@crockett36 Alright thanks for the help really appreciate the hospitality. I will take my turn tomorrow. Adios!
15L G40 Playoff game Alexgreat (Allies +24) vs. Majikforce (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in SiamNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Philippines to Burma
1 fighter moved from Caroline Islands to Philippines
1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to PhilippinesPlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - French
French repair damage of 4x factory_minor; Remaining resources: 18 PUs;
French buy 1 armour and 3 artilleries; Remaining resources: 0 PUs;Combat Move - French
1 armour moved from Western Germany to Switzerland
French take Switzerland from Italians
1 armour moved from Switzerland to Northern Italy
1 armour moved from Southern France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 112 Sea Zone to 115 Sea ZoneCombat - French
Battle in Northern Italy
French attack with 2 armour and 1 infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
French roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 0/3 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 2 : 2/3 hits
1 infantry owned by the French and 1 armour owned by the French lost in Northern Italy
1 armour owned by the French retreated to Western Germany
Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for French: 1 armour and 1 infantryNon Combat Move - French
3 infantry moved from France to Western Germany
1 mech_infantry moved from Southern France to Western GermanyPlace Units - French
3 artilleries placed in France
1 armour placed in Normandy BordeauxTurn Complete - French
French collect 18 PUs; end with 18 PUs total -
I forgot to non combat move a US DD, did so with edit. Unaffected by any UK or Italy rolls, hope thats ok, sorry. Totally useless in sz42…
Nice N-Ita outcome for Axis, now the Axis double-move! Rd 17, wow.
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Yes quite a favorable defense for Italy in such a big battle. Kinda makes me laugh that such an important battle involves France vs Italy. :-D
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true ;)
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So apparnetly I messed up the greater southern germany battle. The extra fighter and bomber from southern italy were supposed to be in on the attack, but they went to western germany instead. Clicked on the battles too fast before i realized the error. I will roll the fighter and bomber here in the forum. If they hit then its one loss of an inf for each of us. I will edit back the losses from western germany and my planes. Hope I explained it well enough and you agree.
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Here goes. I think i remeber how
fighter
;aaa1@3;bomber
;aaa1@4; -
:aaa1@3:
:aaa1@4:
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:2d6:
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Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (3)
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Finally got it! Bomber hit. Ugh what a mess. My apologies.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 5 artilleries, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
1 bomber moved from Southern Italy to Novgorod
2 infantry moved from Karelia to Novgorod
2 fighters and 2 tactical_bombers moved from Germany to 115 Sea Zone
2 infantry moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Greater Southern Germany
1 bomber and 1 fighter moved from Southern Italy to Western Germany
3 mech_infantrys moved from Turkey to Trans-Jordan
7 armour, 1 artillery, 1 bomber, 2 infantry and 11 mech_infantrys moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from Saudi Arabia to Trans-JordanCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
French defend with 1 destroyer; British defend with 1 transport
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 1 bomber, 3 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from British with 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Greater Southern Germany from Americans with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 8 armour, 1 artillery, 1 bomber, 2 infantry and 16 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans win, taking Trans-Jordan from British with 8 armour, 1 artillery, 1 bomber, 1 infantry and 16 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Western Germany
Germans attack with 1 bomber and 1 fighter
French defend with 1 armour, 12 infantry and 3 mech_infantrys; British defend with 3 aaGuns, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Americans defend with 1 airfield, 15 armour, 1 bomber, 1 factory_minor, 9 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Americans win with 1 aaGun, 16 armour, 2 artilleries, 1 bomber, 10 fighters, 16 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 2 aaGunsNon Combat Move - Germans
2 tactical_bombers moved from 115 Sea Zone to Germany
2 fighters moved from 115 Sea Zone to Germany
1 bomber moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
1 bomber moved from Trans-Jordan to Southern Italy
1 aaGun moved from Iraq to Trans-Jordan
1 aaGun moved from Persia to Iraq
9 mech_infantrys moved from Germany to Northern ItalyPlace Units - Germans
4 armour, 5 artilleries and 1 tactical_bomber placed in Germany
2 armour and 1 mech_infantry placed in IraqTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,3,5,2
Germans collect 41 PUs (6 lost to blockades); end with 41 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode -
I am sure its absolutely fine :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
4 fighters moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
2 armour moved from Persia to West India
2 infantry moved from Yunnan to Burma
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Afghanistan to Burma
1 bomber moved from Southern Italy to France
1 armour moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Siam
