Scramble/submerge orders and any OOL other than Max D?
16L G40 AeV (Axis) vs mitler (Allies +18)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Americans 
 Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 3 PUs;Combat Move - Americans 
 1 unit repaired.
 1 fighter moved from Queensland to 42 Sea Zone
 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from 30 Sea Zone to Hawaiian Islands
 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans 
 Battle in Gibraltar
 Battle in 26 Sea Zone
 Americans attack with 1 destroyer, 2 submarines and 2 transports
 Japanese defend with 1 transport
 Americans win, taking Gibraltar from Germans, taking 26 Sea Zone from Neutral with 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in Hawaiian Islands
 Americans attack with 1 artillery, 1 fighter and 3 infantry
 Japanese defend with 1 airfield, 1 harbour and 2 infantry
 Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Casualties for Japanese: 2 infantry
 Battle in 42 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 1 transport
 Americans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - Americans 
 1 fighter moved from 42 Sea Zone to Sumatra
 1 fighter moved from Queensland to 26 Sea Zone
 1 carrier moved from 30 Sea Zone to 26 Sea Zone
 1 fighter moved from Hawaiian Islands to 26 Sea Zone
 2 carriers, 1 cruiser and 3 fighters moved from 88 Sea Zone to 91 Sea Zone
 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
 1 fighter moved from Eastern United States to 91 Sea Zone
 1 destroyer moved from 103 Sea Zone to 91 Sea ZonePlace Units - Americans 
 1 carrier placed in 10 Sea Zone
 1 submarine placed in 10 Sea Zone
 2 fighters placed in Western United States
 1 destroyer and 3 submarines placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 50 PUs; end with 53 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese 
 1 fighter and 2 infantry moved from Szechwan to Yunnan
 3 infantry moved from Shensi to SuiyuyanCombat - Chinese 
 Battle in Suiyuyan
 Chinese attack with 3 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Yunnan
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to SzechwanPlace Units - Chinese 
 2 infantry placed in Shensi
 2 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 9 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - British 
 British buy 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 unit repaired.
 2 infantry moved from Burma to Shan State
 1 fighter moved from Burma to Shan State
 1 fighter moved from Burma to 37 Sea Zone
 1 mech_infantry moved from Burma to French Indo China
 UK_Pacific take French Indo China from Japanese
 2 fighters and 2 tactical_bombers moved from Persia to Egypt
 3 infantry moved from Anglo Egyptian Sudan to Egypt
 2 infantry moved from British Guiana to 88 Sea Zone
 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to MoroccoCombat - British 
 Battle in Morocco
 Battle in 37 Sea Zone
 British attack with 1 fighter
 Japanese defend with 1 transport
 British win, taking Morocco from Germans with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in Egypt
 British attack with 2 fighters, 3 infantry and 2 tactical_bombers
 Germans defend with 1 harbour and 2 infantry
 British win, taking Egypt from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for British: 1 infantry
 Battle in Shan State
 British attack with 1 fighter and 2 infantry
 Japanese defend with 1 armour
 British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Casualties for Japanese: 1 armourNon Combat Move - British 
 1 fighter moved from Shan State to Burma
 3 infantry moved from India to Burma
 2 mech_infantrys moved from India to Burma
 1 fighter moved from 37 Sea Zone to Burma
 2 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
 3 destroyers moved from 88 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
 1 armour moved from Alberta Saskatchewan Manitoba to Quebec
 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
 2 aaGuns and 2 infantry moved from United Kingdom to ScotlandPlace Units - British 
 1 bomber placed in United Kingdom
 3 mech_infantrys placed in Union of South Africa
 3 mech_infantrys placed in PersiaTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,5,3,4,1,5,1
 British collect 33 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific 
 3 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 10 PUs; end with 10 PUs total
 Some Units in India change ownership: 3 artilleries and 1 infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Italians 
 Italians buy 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians 
 1 artillery and 1 infantry moved from Libya to 96 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
 1 artillery moved from Alexandria to Egypt
 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
 1 artillery moved from 92 Sea Zone to Morocco
 1 infantry moved from 92 Sea Zone to Morocco
 2 fighters moved from 98 Sea Zone to Egypt
 1 bomber moved from Northern Italy to Baltic States
 2 infantry moved from Eastern Poland to Baltic States
 3 armour and 1 artillery moved from Eastern Poland to Western UkraineCombat - Italians 
 Battle in Morocco
 Italians attack with 1 artillery and 1 infantry
