Scramble Normandy and 114. Not 113.
Prelim Playoff - Radiant vs MakeMaps (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Rhodesia to Union of South Africa
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 infantry moved from Alexandria to EgyptCombat - British
Non Combat Move - British
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 126 Sea Zone to 112 Sea ZonePlace Units - British
3 infantry placed in Egypt
5 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 37 PUs;
Italians buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 87 Sea Zone
1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 7 transports
7 transports owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 42
Casualties for Americans: 7 transports
Battle in 87 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 87 Sea Zone
Italians roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Trans-Jordan
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 infantry
British defend with 1 infantry
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 destroyer and 2 submarines moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
3 armour placed in Northern Italy
1 mech_infantry placed in Southern Italy
1 artillery and 2 mech_infantrys placed in Iraq
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
4 fighters moved from Queensland to New South Wales
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 17 Sea Zone to 25 Sea ZoneCombat - ANZAC
Battle in New South Wales
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
ANZAC win, taking New South Wales from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantryNon Combat Move - ANZAC
3 fighters moved from New South Wales to QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,4,3,3,3,5,3,3,4,5,6,4,2,3,4,2,1,2,5,3,1,6,5,5,5
ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
4 fighters moved from Queensland to New South Wales
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 17 Sea Zone to 25 Sea ZoneCombat - ANZAC
Battle in New South Wales
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
ANZAC win, taking New South Wales from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantryNon Combat Move - ANZAC
3 fighters moved from New South Wales to QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,4,3,3,3,5,3,3,4,5,6,4,2,3,4,2,1,2,5,3,1,6,5,5,5
ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters and 11 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Tambov to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Volgograd to Rostov
Germans take Rostov from Russians
2 infantry moved from Volgograd to Samara
1 artillery moved from Tambov to Samara
9 armour moved from Eastern Persia to Northwest Persia
8 artilleries and 20 infantry moved from France to Normandy Bordeaux
3 artilleries moved from Southern France to Normandy BordeauxCombat - Germans
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 11 artilleries and 20 infantry
British defend with 1 aaGun, 6 fighters and 5 infantry; Americans defend with 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 3 tactical_bombers
Germans roll dice for 11 artilleries and 20 infantry in Normandy Bordeaux, round 2 : 6/31 hits
Americans roll dice for 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 6 fighters, 7 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 14/22 hits
1 bomber owned by the Americans, 1 aaGun owned by the British, 2 infantry owned by the Americans, 14 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 11 artilleries and 6 infantry in Normandy Bordeaux, round 3 : 3/17 hits
Americans roll dice for 3 armour, 2 artilleries, 6 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 6/17 hits
6 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 11 artilleries in Normandy Bordeaux, round 4 : 7/11 hits
Americans roll dice for 3 armour, 2 artilleries, 6 fighters and 3 tactical_bombers in Normandy Bordeaux, round 4 : 7/14 hits
2 tactical_bombers owned by the Americans, 3 armour owned by the Americans, 2 artilleries owned by the Americans and 7 artilleries owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 artilleries in Normandy Bordeaux, round 5 : 1/4 hits
Americans roll dice for 6 fighters and 1 tactical_bomber in Normandy Bordeaux, round 5 : 4/7 hits
1 tactical_bomber owned by the Americans and 4 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win with 6 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 11 artilleries and 20 infantry
Casualties for British: 1 aaGun and 5 infantry
Casualties for Americans: 3 armour, 2 artilleries, 1 bomber, 2 infantry and 3 tactical_bombersNon Combat Move - Germans
10 infantry moved from Western Germany to France
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Finland to KareliaPlace Units - Germans
3 artilleries placed in France
3 infantry placed in Southern France
3 armour placed in Volgograd
2 fighters and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Japanese
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 battleships, 1 destroyer, 1 factory_minor, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
2 armour, 1 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
2 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 62 Sea Zone to Queensland
1 tactical_bomber moved from 62 Sea Zone to Queensland
1 fighter moved from 62 Sea Zone to New South Wales
1 tactical_bomber moved from 62 Sea Zone to New South Wales
1 tactical_bomber moved from 62 Sea Zone to Queensland
5 destroyers and 4 transports moved from 62 Sea Zone to 56 Sea Zone
5 battleships moved from 62 Sea Zone to 54 Sea Zone
2 armour moved from Caucasus to Ukraine
1 bomber moved from Iraq to Ukraine
1 armour moved from Persia to Caucasus
3 armour moved from Eastern Persia to Northwest Persia