1 mech_infantry moved from French Indo China to Shan State
1 bomber moved from Yunnan to Siam
1 mech_infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan StateCombat - Japanese
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 36 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West India
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 bomber and 1 mech_infantry
ANZAC defend with 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -13
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 2 mech_infantrys
ANZAC defend with 1 infantry; Americans defend with 1 armour
retreated to Shan State
UK_Pacific win with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 fighter and 2 infantry
ANZAC defend with 1 fighter; British defend with 1 mech_infantry
Japanese win, taking Burma from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 mech_infantry
Battle in Manchuria
Japanese attack with 1 armour, 2 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 11 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for Chinese: 11 infantryNon Combat Move - Japanese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from Shan State to Yunnan
1 bomber moved from Iraq to Southern Italy
1 fighter moved from Iraq to Southern Italy
1 bomber moved from France to Southern Italy
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
4 fighters moved from Manchuria to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
1 infantry placed in Kiangsu
2 infantry placed in French Indo China
2 fighters and 1 mech_infantry placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
Japanese collect 60 PUs; end with 60 PUs total -
Wow! Deja vu. Japan screwed by dice again in Southeast Asia!! I’m starting to think MARTI hates Japan. I rolled 8 consecutive 6’s to start 3 different battles. Never seen that before. Happy hunting to you!
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deja vu indeed.
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I DO hope for a normal result in N-Ita later on.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 4 armour, 2 destroyers, 2 factory_minors, 1 fighter, 4 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
2 bombers moved from Spain to Northern Italy
8 armour, 1 bomber, 9 fighters, 2 infantry and 3 tactical_bombers moved from Western Germany to Northern Italy
1 fighter moved from 79 Sea Zone to Egypt
1 fighter moved from India to West India
1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 armour moved from 79 Sea Zone to West India
1 carrier moved from 81 Sea Zone to 79 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
Americans take 80 Sea Zone from Japanese
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to French Indo China
2 fighters moved from 37 Sea Zone to French Indo China
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Americans
Battle in West India
Americans attack with 1 armour and 1 fighter
Japanese defend with 2 armour
Americans roll dice for 1 cruiser in West India, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 fighter in West India, round 2 : 2/2 hits
Japanese roll dice for 2 armour in West India, round 2 : 1/2 hits
2 armour owned by the Japanese and 1 armour owned by the Americans lost in West India
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Americans: 1 armour
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 36 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 36 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in French Indo China
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 2 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Northern Italy
Americans attack with 8 armour, 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 9 mech_infantrys; Italians defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 8 armour, 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers in Northern Italy, round 2 : 12/25 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 9 mech_infantrys in Northern Italy, round 2 : 7/12 hits
1 artillery owned by the Italians, 5 armour owned by the Americans, 2 infantry owned by the Americans, 9 mech_infantrys owned by the Germans, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 3 armour, 3 bombers, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 9 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 5 armour and 2 infantryNon Combat Move - Americans
3 bombers, 9 fighters and 3 tactical_bombers moved from Northern Italy to Western Germany
1 armour and 2 infantry moved from Spain to 91 Sea Zone
1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries moved from Sweden to 113 Sea Zone
2 artilleries and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from Norway to 112 Sea Zone
4 armour, 2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from West India to Malaya
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 8 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Western Germany to Northern ItalyPlace Units - Americans
1 fighter and 2 tactical_bombers placed in Western Germany
1 factory_minor placed in Denmark
1 factory_minor placed in Sweden
3 armour placed in Norway
3 infantry placed in Spain
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 81 PUs (2 lost to blockades); end with 81 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_minor; Remaining resources: 13 PUs;
UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from India to West India
UK_Pacific take West India from JapaneseCombat - British
Battle in Greater Southern Germany
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany
British win, taking Greater Southern Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Greater Southern Germany to Western Germany
1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Western GermanyPlace Units - British
3 armour placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry -
You did extraordinarily well in N-Ita, wow.
Still, any chance the upramped Allied production capability in Europe makes Axis sue for honorable peace? ;)