 British defend with 2 infantry
 Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
 British roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
 Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits
 British roll dice for 2 infantry in Morocco, round 3 : 1/2 hits
 1 infantry owned by the Italians lost in Morocco
 Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits
 British roll dice for 2 infantry in Morocco, round 4 : 0/2 hits
 Italians roll dice for 1 artillery in Morocco, round 5 : 0/1 hits
 British roll dice for 2 infantry in Morocco, round 5 : 0/2 hits
 Italians roll dice for 1 artillery in Morocco, round 6 : 0/1 hits
 British roll dice for 2 infantry in Morocco, round 6 : 1/2 hits
 1 artillery owned by the Italians lost in Morocco
 British win with 2 infantry remaining. Battle score for attacker is -7
 Casualties for Italians: 1 artillery and 1 infantry
 Battle in Egypt
 Italians attack with 3 artilleries, 2 fighters and 2 infantry
 British defend with 1 harbour and 2 infantry
 Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits
 Italians roll dice for 3 artilleries, 2 fighters and 2 infantry in Egypt, round 2 : 1/7 hits
 British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
 1 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
 Italians win, taking Egypt from British with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Casualties for British: 2 infantry
 Battle in Western Ukraine
 Italians attack with 3 armour and 1 artillery
 Russians defend with 1 mech_infantry
 Italians roll dice for 3 armour and 1 artillery in Western Ukraine, round 2 : 1/4 hits
 Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
 1 mech_infantry owned by the Russians lost in Western Ukraine
 Italians win, taking Western Ukraine from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 4
 Casualties for Russians: 1 mech_infantry
 Battle in Baltic States
 Italians attack with 1 bomber and 2 infantry
 Russians defend with 1 infantry
 Italians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits
 Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Baltic States
 Italians win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Italians 
 1 bomber moved from Baltic States to Germany
 2 fighters moved from Egypt to 98 Sea Zone
 1 aaGun moved from Eastern Poland to Western Ukraine
 1 aaGun and 2 infantry moved from Slovakia Hungary to Eastern Poland
 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians 
 2 infantry placed in Northern Italy
 1 destroyer and 2 submarines placed in 97 Sea Zone
 Italians undo move 2.
 1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians 
 Italians collect 16 PUs; end with 16 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - ANZAC 
 ANZAC buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
 2 artilleries and 2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC 
 Battle in Java
 ANZAC attack with 2 artilleries and 2 infantry
 Japanese defend with 1 artillery and 1 infantry
 ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
 Casualties for ANZAC: 1 infantry
 Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC 
 1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC 
 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 18 PUs; end with 18 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Research Technology - Germans Purchase Units - Germans 
 Germans buy 2 bombers, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 infantry moved from Norway to Finland
 1 bomber moved from Western Germany to Finland
 1 bomber moved from Southern Italy to Belarus
 1 infantry moved from Eastern Poland to Belarus
 1 infantry moved from Eastern Poland to Belarus
 1 tactical_bomber moved from Western Germany to BelarusCombat - Germans 
 Battle in Finland
 Germans attack with 1 bomber and 1 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/2 hits
 Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Finland
 Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Belarus
 Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
 Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Belarus
 Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 1 bomber moved from Belarus to Western Ukraine
 1 tactical_bomber moved from Belarus to Eastern Poland
 1 bomber moved from Finland to Western Germany
 2 aaGuns, 2 armour, 15 artilleries, 16 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
 2 transports moved from 98 Sea Zone to 99 Sea Zone
 1 armour and 3 infantry moved from Greece to 99 Sea Zone
 1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
 1 armour and 3 infantry moved from 98 Sea Zone to Egypt
 2 armour and 2 infantry moved from Alexandria to Egypt
 1 bomber moved from Southern Italy to Western Germany
 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
 1 tactical_bomber moved from Southern Italy to Egypt
 1 submarine moved from 98 Sea Zone to 95 Sea Zone
 1 fighter moved from Western Germany to NorwayPlace Units - Germans 
 2 bombers placed in Western Germany
 2 infantry and 2 mech_infantrys placed in Germany
 5 infantry placed in Western Germany
 2 mech_infantrys placed in Western Germany
 Germans undo move 3.