3 armour moved from West India to Eastern Persia
3 armour moved from Eastern Persia to Persia
6 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from Yunnan to Kiangsi
1 fighter moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from 6 Sea Zone to Kiangsu
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 infantry moved from India to West India
6 fighters and 5 tactical_bombers moved from Iraq to Egypt
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Tsagaan Olom to Olgiy
1 mech_infantry moved from Novosibirsk to Nenetsia
Japanese take Nenetsia from Russians
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to NovosibirskCombat - Japanese
Battle in New South Wales
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in New South Wales, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in New South Wales, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Kiangsu
Japanese attack with 3 fighters
Americans defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 3 fighters in Kiangsu, round 2 : 3/3 hits
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits
2 fighters owned by the Japanese, 1 infantry owned by the Chinese and 2 infantry owned by the Americans lost in Kiangsu
Japanese win with 1 fighter remaining. Battle score for attacker is -11
Casualties for Americans: 2 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 fighters
Battle in Ukraine
Japanese attack with 2 armour and 1 bomber
Russians defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Japanese roll dice for 2 armour and 1 bomber in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Ukraine
Japanese roll dice for 1 bomber in Ukraine, round 3 : 1/1 hits
Russians roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 1/2 hits
1 artillery owned by the Russians and 1 bomber owned by the Japanese lost in Ukraine
Russians win with 1 armour remaining. Battle score for attacker is -17
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 2 armour and 1 bomber
Battle in Egypt
Japanese attack with 6 fighters and 5 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 6 infantry; French defend with 1 fighter
Japanese roll dice for 6 fighters and 5 tactical_bombers in Egypt, round 2 : 4/11 hits
British roll dice for 1 fighter and 6 infantry in Egypt, round 2 : 4/7 hits
3 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 4 infantry owned by the British lost in Egypt
Japanese roll dice for 3 fighters and 4 tactical_bombers in Egypt, round 3 : 5/7 hits
British roll dice for 1 fighter and 2 infantry in Egypt, round 3 : 1/3 hits
1 fighter owned by the French, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Egypt
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -24
Casualties for British: 6 infantry
Casualties for French: 1 fighter
Casualties for Japanese: 3 fighters and 2 tactical_bombers
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Queensland
Japanese attack with 2 armour, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Japanese roll dice for 3 battleships in Queensland, round 2 : 2/3 hits
Japanese roll dice for 2 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Queensland, round 2 : 5/6 hits
ANZAC roll dice for 3 fighters in Queensland, round 2 : 2/3 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 3 fighters owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
1 tactical_bomber moved from Queensland to 62 Sea Zone
1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western Australia
3 fighters and 3 tactical_bombers moved from Egypt to Iraq
1 fighter moved from Kiangsu to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 factory_minor placed in Manchuria
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
2 battleships, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Jet PowerActivate Technology - Americans
Americans activating Jet PowerPurchase Units - Americans
Americans buy 3 armour, 3 fighters and 5 submarines; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Americans
8 submarines moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 mech_infantry moved from Soviet Far East to SiberiaCombat - Americans
Non Combat Move - Americans
Turning on Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Jet PowerActivate Technology - Americans
Americans activating Jet PowerPurchase Units - Americans
Americans buy 3 armour, 3 fighters and 5 submarines; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Americans
8 submarines moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 mech_infantry moved from Soviet Far East to SiberiaCombat - Americans
Non Combat Move - Americans
Turning on Edit Mode -
I messed up and ended my combat turn before I could make my moves, so I posted this to show that I got jet power.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 86 to 76
EDIT: Adding Technology Jet Power for Americans
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 3 armour, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 mech_infantry moved from Belgian Congo to Kenya
2 infantry moved from French West Africa to French Central Africa
2 artilleries moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Archangel to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Norway to Finland
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 armour moved from Novgorod to Nenetsia
1 tactical_bomber moved from 127 Sea Zone to Nenetsia
8 submarines moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Nenetsia
Americans attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans win, taking Nenetsia from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Finland
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Nenetsia to Russia
3 transports moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
3 armour placed in Normandy Bordeaux
Americans undo move 1.
