No scramble in sz112.
16L G40 AeV (Axis) vs mitler (Allies +18)
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ships over airplanes
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ships over airplanes
Could you be more specific, please.
In your case it would give me the opportunity to take all your planes as casualties first,
CV’s second, followed by SS, DD,CR and BB’s.
Is this correct? -
As I said: max defense. My understanding is tilting the CV still makes it possible to land the fighters in the nearby land? right? If thats the case:
Tilt battleship, tilt aircraft carriers, subs, destroyers, tact bomber, cruisers, fighters, battleship
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And don’t forget to scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Kwangsi to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to KweichowCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/12 hits
Units damaged: 1 battleship owned by the British, 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 4 submarines in 54 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 2 : 7/13 hits
Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
2 submarines owned by the Americans and 2 carriers owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 6/12 hits
Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 3 : 6/13 hits
2 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 2 submarines owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese, 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 cruiser and 4 fighters in 54 Sea Zone, round 4 : 4/7 hits
Americans roll dice for 2 battleships, 2 cruisers, 4 fighters, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 4 : 8/9 hits
1 cruiser owned by the Japanese, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Americans win with 2 battleships, 3 fighters and 3 transports remaining. Battle score for attacker is -79
Casualties for Americans: 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese win, taking Hawaiian Islands from Americans, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -11
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
3 fighters owned by the Americans forced to land in QueenslandNon Combat Move - Japanese
1 bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Jehol to Chahar
1 aaGun and 3 infantry moved from Jehol to Anhwe
3 fighters moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Malaya to Kwangsi
1 bomber moved from Kwangtung to Philippines
2 mech_infantrys moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to KwangsiPlace Units - Japanese
2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 unit repaired.
1 fighter moved from Queensland to 42 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 30 Sea Zone to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 2 submarines and 2 transports
Japanese defend with 1 transport
Americans win, taking Gibraltar from Germans, taking 26 Sea Zone from Neutral with 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from Queensland to 26 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 cruiser and 3 fighters moved from 88 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer and 3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
3 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Shensi
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from Burma to 37 Sea Zone
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
2 fighters and 2 tactical_bombers moved from Persia to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoCombat - British
Battle in Morocco
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win, taking Morocco from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 harbour and 2 infantry
British win, taking Egypt from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter moved from Shan State to Burma
3 infantry moved from India to Burma
2 mech_infantrys moved from India to Burma
1 fighter moved from 37 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
3 destroyers moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Alberta Saskatchewan Manitoba to Quebec
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 aaGuns and 2 infantry moved from United Kingdom to ScotlandPlace Units - British
1 bomber placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,5,3,4,1,5,1
British collect 33 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
3 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Northern Italy to Baltic States
2 infantry moved from Eastern Poland to Baltic States
3 armour and 1 artillery moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
British roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits
British roll dice for 2 infantry in Morocco, round 3 : 1/2 hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits
British roll dice for 2 infantry in Morocco, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Morocco, round 5 : 0/1 hits
British roll dice for 2 infantry in Morocco, round 5 : 0/2 hits
Italians roll dice for 1 artillery in Morocco, round 6 : 0/1 hits
British roll dice for 2 infantry in Morocco, round 6 : 1/2 hits
1 artillery owned by the Italians lost in Morocco
British win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Egypt
Italians attack with 3 artilleries, 2 fighters and 2 infantry
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits
Italians roll dice for 3 artilleries, 2 fighters and 2 infantry in Egypt, round 2 : 1/7 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Italians attack with 3 armour and 1 artillery
Russians defend with 1 mech_infantry
Italians roll dice for 3 armour and 1 artillery in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Germany
2 fighters moved from Egypt to 98 Sea Zone
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Northern Italy
1 destroyer and 2 submarines placed in 97 Sea Zone
Italians undo move 2.