 4 infantry placed in Western Germany
 1 infantry placed in FranceTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
 Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Russians 
 Russians buy 5 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Novgorod to Belarus
 2 infantry moved from Bryansk to Belarus
 1 fighter moved from Novgorod to Baltic States
 1 tactical_bomber moved from Novgorod to Belarus
 1 artillery moved from Bryansk to Belarus
 3 infantry moved from Novgorod to Baltic States
 1 artillery and 1 infantry moved from Karelia to Finland
 1 infantry moved from Karelia to FinlandCombat - Russians 
 Battle in Finland
 Russians attack with 1 artillery and 2 infantry
 Germans defend with 1 infantry
 Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Baltic States
 Russians attack with 1 fighter and 3 infantry
 Italians defend with 2 infantry
 Russians win, taking Baltic States from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Italians: 2 infantry
 Casualties for Russians: 2 infantry
 Battle in Belarus
 Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
 Germans defend with 2 infantry
 Russians win, taking Belarus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 2 infantry
 Casualties for Russians: 2 infantryNon Combat Move - Russians 
 1 tactical_bomber moved from Belarus to Novgorod
 1 fighter moved from Baltic States to Novgorod
 2 artilleries and 1 infantry moved from Karelia to Novgorod
 3 aaGuns, 2 armour, 14 artilleries and 2 mech_infantrys moved from Bryansk to Russia
 14 infantry moved from Bryansk to Russia
 3 infantry moved from Bryansk to Russia
 5 infantry moved from Novosibirsk to Vologda
 1 infantry moved from Kansu to Novosibirsk
 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
 1 fighter moved from Scotland to NovgorodPlace Units - Russians 
 3 armour placed in Novgorod
 2 armour placed in Russia
 1 artillery and 2 infantry placed in Volgograd
 1 artillery and 1 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 36 PUs; end with 36 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from 42 Sea Zone to Java
 1 bomber moved from Philippines to Java
 1 fighter moved from 35 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
 2 infantry moved from Chahar to Suiyuyan
 1 infantry moved from Kweichow to Shensi
 1 bomber moved from Kwangsi to Shensi
 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
 1 infantry moved from Kwangsi to Yunnan
 1 infantry moved from Hunan to Yunnan
 1 transport moved from 6 Sea Zone to 19 Sea Zone
 1 mech_infantry moved from Kiangsu to 19 Sea Zone
 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
 1 infantry moved from Kiangsi to 20 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
 1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
 1 tactical_bomber moved from 35 Sea Zone to French Indo China
 2 fighters moved from Kwangsi to French Indo ChinaCombat - Japanese 
 Battle in 42 Sea Zone
 Japanese attack with 1 fighter and 1 transport
 ANZAC defend with 2 transports
 2 transports owned by the ANZAC lost in 42 Sea Zone
 Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
 Casualties for ANZAC: 2 transports
 Battle in Java
 Japanese attack with 1 artillery, 1 bomber and 1 infantry
 ANZAC defend with 2 artilleries and 1 infantry
 Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits
 ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 2 : 2/3 hits
 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
 ANZAC win with 2 artilleries remaining. Battle score for attacker is -4
 Casualties for ANZAC: 1 infantry
 Casualties for Japanese: 1 artillery and 1 infantry
 1 bomber owned by the Japanese retreated
 Battle in Suiyuyan
 Japanese attack with 2 infantry
 Chinese defend with 2 infantry
 Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
 Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits
 2 infantry owned by the Japanese lost in Suiyuyan
 Chinese win with 2 infantry remaining. Battle score for attacker is -6
 Casualties for Japanese: 2 infantry
 Battle in Sumatra
 Japanese attack with 1 artillery and 1 infantry
 ANZAC defend with 1 infantry; Americans defend with 1 fighter
 Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits
 ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 2 : 1/2 hits
 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the Americans lost in Sumatra
 Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 10
 Casualties for Americans: 1 fighter
 Casualties for ANZAC: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Yunnan
 Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
 Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in French Indo China
 Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 British defend with 1 mech_infantry
 Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits
 UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