2 armour placed in Normandy Bordeaux
3 fighters placed in Norway
1 destroyer placed in 110 Sea Zone
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Italians
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I’m not sure if I’ll pull through. You have India, which has been a really big game changer even though Russia defended and is now on the offensive.
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Yea really close game, and really fun. Can’t wait to see the conclusion.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Italians
Purchase Units - Italians
Italians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
4 armour and 3 fighters moved from Southern France to Normandy Bordeaux
3 armour moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Syria to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Iraq to Trans-Jordan
7 infantry moved from Tambov to BryanskCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 7 armour and 3 fighters
British defend with 6 fighters and 6 infantry; Americans defend with 2 armour, 1 factory_minor and 1 harbour
Italians roll dice for 7 armour and 3 fighters in Normandy Bordeaux, round 2 : 7/10 hits
Americans roll dice for 2 armour, 6 fighters and 6 infantry in Normandy Bordeaux, round 2 : 7/14 hits
1 armour owned by the Americans, 7 armour owned by the Italians and 6 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 3 fighters in Normandy Bordeaux, round 3 : 2/3 hits
Americans roll dice for 1 armour and 6 fighters in Normandy Bordeaux, round 3 : 5/7 hits
1 armour owned by the Americans, 3 fighters owned by the Italians and 1 fighter owned by the British lost in Normandy Bordeaux
Americans win with 5 fighters remaining. Battle score for attacker is -32
Casualties for Italians: 7 armour and 3 fighters
Casualties for British: 1 fighter and 6 infantry
Casualties for Americans: 2 armour
Battle in Egypt
Italians attack with 1 artillery, 3 infantry and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Egypt, round 2 : 0/6 hits
British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 3 : 1/4 hits
British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 4 : 0/4 hits
British roll dice for 1 infantry in Egypt, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery and 2 mech_infantrys in Egypt, round 5 : 1/3 hits
British roll dice for 1 infantry in Egypt, round 5 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for British: 3 infantryNon Combat Move - Italians
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 87 Sea Zone to 89 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
3 mech_infantrys placed in Iraq
3 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Ukraine
3 armour moved from Volgograd to Ukraine
1 artillery and 1 infantry moved from Samara to Vologda
Germans take Vologda from Russians
3 artilleries and 10 infantry moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 fighter moved from Germany to Romania
1 fighter moved from Germany to Romania
9 armour moved from Northwest Persia to RostovCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 13 infantry
British defend with 5 fighters; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 3 artilleries and 13 infantry in Normandy Bordeaux, round 2 : 1/16 hits
Americans roll dice for 5 fighters in Normandy Bordeaux, round 2 : 3/5 hits
1 fighter owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 10 infantry in Normandy Bordeaux, round 3 : 4/13 hits
Americans roll dice for 4 fighters in Normandy Bordeaux, round 3 : 3/4 hits
4 fighters owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 32
Casualties for Germans: 6 infantry
Casualties for British: 5 fighters
Battle in Romania
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 armour
Germans roll dice for 2 fighters and 1 infantry in Romania, round 2 : 2/3 hits
Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Ukraine
Germans attack with 3 armour and 1 infantry
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 3 armour and 1 infantry in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
6 infantry moved from Germany to Poland
1 fighter moved from Romania to Germany
1 fighter moved from Romania to Germany
5 infantry moved from Germany to Western Germany
1 infantry moved from Karelia to VyborgPlace Units - Germans
10 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Volgograd
3 artilleries placed in France
3 artilleries placed in Southern FranceTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs