sz20 Cru -> sz6
sz6 Cru + sub + 2dd -> sz33
sz19 BB+DD -> sz36
sz19 Sub -> sz35
Good to go.
Wow! What a turn! I was sweating bullets! Went pretty flawless for Germany. That Samara battle had me so nervous. Sorry for all the edits, I couldnt decide how I wanted to distribute my NCM. Now I can see where all my weaknesses are as you expose them with each allied power. Good luck to you!
I am sure very unhappy, between India, Russia, 2x Normandy, now Samara its 27 aa misses in a row, and I guess its more, I just checked those. No wonder those 60% battles are won so easily (me giving you just a 60% is another matter, oc), and it does help with those major multi air battles, always winning on or above average. You take the chances, and win, thats a reward of some sort for courage, but at least some air should not be there, really. The consequences of this draught are manyfolds.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Northwest Persia to Volgograd
Turn Complete - Russians
US and UK orders standing by :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
4 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Shensi
1 armour moved from Burma to West India
Japanese take West India from UK_Pacific
1 fighter moved from Malaya to 54 Sea Zone
2 fighters moved from Malaya to 42 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 cruiser moved from 38 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 battleships moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 42 Sea Zone
4 carriers moved from 39 Sea Zone to 41 Sea Zone
5 fighters moved from 39 Sea Zone to Sumatra
3 fighters moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 bombers moved from Yunnan to 36 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 3 fighters and 1 transport
Americans defend with 1 destroyer and 3 submarines
3 submarines owned by the Americans Submerged
Japanese win, taking Alaska from Americans, taking 41 Sea Zone from Americans with 2 battleships, 4 carriers, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 5 fighters and 1 infantry
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 39 Sea Zone to 55 Sea Zone
3 fighters moved from 41 Sea Zone to India
3 fighters moved from 42 Sea Zone to 41 Sea Zone
5 fighters moved from Sumatra to 41 Sea Zone
3 mech_infantrys moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Burma to India
1 infantry moved from Hunan to Yunnan
3 bombers moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
3 fighters moved from Philippines to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 3 mech_infantrys moved from Sikang to Shensi
Place Units - Japanese
2 destroyers and 1 transport placed in 39 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1,4,2,2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,1,4,6,3,1,2,1,1,5,4,5,6,2,1,6,2,5,1,2,4,3,1,4,1,4,2,6,5,2,6,4
Japanese collect 66 PUs (8 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 fighters
EDIT: Adding units owned by Japanese to Malaya: 3 fighters
EDIT: Turning off Edit Mode
Edited the fighters from phillipines to malaya instead of too japan. I assumed you didnt want your subs to fight in sz 41. But as always we can roll it out if you want.
phew, Europe is easy to decide, Pacific isnt…
Yes. Quite the chess match!
Indeed.
There will be many many battles in US and UK turn 11, and one real major sea battle in 113. All are reasonably well supported, I really cant afford to lose most of them, if any at all. 113, crucial.
ah, before rolling more battles, I just did 112, and the inf that went to WGer is oc meant for Denmark. I will continue with the other battles and edit after non combat. Den is the same walk in as WGer, but for UK 113 need Denmark of course.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
2 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber moved from Spain to Normandy Bordeaux
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 armour moved from Western United States to Alaska
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
3 submarines moved from 41 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 33 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Norway
Battle in Western Germany
Americans converts factory_major into different units
Battle in Northern Italy
Battle in 2 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans win, taking Norway from Germans, taking Western Germany from Germans, taking Northern Italy from Italians, taking 2 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 armour and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour and 3 infantry in Alaska, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 armour and 2 infantry in Alaska, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Alaska, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 armour and 2 infantry in Alaska, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Borneo
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 mech_infantry
Battle in Philippines
Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 4/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 2 : 1/3 hits
1 mech_infantry owned by the Americans, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 4 submarines in 55 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Americans roll dice for 3 submarines in 55 Sea Zone, round 3 : 2/3 hits
1 carrier owned by the Japanese lost in 55 Sea Zone
3 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 battleship, 5 carriers, 2 cruisers and 3 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers and 3 destroyers in 21 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 battleship, 5 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 6 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 carrier in 6 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 carrier in 6 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in Normandy Bordeaux
Americans attack with 2 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 5 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/14 hits
Germans roll dice for 5 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/6 hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 5 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 5 artilleries and 1 infantry
Casualties for Americans: 2 infantry
1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western Germany: 1 infantry
EDIT: Adding units owned by Americans to Denmark: 1 infantry
EDIT: Changing ownership of Denmark from Germans to Americans
EDIT: Changing ownership of Western Germany from Americans to Germans
EDIT: Turning off Edit Mode
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from Spain to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Spain
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to Spain
1 fighter moved from Borneo to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from Philippines to 21 Sea Zone
1 tactical_bomber moved from Philippines to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 21 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 artillery, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from 21 Sea Zone to Guam
1 aaGun moved from 21 Sea Zone to Guam
1 fighter moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
1 fighter moved from 21 Sea Zone to Guam
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
3 armour placed in Spain
3 artilleries and 3 infantry placed in Eastern United States
1 armour, 1 bomber and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 harbour placed in Guam
Turn Complete - Americans
Americans collect 81 PUs; end with 81 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
10 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
How do you want 113 done, best defense, round by round?