 1 mech_infantry owned by the British lost in French Indo China
 Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantry
 Battle in Shensi
 Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
 Chinese defend with 2 infantry
 Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits
 Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
 2 infantry owned by the Chinese lost in Shensi
 Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Chinese: 2 infantryNon Combat Move - Japanese 
 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
 1 bomber moved from Shensi to Kwangsi
 1 aaGun and 3 infantry moved from Anhwe to Kweichow
 1 mech_infantry moved from Kiangsu to Kweichow
 1 artillery and 3 infantry moved from Hunan to Kweichow
 1 transport moved from 35 Sea Zone to 37 Sea Zone
 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
 1 carrier moved from 35 Sea Zone to 36 Sea Zone
 1 fighter moved from 42 Sea Zone to 36 Sea Zone
 1 bomber moved from Java to Celebes
 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
 1 tactical_bomber moved from French Indo China to 36 Sea Zone
 2 fighters moved from French Indo China to 19 Sea Zone
 1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
 1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese 
 1 carrier placed in 20 Sea Zone
 1 carrier placed in 19 Sea Zone
 1 destroyer placed in 6 Sea Zone
 1 armour and 1 mech_infantry placed in Kwangtung
 1 artillery and 1 infantry placed in Kiangsu
 1 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 53 PUs; end with 53 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Americans 
 Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans 
 1 submarine moved from 91 Sea Zone to 92 Sea Zone
 4 fighters moved from 91 Sea Zone to 92 Sea Zone
 1 bomber moved from United Kingdom to Western Germany
 1 fighter moved from Queensland to 42 Sea Zone
 1 submarine moved from 26 Sea Zone to 16 Sea Zone
 1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans 
 Battle in 16 Sea Zone
 Americans attack with 1 fighter and 1 submarine
 Japanese defend with 1 destroyer
 Americans win with 1 fighter remaining. Battle score for attacker is 2
 Casualties for Americans: 1 submarine
 Casualties for Japanese: 1 destroyer
 Battle in 92 Sea Zone
 Americans attack with 4 fighters and 1 submarine
 Germans defend with 1 destroyer; Italians defend with 1 transport
 Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
 Casualties for Germans: 1 destroyer
 Casualties for Italians: 1 transport
 Battle in 42 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 1 transport
 Americans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Strategic bombing raid in Western Germany
 Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
 Bombing raid in Western Germany causes 7 damage total.Non Combat Move - Americans 
 1 bomber moved from Western Germany to United Kingdom
 4 fighters moved from 92 Sea Zone to 91 Sea Zone
 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
 1 transport moved from 26 Sea Zone to 10 Sea Zone
 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
 1 fighter moved from 42 Sea Zone to Western Australia
 1 fighter moved from Western United States to 26 Sea Zone
 1 fighter moved from Western United States to Hawaiian Islands
 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
 1 fighter moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans 
 1 artillery, 1 bomber and 1 infantry placed in Eastern United States
 1 transport placed in 101 Sea Zone
 1 carrier and 1 destroyer placed in 10 Sea Zone
 2 fighters placed in Western United StatesTurn Complete - Americans 
 Americans collect 50 PUs; end with 53 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 3 infantry moved from Szechwan to Yunnan
 2 infantry moved from Suiyuyan to Shensi
 7 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to ShensiCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 10 infantry
 Japanese defend with 2 infantry
 Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 6
 Casualties for Japanese: 2 infantry
 Battle in Shensi
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Shensi to BurmaPlace Units - Chinese 
 5 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 7 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - British 
 British buy 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British 
 1 infantry moved from Shan State to French Indo China
 2 mech_infantrys moved from Burma to French Indo China
 1 fighter moved from Burma to 41 Sea Zone
 1 fighter moved from Burma to French Indo China
 1 mech_infantry moved from Burma to Malaya
 UK_Pacific take Malaya from Japanese
 1 infantry moved from Morocco to Algeria
 British take Algeria from Italians
 1 bomber moved from United Kingdom to Western GermanyCombat - British 
 Battle in 41 Sea Zone
 British attack with 1 fighter
 Japanese defend with 1 transport
