West India
2 battleships and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 76 Sea Zone to Iraq
1 carrier moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 76 Sea Zone to 81 Sea Zone
Place Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Persia
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
1 infantry placed in Persia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,3,4,3,6
Japanese collect 63 PUs (2 lost to blockades); end with 64 PUs total