Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 infantry moved from Tunisia to Libya
1 bomber moved from Southern France to Algeria
1 fighter moved from Western Germany to Libya
1 artillery and 1 infantry moved from Belarus to Bryansk
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
Americans defend with 1 artillery and 5 infantry
Italians win, taking Algeria from Americans with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 5 infantry
Battle in Libya
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
retreated to Libya
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Southern France to Western Germany
1 aaGun moved from Southern France to France
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Germany to Western Germany
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Libya to Tunisia
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for Italians :
Algeria : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Southern France : 1 infantry
France : 1 aaGun
Tunisia : 1 flag, 1 fighter
Western Germany : 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry
Germany : 1 aaGun
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Belarus : 1 flag, 1 aaGun and 2 armour
Bryansk : 1 flag, 1 artillery
Eastern Poland : 1 flag
94 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 51
Russians : 28 / 29
Japanese : 60 / 68
Americans : 59 / 77
Chinese : 3 / 4
British : 35 / 35
UK_Pacific : 7 / 7
Italians : 13 / 18
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
1 submarine moved from 57 Sea Zone to 41 Sea Zone
2 aaGuns, 3 fighters, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 3 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Belarus to Ukraine
3 armour moved from Belarus to Ukraine
1 artillery and 1 infantry moved from Baltic States to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
1 bomber moved from Germany to Norway
Combat - Germans
Battle in Archangel
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 4 infantry
Germans win, taking Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Norway
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Norway from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Smolensk to Belarus
2 infantry moved from Novgorod to Karelia
3 infantry moved from Novgorod to Belarus
2 artilleries moved from Baltic States to Belarus
1 tactical_bomber moved from Belarus to Western Germany
1 fighter moved from Belarus to Novgorod
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 bomber moved from Norway to Western Germany
1 infantry moved from Western Germany to Holland Belgium
5 infantry moved from Western Germany to France
5 infantry moved from Germany to Western Germany
6 mech_infantrys moved from Germany to Eastern Poland
1 carrier moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to Algeria
1 infantry moved from Romania to Bessarabia
Place Units - Germans
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Western Germany
1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Cyprus : 1 flag
Algeria : 1 armour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 8 infantry
Tunisia : 1 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 5 infantry, 13 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major, 1 infantry and 1 mech_infantry
Norway : 1 artillery and 1 factory_minor
Holland Belgium : 1 infantry
Belarus : 6 aaGuns, 12 armour, 5 artilleries, 17 infantry and 7 mech_infantrys
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 3 artilleries and 2 infantry
Eastern Poland : 6 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
94 Sea Zone : 1 carrier and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 53 / 63
Russians : 23 / 29
Japanese : 60 / 68
Americans : 56 / 77
Chinese : 3 / 4
British : 35 / 35
UK_Pacific : 7 / 7
Italians : 13 / 18
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 mech_infantrys moved from Volgograd to Rostov
1 tactical_bomber moved from Russia to Rostov
1 artillery moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
2 fighters moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 mech_infantrys moved from Volgograd to Rostov
1 tactical_bomber moved from Russia to Rostov
1 artillery moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
2 fighters moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery
Russians win, taking Bryansk from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Rostov
Russians attack with 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Novosibirsk to Timguska
1 aaGun moved from Novosibirsk to Tsinghai
1 aaGun and 1 artillery moved from Vologda to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
6 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun moved from Yakut S.S.R. to Buryatia
6 infantry moved from Yakut S.S.R. to Yenisey
4 infantry moved from Novosibirsk to Tsinghai
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Shensi
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Japan to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
Scramble SZ 26?
scramble, yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Shensi
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Japan to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Midway
Battle in 26 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 2 carriers, 5 fighters and 6 submarines
6 submarines owned by the Americans Submerged
Japanese win, taking Midway from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 3 fighters and 4 tactical_bombers
Casualties for Americans: 2 carriers and 5 fighters
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 aaGun moved from Kweichow to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
2 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
1 fighter moved from 41 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
2 battleships, 4 carriers and 2 cruisers moved from 33 Sea Zone to 25 Sea Zone
Place Units - Japanese
3 infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 destroyer placed in 6 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 5 infantry
Shensi : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Yunnan : 1 flag, 2 armour, 3 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 2 infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 4 infantry
Burma : 1 flag, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield, 1 artillery and 5 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
46 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
30 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 transport
25 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transports
6 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 51 / 63
Russians : 26 / 26
Japanese : 64 / 69
Americans : 56 / 77
Chinese : 1 / 4
British : 35 / 35
UK_Pacific : 5 / 7
Italians : 12 / 18
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Finland to Norway
1 fighter moved from 110 Sea Zone to Norway
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Gibraltar to Holland Belgium
1 cruiser and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
6 submarines moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Finland to Norway
1 tactical_bomber moved from Gibraltar to Holland Belgium
2 fighters moved from 110 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber and 2 fighters moved from Western United States to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
6 submarines moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
OOL
BB, BB, CR_1, CR_1, CR_1, Dd, CR_2, CR_2, CR_2, Fighter, CC, CC.
If you have more hits, please ask,
Cheers
I mean one on each Battleship and on every three carriers on the first round (if you have five hits).
haha - diced across the board! In 25 I knew that was a suicide mission of course…
I mistakenly chose the wrong casualty for the Norway battle:
“:1@1” “:1@3”
Defender
“:1@2”
oops, try this again
“Rolls: 1@1; Total Hits: 11@1: (1)” “
Rolls: 1@3; Total Hits: 01@3: (5)”
Defender
“Rolls: 1@2; Total Hits: 01@2: (3)”
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Finland to Norway
1 tactical_bomber moved from Gibraltar to Holland Belgium
2 fighters moved from 110 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber and 2 fighters moved from Western United States to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
6 submarines moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 6 submarines
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 3 carriers owned by the Japanese
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 3 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -104
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 6 submarines
Battle in Norway
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
retreated to Norway
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
Americans win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
1 tactical_bomber owned by the Japanese forced to land in Midway
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 fighter
EDIT: Adding units owned by Americans to Norway: 1 infantry
EDIT: Removing units owned by Germans from Norway: 1 artillery
EDIT: Changing ownership of Norway from Germans to Americans
EDIT: Turning off Edit Mode
1 fighter moved from Norway to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 cruiser and 1 submarine moved from 91 Sea Zone to 64 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 fighters and 2 tactical_bombers placed in Western United States
1 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 fighter moved from Tsinghai to Sikang
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total