 British win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in French Indo China
 British attack with 1 fighter, 1 infantry and 2 mech_infantrys
 Japanese defend with 1 infantry and 1 mech_infantry
 British win, taking French Indo China from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
 Casualties for British: 1 infantry
 Casualties for Japanese: 1 infantry and 1 mech_infantry
 Strategic bombing raid in Western Germany
 Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
 Bombing raid in Western Germany causes 7 damage total.Non Combat Move - British 
 1 bomber moved from Western Germany to United Kingdom
 1 fighter moved from French Indo China to Yunnan
 2 aaGuns, 11 infantry and 2 mech_infantrys moved from Burma to Yunnan
 3 artilleries and 1 infantry moved from India to Burma
 1 fighter moved from 41 Sea Zone to Burma
 3 mech_infantrys moved from Union of South Africa to Belgian Congo
 1 mech_infantry moved from Persia to Northwest Persia
 British take Northwest Persia from Neutral_Allies
 2 mech_infantrys moved from Persia to IraqPlace Units - British 
 3 mech_infantrys placed in Persia
 3 mech_infantrys placed in Union of South Africa
 1 transport placed in 106 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,6,3,2,4,6
 British collect 34 PUs (1 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific 
 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,5,2,2
 UK_Pacific collect 11 PUs (2 lost to blockades); end with 13 PUs total
 Some Units in India change ownership: 2 mech_infantrys
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
 Italians buy 1 artillery, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
 1 infantry moved from Eastern Poland to Baltic States
 1 infantry moved from Eastern Poland to Belarus
 1 armour moved from Western Ukraine to Belarus
 2 armour moved from Western Ukraine to Bryansk
 1 artillery moved from Western Ukraine to Bryansk
 1 bomber moved from Germany to Baltic StatesCombat - Italians 
 Battle in 92 Sea Zone
 Italians attack with 1 destroyer
 Americans defend with 1 submarine
 Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
 Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits
 1 destroyer owned by the Italians lost in 92 Sea Zone
 Americans win with 1 submarine remaining. Battle score for attacker is -8
 Casualties for Italians: 1 destroyer
 Battle in Bryansk
 Italians attack with 2 armour and 1 artillery
 Russians defend with 1 infantry
 Italians roll dice for 2 armour and 1 artillery in Bryansk, round 2 : 0/3 hits
 Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
 Italians roll dice for 2 armour and 1 artillery in Bryansk, round 3 : 1/3 hits
 Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
 1 infantry owned by the Russians lost in Bryansk
 Italians win, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Italians attack with 1 bomber and 1 infantry
 Russians defend with 1 infantry
 Italians roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 0/2 hits
 Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
 1 infantry owned by the Italians lost in Baltic States
 retreated to Baltic States
 Russians win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Italians: 1 infantry
 Battle in Belarus
 Italians attack with 1 armour and 1 infantry
 Russians defend with 1 artillery and 1 infantry
 Italians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/2 hits
 Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
 Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits
 Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
 Italians roll dice for 1 armour in Belarus, round 4 : 0/1 hits
 Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
 Italians roll dice for 1 armour in Belarus, round 5 : 0/1 hits
 Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits
 Italians roll dice for 1 armour in Belarus, round 6 : 0/1 hits
 Russians roll dice for 1 artillery in Belarus, round 6 : 1/1 hits
 1 armour owned by the Italians lost in Belarus
 Russians win with 1 artillery remaining. Battle score for attacker is -6
 Casualties for Italians: 1 armour and 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Italians 
 1 bomber moved from Baltic States to Western GermanyPlace Units - Italians 
 Turning on Edit Mode
 EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
 EDIT: Removing units owned by Italians from Western Ukraine: 1 aaGun
 EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser and 2 transports
 EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser and 2 transports
 EDIT: Removing units owned by Italians from Egypt: 3 artilleries and 1 infantry
 EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
 EDIT: Adding units owned by Italians to Southern Italy: 3 artilleries
 EDIT: Turning off Edit Mode
 1 infantry placed in Northern Italy
 1 artillery and 1 infantry placed in Southern Italy
 1 carrier placed in 95 Sea Zone
