15L G40 Playoff game Alexgreat (Allies +24) vs. Majikforce (Axis)

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 7 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from Iraq to Persia
                1 fighter moved from Eastern Persia to Persia
                1 infantry moved from Iraq to Turkey
                2 mech_infantrys moved from Syria to Turkey
                2 armour moved from Volgograd to Turkey
                2 tactical_bombers moved from Volgograd to Turkey
                5 mech_infantrys moved from Volgograd to Turkey
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 80 Sea Zone
                        British roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                    British win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Persia
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 factory_minor
                        British roll dice for 1 fighter and 2 infantry in Persia, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Persia
                    British win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Turkey
                    British attack with 2 armour, 1 infantry, 7 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 2 fighters; Germans defend with 2 infantry; Italians defend with 3 armour
                        British roll dice for 2 armour, 1 infantry, 7 mech_infantrys and 2 tactical_bombers in Turkey, round 2 :  6/12 hits
                        Italians roll dice for 3 armour, 2 fighters and 2 infantry in Turkey, round 2 :  3/7 hits
                        1 infantry owned by the British, 2 infantry owned by the Germans, 2 mech_infantrys owned by the British, 1 fighter owned by the Japanese and 3 armour owned by the Italians lost in Turkey
                        British roll dice for 2 armour, 5 mech_infantrys and 2 tactical_bombers in Turkey, round 3 :  3/9 hits
                        Italians roll dice for 1 fighter in Turkey, round 3 :  0/1 hits
                        1 fighter owned by the Japanese lost in Turkey
                    British win, taking Turkey from Italians with 2 armour, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Japanese: 2 fighters
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 3 armour

    Non Combat Move - British
                2 tactical_bombers moved from Turkey to Iraq
                1 fighter moved from Persia to Iraq
                1 artillery, 1 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
                2 mech_infantrys moved from Egypt to Iraq
                1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Spain
                3 artilleries and 3 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from Normandy Bordeaux to France
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Holland Belgium
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to France
                1 transport moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                3 armour placed in Iraq
                3 armour placed in Egypt
                1 armour and 1 mech_infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Turn Complete - UK_Pacific

  • '17 '16 '15 '12

    hold on, one edit coming

  • '17 '16 '15 '12

    the three British air in Iraq are in TJ instead. Pls edit if it effects you, otherwise I do it with Anzac. Thx.

  • '22 '16

    Got it!  Wow if it wasn’t for bad luck in the Middle East I’d have no luck. Just getting shredded. Nice turn!

  • '15 '14

    Alex, you can’t just unload the inf at Malaya and keep the mech on the TT. All units that are loaded during combat move phase must be unloaded.

  • '17 '16 '15 '12

    oh well, I looked it up, sorry. Its likely I made that mistake a few times over the years. Its a strange rule imo, I dont see a rationale. Was that always the case from the original version on?

    In any case apologies, the other unit unloads also, oc.

    Italy can still go forward, I will edit with ANZAC.

  • '17 '16 '15 '12

    file with edits.

  • '22 '16

    I agree it is a quirky rule.  I got caught doing it a while back.  Thanks for the catch JDOW, I probably would’ve missed it.  Decisions, decisions, decisions…

  • '17 '16 '15 '12

    I looked for this rule in the original axis, didnt find it there (but I just skimmed the booklet).

    I am about to go to bed, Italy in the next 5 mins? ;)
    Then I could do ANZAC and France quickly, and decision burden would go to Germany :)

  • '22 '16

    Wont have time till later tonight.

  • '17 '16 '15 '12

    i am not rushing you, take your time, and good night :)

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 fighter and 2 infantry
                    French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
                    Italians win, taking Southern France from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                2 mech_infantrys moved from Yugoslavia to Bulgaria
                1 armour moved from Yugoslavia to Bulgaria
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,2
                Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from Queensland to 54 Sea Zone
                1 armour and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                Battle in French Indo China

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 21 Sea Zone to 37 Sea Zone
                1 fighter moved from Guam to Malaya
                1 fighter moved from Dutch New Guinea to Malaya
                1 fighter moved from South Australia to Java
                1 artillery and 1 mech_infantry moved from South Australia to Northern Territory
                1 aaGun moved from South Australia to Northern Territory

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from France to Normandy Bordeaux

    Turn Complete - French
                French collect 16 PUs; end with 16 PUs total

  • '17 '16 '15 '12

    I guess you can pretty much make a Ger-Jap double move now, or at least have Japan ready when you do Germany. Wont take me to long to decide on Russia ;)

  • '17 '16 '15 '12

    Japan

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Russia to Volgograd
                2 infantry moved from Tambov to Volgograd
                1 bomber moved from Russia to Volgograd
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Northern Italy to Denmark
                2 fighters moved from Germany to Denmark
                1 fighter moved from Germany to Holland Belgium
                1 bomber moved from Germany to Denmark
                1 bomber moved from Germany to Norway
                5 armour, 1 infantry and 7 mech_infantrys moved from Rostov to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 bomber moved from Russia to Caucasus