Leaving work now I will try to look at it later tonight and give you an answer. Thanks for asking. Take care and be well!
Go max defense. Lose the carrier before any destroyers please. Good luck to you! I wish you had some AA in the battle too bad they cant attack. :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 mech_infantrys moved from Persia to West India
1 fighter moved from Tsinghai to West India
1 armour and 1 mech_infantry moved from Tsinghai to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Rostov to Samara
1 tactical_bomber moved from Tsinghai to Samara
1 tactical_bomber moved from Tsinghai to Tambov
3 armour moved from Volgograd to Tambov
1 submarine moved from 99 Sea Zone to 81 Sea Zone
Combat - British
Battle in Western Germany
British converts factory_major into different units
Battle in 113 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines
Germans defend with 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 6 transports
British roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 fighter in 113 Sea Zone, round 2 : 2/6 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 carrier, 4 destroyers, 2 fighters and 6 transports in 113 Sea Zone, round 2 : 1/7 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Germans and 1 submarine owned by the Germans lost in 113 Sea Zone
British roll dice for 2 submarines in 113 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 fighter in 113 Sea Zone, round 3 : 3/6 hits
Germans roll dice for 4 destroyers, 2 fighters and 6 transports in 113 Sea Zone, round 3 : 3/6 hits
4 destroyers owned by the Germans, 2 submarines owned by the British and 1 carrier owned by the British lost in 113 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 3 destroyers and 1 fighter in 113 Sea Zone, round 4 : 2/6 hits
Germans roll dice for 2 fighters and 6 transports in 113 Sea Zone, round 4 : 1/2 hits
2 fighters owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
6 transports owned by the Germans lost in 113 Sea Zone
British win, taking Western Germany from Germans with 1 battleship, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 80
Casualties for Germans: 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 6 transports
Casualties for British: 1 carrier, 1 destroyer and 2 submarines
Battle in West India
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 fighter and 2 mech_infantrys in West India, round 2 : 1/3 hits
Japanese roll dice for 1 armour in West India, round 2 : 0/1 hits
1 armour owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Samara
British attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour
British roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 1/5 hits
Germans roll dice for 3 armour in Samara, round 2 : 2/3 hits
1 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Samara
British roll dice for 2 armour and 1 tactical_bomber in Samara, round 3 : 2/3 hits
Germans roll dice for 2 armour in Samara, round 3 : 1/2 hits
1 armour owned by the British and 2 armour owned by the Germans lost in Samara
British win, taking Samara from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 armour
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Tambov
British attack with 3 armour and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
British roll dice for 3 armour and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 : 2/3 hits
2 armour owned by the British and 2 mech_infantrys owned by the Germans lost in Tambov
British roll dice for 1 armour and 1 tactical_bomber in Tambov, round 3 : 2/2 hits
Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Tambov
British win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 3 armour
Non Combat Move - British
1 fighter moved from West India to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 tactical_bomber moved from Samara to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 armour and 7 mech_infantrys moved from Turkey to Volgograd
4 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Egypt to Syria
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Volgograd
3 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Persia
2 mech_infantrys placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Turn Complete - UK_Pacific
that ran mor or less to statistics, slightly better for UK than could have been. Still, one out of five times I would have lost the battle, so I am more than happy. You rolled well in the land battles, nothing spectacular happened. Intense game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
6 infantry moved from Southern Italy to Northern Italy
3 armour and 3 mech_infantrys moved from Bulgaria to Turkey
1 infantry moved from Greece to Turkey
1 mech_infantry moved from Yugoslavia to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 mech_infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Northern Italy
Italians attack with 6 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 4 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Turkey
Italians attack with 3 armour, 1 infantry and 3 mech_infantrys
British defend with 6 infantry
Italians win, taking Turkey from British with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 6 infantry
Casualties for Italians: 1 infantry and 3 mech_infantrys
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
1 artillery moved from Bulgaria to Greece
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 13 PUs (3 lost to blockades); end with 14 PUs total
I knew I should of moved that navy. Learning so many things! I will have questions for you after the game is over if you dont mind me picking your brain.
ah, you tried it with the mech inf vs the inf. was pretty sure you would and was still too thrifty to bring a second inf.