TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 carriers moved from 36 Sea Zone to 35 Sea Zone
4 transports moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/12 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
4 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Siam
1 fighter moved from Kiangsu to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 aaGun and 5 infantry moved from Manchuria to Jehol
1 artillery and 4 infantry moved from Anhwe to Hunan
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Kwangsi to Siam
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total