Scramble to sz97?
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you were suppose to ask what my fighters did, intercept or scramble. if you were only attacking with a single fighter, i would have intercepted.
I’m happy to re-roll an intercept air battle and sz92 with no scramble if you prefer.
ok for the sea battle it’s 2 destroyers vs 1 fighter and for the bombing it’s 3 vs 1. guess you can roll it here and edit.
Alright, let’s see if I remember the syntax.
Air raid in Gibraltar.
Attackers (1 ftr 1 bomber)
Rolls: 1@2; Total Hits: 11@2: (1)
Defenders (3 ftr)
Rolls: 1@3; Total Hits: 01@3: (5)
SZ92
Attacker (1 ftr)
Rolls: 1@3; Total Hits: 01@3: (4)
Defenders (2 dd)
Rolls: 1@4; Total Hits: 11@4: (3)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Gibraltar
1 armour moved from Tunisia to Algeria
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 armour moved from Poland to Western Ukraine
1 infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
Combat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Gibraltar causes 4 damage total.
Battle in 92 Sea Zone
Italians attack with 1 fighter
British defend with 2 destroyers, 3 fighters and 1 transport; Americans defend with 3 submarines; Russians defend with 1 submarine
3 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
British win with 2 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Algeria
Italians attack with 1 armour and 2 infantry
British defend with 2 infantry
British win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 2 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 artillery
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Cleaning up after air battles
Non Combat Move - Italians
1 fighter could not land in Gibraltar and was removed
2 aaGuns, 2 artilleries, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Gibraltar to Southern France
1 carrier and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
growl that majorly sucks :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 infantry
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Egypt to Alexandria
Combat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 infantry
French win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to 91 Sea Zone
9 bombers moved from Southern Italy to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Rostov
1 bomber moved from Germany to Ukraine
1 bomber moved from Germany to Rostov
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 12 bombers
British defend with 2 carriers, 1 cruiser, 2 fighters and 2 transports; Americans defend with 1 carrier, 2 destroyers, 2 fighters and 3 transports
Germans win with 3 bombers remaining. Battle score for attacker is 43
Casualties for Germans: 9 bombers
Casualties for British: 2 carriers, 1 cruiser, 2 fighters and 2 transports
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 3 transports
Battle in 92 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 2 destroyers and 1 transport; Americans defend with 3 submarines; Russians defend with 1 submarine
3 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 destroyers and 1 transport
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Bryansk
1 bomber moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
6 aaGuns, 6 armour, 11 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
3 bombers moved from 91 Sea Zone to Southern France
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Finland to Karelia
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from France to Western Germany
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to Bryansk
3 armour and 3 mech_infantrys moved from Archangel to Bryansk
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
10 infantry moved from Tambov to Russia
1 mech_infantry moved from Egypt to Belgian Congo
1 submarine moved from 92 Sea Zone to 110 Sea Zone
18 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 aaGuns moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
3 artilleries and 3 infantry moved from Tambov to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Hmm. I just noticed that when I edited Gibraltar, I inadvertently reversed my previous edit (moving a destroyer from sz97 to sz94). Do you mind if I put it back, or would that change your Russian sub move?
you built a destroyer in z97, can’t move it.
The full edit would of course be to move the destroyer from 95 to 94 and build the destroyer in 95 instead of 97. The net result is a destroyer in 94 instead of 97.
I normally hate edits after a full player turn…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
10 infantry moved from Tambov to Russia
1 mech_infantry moved from Egypt to Belgian Congo
1 submarine moved from 92 Sea Zone to 110 Sea Zone
18 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 aaGuns moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
3 artilleries and 3 infantry moved from Tambov to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Removing units owned by Russians from Volgograd: 2 infantry
EDIT: Removing units owned by Russians from Russia: 2 artilleries
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Adding units owned by Russians to Volgograd: 2 artilleries
EDIT: Turning off Edit Mode
I normally hate edits after a full player turn…
As I said, I did the edit originally right after I posted the Italian turn, I just used the wrong file when I was editing the Gibraltar results so it disappeared again. I wouldn’t have asked to do an Italian edit after you had already posted ANZAC and France.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from French Indo China to Shensi
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Szechwan
1 battleship and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
French defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from French Indo China to Shan State
3 artilleries and 2 infantry moved from French Indo China to Yunnan
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Queensland to Shan State
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 armour and 1 artillery moved from Queensland to Northern Territory
1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 aaGun moved from 89 Sea Zone to Southeast Mexico
1 aaGun moved from Western United States to Central United States
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to Central United States
3 submarines moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from French West Africa to United Kingdom
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 2.
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
had to edit the combat in s france. built 2 carriers so my 4 fighters could land but triplea is not allowing the normal movement.