    Combat - Germans
                Strategic bombing raid in Norway
                    1 bomber killed by AA
                    Bombing raid in Norway causes 0 damage total.
                Battle in Volgograd
                    Germans attack with 1 bomber, 2 infantry and 3 mech_infantrys
                    Russians defend with 1 mech_infantry; British defend with 1 factory_minor
                    Germans win, taking Volgograd from British with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 aaGun and 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Denmark
                    Germans attack with 1 bomber, 2 fighters and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Germans win, taking Denmark from Americans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Caucasus
                    Germans attack with 8 armour, 1 bomber, 1 infantry and 7 mech_infantrys
                    British defend with 1 artillery, 1 infantry and 2 mech_infantrys
                    Germans win, taking Caucasus from Russians with 8 armour, 1 bomber and 7 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Caucasus to Ukraine
                1 bomber moved from Volgograd to Ukraine
                2 aaGuns moved from Rostov to Caucasus
                1 fighter moved from Holland Belgium to Germany
                1 bomber and 2 fighters moved from Denmark to Germany
                3 infantry and 1 mech_infantry moved from Novgorod to Vyborg
                4 artilleries and 6 infantry moved from Northern Italy to Greater Southern Germany
                9 infantry moved from Germany to Greater Southern Germany

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                1 armour and 2 infantry placed in Novgorod
                4 armour and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,3
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs

  • '22 '16

    Hey you shot down a plane, finally.  Good timing. :wink:

  • '17 '16 '15 '12

    you can proceed with Japan, no movement from Russia.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 bombers, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Russia to Finland
                3 infantry moved from Samara to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
                2 artilleries and 3 infantry moved from Sikang to Shensi
                3 mech_infantrys moved from Chahar to Shensi
                1 armour moved from Sikang to Kazakhstan
                2 mech_infantrys moved from Sikang to Kazakhstan
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 battleship and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone
                4 fighters moved from 79 Sea Zone to Iraq
                1 fighter moved from 39 Sea Zone to 41 Sea Zone
                4 infantry moved from Shan State to Malaya
                3 infantry moved from Shan State to French Indo China
                2 fighters moved from Shan State to French Indo China
                1 fighter moved from Shan State to Malaya
                2 fighters moved from 39 Sea Zone to Malaya
                1 fighter moved from 39 Sea Zone to Iraq
                3 mech_infantrys moved from India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
                1 bomber moved from Japan to 3 Sea Zone

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Japanese win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Japanese attack with 1 armour, 5 fighters and 1 infantry
                    British defend with 3 armour, 1 factory_minor and 2 mech_infantrys
                    Japanese win, taking Iraq from British with 1 armour and 5 fighters remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 armour and 2 mech_infantrys
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 3 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 destroyer and 2 transports
                    Japanese win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Finland
                    Japanese attack with 1 bomber
                    Americans defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 artilleries, 3 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 3 fighters and 4 infantry
                    ANZAC defend with 2 fighters; Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese win, taking Malaya from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 fighter and 3 infantry
                    Casualties for ANZAC: 2 fighters
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in French Indo China
                    Japanese attack with 2 fighters and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry; French defend with 1 factory_minor
                    Japanese win, taking French Indo China from French with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 4 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Sikang to Afghanistan
                      Japanese take Afghanistan from Neutral_True
                1 bomber moved from Finland to Novgorod
                1 bomber moved from 3 Sea Zone to Amur
                1 tactical_bomber moved from Japan to Amur
                1 fighter moved from 36 Sea Zone to Hainan
                2 fighters moved from Malaya to Shan State
                1 aaGun moved from Shan State to Yunnan
                3 mech_infantrys moved from Sikang to Yunnan
                3 infantry moved from Kiangsu to Anhwe
                2 carriers moved from 79 Sea Zone to 80 Sea Zone
                2 carriers moved from 39 Sea Zone to 80 Sea Zone
                5 fighters moved from Iraq to 80 Sea Zone
                1 fighter moved from 41 Sea Zone to 80 Sea Zone
                1 fighter moved from French Indo China to Yunnan
                1 fighter moved from Shan State to Yunnan

    Place Units - Japanese
                3 infantry placed in India
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers and 1 transport placed in 6 Sea Zone
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,4,4,4,3,6,1,1,3,5,6,6,3,3,2,3,2,3,2,4,2,6,3,2,2,1,5,4,5,3,6,4,6,1,4,6,1,4,6,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
                Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

Suggested Topics

  • 114
  • 33
  • 32
  • 122
  • 219
  • 49
  • 121
  • 393
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.8k

Users

40.4k

Topics

1.8m

Posts