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Finland
1 bomber moved from Southern Italy to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Germany to BelarusCombat - Germans
Battle in Finland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Finland to Western Germany
2 aaGuns, 2 armour, 15 artilleries, 16 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from Greece to 99 Sea Zone
1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Egypt
2 armour and 2 infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Western Germany
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to Egypt
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to NorwayPlace Units - Germans
2 bombers placed in Western Germany
2 infantry and 2 mech_infantrys placed in Germany
5 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
Germans undo move 3.
4 infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Belarus
2 infantry moved from Bryansk to Belarus
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Belarus
1 artillery moved from Bryansk to Belarus
3 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Italians defend with 2 infantry
Russians win, taking Baltic States from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Baltic States to Novgorod
2 artilleries and 1 infantry moved from Karelia to Novgorod
3 aaGuns, 2 armour, 14 artilleries and 2 mech_infantrys moved from Bryansk to Russia
14 infantry moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
5 infantry moved from Novosibirsk to Vologda
1 infantry moved from Kansu to Novosibirsk
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Scotland to NovgorodPlace Units - Russians
3 armour placed in Novgorod
2 armour placed in Russia
1 artillery and 2 infantry placed in Volgograd
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 fighters moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits
ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win with 2 artilleries remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
1 bomber owned by the Japanese retreated
Battle in Suiyuyan
Japanese attack with 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits
2 infantry owned by the Japanese lost in Suiyuyan
Chinese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits
ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Shensi to Kwangsi
1 aaGun and 3 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery and 3 infantry moved from Hunan to Kweichow
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from Java to Celebes
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 fighters moved from French Indo China to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier placed in 20 Sea Zone
1 carrier placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Kwangtung
1 artillery and 1 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer; Italians defend with 1 transport
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
4 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to Western Australia
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
2 infantry moved from Suiyuyan to Shensi
7 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Shan State to French Indo China
2 mech_infantrys moved from Burma to French Indo China
1 fighter moved from Burma to 41 Sea Zone
1 fighter moved from Burma to French Indo China
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 bomber moved from United Kingdom to Western GermanyCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking French Indo China from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from French Indo China to Yunnan
2 aaGuns, 11 infantry and 2 mech_infantrys moved from Burma to Yunnan
3 artilleries and 1 infantry moved from India to Burma
1 fighter moved from 41 Sea Zone to Burma
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Persia to IraqPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,6,3,2,4,6
British collect 34 PUs (1 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,5,2,2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Western Ukraine to Belarus
2 armour moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 bomber moved from Germany to Baltic StatesCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Bryansk
Italians attack with 2 armour and 1 artillery
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 artillery in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Italians roll dice for 2 armour and 1 artillery in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Baltic States
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
Italians roll dice for 1 armour in Belarus, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
Italians roll dice for 1 armour in Belarus, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits
Italians roll dice for 1 armour in Belarus, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 6 : 1/1 hits
1 armour owned by the Italians lost in Belarus
Russians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Western GermanyPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
EDIT: Removing units owned by Italians from Western Ukraine: 1 aaGun
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser and 2 transports
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser and 2 transports
EDIT: Removing units owned by Italians from Egypt: 3 artilleries and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 3 artilleries
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
1 carrier placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Western Ukraine to Belarus
2 armour moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 bomber moved from Germany to Baltic StatesCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Bryansk
Italians attack with 2 armour and 1 artillery
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 artillery in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Italians roll dice for 2 armour and 1 artillery in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Baltic States
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
Italians roll dice for 1 armour in Belarus, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
Italians roll dice for 1 armour in Belarus, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits
Italians roll dice for 1 armour in Belarus, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 6 : 1/1 hits
1 armour owned by the Italians lost in Belarus
Russians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Western GermanyPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
EDIT: Removing units owned by Italians from Western Ukraine: 1 aaGun
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser and 2 transports
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser and 2 transports
EDIT: Removing units owned by Italians from Egypt: 3 artilleries and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 3 artilleries
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
1 carrier placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
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