 Turning on Edit Mode
 EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
 EDIT: Removing units owned by Italians from 98 Sea Zone: 2 fighters
 EDIT: Turning off Edit ModeTurn Complete - Italians 
 Italians collect 15 PUs; end with 15 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
 Italians buy 1 artillery, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
 1 infantry moved from Eastern Poland to Baltic States
 1 infantry moved from Eastern Poland to Belarus
 1 armour moved from Western Ukraine to Belarus
 2 armour moved from Western Ukraine to Bryansk
 1 artillery moved from Western Ukraine to Bryansk
 1 bomber moved from Germany to Baltic StatesCombat - Italians 
 Battle in 92 Sea Zone
 Italians attack with 1 destroyer
 Americans defend with 1 submarine
 Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
 Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits
 1 destroyer owned by the Italians lost in 92 Sea Zone
 Americans win with 1 submarine remaining. Battle score for attacker is -8
 Casualties for Italians: 1 destroyer
 Battle in Bryansk
 Italians attack with 2 armour and 1 artillery
 Russians defend with 1 infantry
 Italians roll dice for 2 armour and 1 artillery in Bryansk, round 2 : 0/3 hits
 Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
 Italians roll dice for 2 armour and 1 artillery in Bryansk, round 3 : 1/3 hits
 Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
 1 infantry owned by the Russians lost in Bryansk
 Italians win, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Italians attack with 1 bomber and 1 infantry
 Russians defend with 1 infantry
 Italians roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 0/2 hits
 Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
 1 infantry owned by the Italians lost in Baltic States
 retreated to Baltic States
 Russians win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Italians: 1 infantry
 Battle in Belarus
 Italians attack with 1 armour and 1 infantry
 Russians defend with 1 artillery and 1 infantry
 Italians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/2 hits
 Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
 Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits
 Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
 Italians roll dice for 1 armour in Belarus, round 4 : 0/1 hits
 Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
 Italians roll dice for 1 armour in Belarus, round 5 : 0/1 hits
 Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits
 Italians roll dice for 1 armour in Belarus, round 6 : 0/1 hits
 Russians roll dice for 1 artillery in Belarus, round 6 : 1/1 hits
 1 armour owned by the Italians lost in Belarus
 Russians win with 1 artillery remaining. Battle score for attacker is -6
 Casualties for Italians: 1 armour and 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Italians 
 1 bomber moved from Baltic States to Western GermanyPlace Units - Italians 
 Turning on Edit Mode
 EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
 EDIT: Removing units owned by Italians from Western Ukraine: 1 aaGun
 EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser and 2 transports
 EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser and 2 transports
 EDIT: Removing units owned by Italians from Egypt: 3 artilleries and 1 infantry
 EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
 EDIT: Adding units owned by Italians to Southern Italy: 3 artilleries
 EDIT: Turning off Edit Mode
 1 infantry placed in Northern Italy
 1 artillery and 1 infantry placed in Southern Italy
 1 carrier placed in 95 Sea Zone
 Turning on Edit Mode
 EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
 EDIT: Removing units owned by Italians from 98 Sea Zone: 2 fighters
 EDIT: Turning off Edit ModeTurn Complete - Italians 
 Italians collect 15 PUs; end with 15 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
 Turning on Edit Mode
 EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
 EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
 EDIT: Turning off Edit Mode
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 Please use second file. 
 Thank you.
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 Please wait with your turn since i might do some changes on my Italian NCM. 
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 Please proceede mitler. 
 Use second file please.
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 Bump #1 
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 Hey. Sry about my slow turns. Atm I’m a bit occupied with final exams. So until 15. december my turns will go a bit slow. Sry 
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 No Problem. Your exams are more important than this game, but leave a note so your game opponents have an idea about it. 
 Thank you and I wish you full success on your exam.



 
		 
		








