Scramble/submerge orders and any OOL other than Max D?
16L G40 AeV (Axis) vs mitler (Allies +18)
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 Please proceede mitler. 
 Use second file please.
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 Bump #1 
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 Hey. Sry about my slow turns. Atm I’m a bit occupied with final exams. So until 15. december my turns will go a bit slow. Sry 
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 No Problem. Your exams are more important than this game, but leave a note so your game opponents have an idea about it. 
 Thank you and I wish you full success on your exam.
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 Bump #2 
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 Bump #3 
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 Frohe Weihnachten, 
 Merry Christmas!I wish you a wonderful time in peace and Love! Sincerely AeV 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 submarine moved from 54 Sea Zone to 44 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
 1 artillery moved from Java to 42 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
 1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC 
 Battle in 44 Sea Zone
 ANZAC attack with 1 destroyer, 1 submarine and 1 transport
 Japanese defend with 1 destroyer
 1 transport owned by the ANZAC retreated to 42 Sea Zone
 Japanese win with 1 destroyer remaining. Battle score for attacker is -14
 Casualties for ANZAC: 1 destroyer and 1 submarineNon Combat Move - ANZAC 
 1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 fighter, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Germans Purchase Units - Germans 
 Germans repair damage of 4x factory_major; Remaining resources: 51 PUs;
 Germans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 infantry moved from Egypt to Trans-Jordan
 Germans take Trans-Jordan from British
 1 infantry moved from Egypt to 98 Sea Zone
 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
 1 infantry moved from 99 Sea Zone to Cyprus
 2 mech_infantrys moved from Germany to Baltic States
 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
 1 artillery and 2 infantry moved from Western Ukraine to Ukraine
 4 bombers moved from Western Germany to Russia
 1 bomber moved from Western Ukraine to Russia
 1 tactical_bomber moved from Eastern Poland to Belarus
 1 fighter moved from Norway to Baltic States
 1 armour and 1 mech_infantry moved from Eastern Poland to UkraineCombat - Germans 
 Battle in Cyprus
 Battle in Ukraine
 Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
 Russians defend with 1 factory_minor and 1 infantry
 Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/5 hits
 Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Ukraine
 Germans win, taking Cyprus from British, taking Ukraine from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Germans attack with 1 fighter and 2 mech_infantrys
 Russians defend with 1 infantry
 Germans roll dice for 1 fighter and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits
 Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
 1 mech_infantry owned by the Germans lost in Baltic States
 Germans roll dice for 1 fighter and 1 mech_infantry in Baltic States, round 3 : 0/2 hits
 Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
 Germans roll dice for 1 fighter and 1 mech_infantry in Baltic States, round 4 : 2/2 hits
 Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
 1 infantry owned by the Russians lost in Baltic States
 Germans win, taking Baltic States from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
 Casualties for Germans: 1 mech_infantry
 Casualties for Russians: 1 infantry
 Battle in Belarus
 Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
 Russians defend with 1 artillery
 Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
 Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
 1 artillery owned by the Russians lost in Belarus
 Germans win, taking Belarus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Russians: 1 artillery
 Strategic bombing raid in Russia
 AA fire in Russia : 2/5 hits
 2 bombers killed by AA
 Bombing raid in Russia rolls: 3,3,6 and causes: 12 damage to unit: factory_major
 Bombing raid in Russia causes 12 damage total.Non Combat Move - Germans 
 3 bombers moved from Russia to Bryansk
 4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
 1 aaGun, 2 armour, 14 artilleries, 14 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
 1 aaGun moved from Western Ukraine to Bryansk
 2 infantry moved from Western Germany to Germany
 1 carrier, 1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone
 3 armour and 2 infantry moved from Egypt to Alexandria
 1 tactical_bomber moved from Egypt to 95 Sea Zone
 1 tactical_bomber moved from Belarus to Bryansk
 1 fighter moved from Baltic States to Eastern PolandPlace Units - Germans 
 3 mech_infantrys placed in Germany
 1 destroyer placed in 110 Sea Zone
 1 artillery and 1 infantry placed in France
 2 bombers placed in Germany
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from France: 2 infantry
 EDIT: Adding units owned by Germans to Western Germany: 2 infantry
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
 Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
 Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
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 Bump #4 Final 
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 gg. Sry for my absence 
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 I will play you again when you have more time. I do understand that life is keeping you very busy at the moment. 
 I enjoyed our game and would like to play you in a rematch someday.Sincerely AeV 



 
		 
		









