@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L16 G40 PGMatt (axis) vs Adam514 (allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from ItaliansCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns, 1 armour, 16 artilleries, 42 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
2 infantry moved from Rostov to Ukraine
7 artilleries and 3 infantry moved from Russia to Bryansk
5 infantry moved from Vologda to Smolensk
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Caucasus to RostovPlace Units - Russians
3 artilleries placed in Ukraine
1 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Korea to Buryatia
5 infantry moved from Korea to Manchuria
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from Amur to Manchuria
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to Yunnan
1 bomber moved from Japan to Shantung
1 bomber moved from Japan to Kiangsu
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from 19 Sea Zone to Kiangsu
2 artilleries moved from French Indo China to Kwangsi
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 armour moved from Kwangtung to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KiangsiCombat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Shan State to French Indo China
1 fighter moved from Yunnan to French Indo China
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Shantung to Japan
1 bomber moved from Kiangsu to Japan
1 fighter moved from Manchuria to Japan
1 fighter moved from Japan to French Indo China
4 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 aaGun moved from Amur to BuryatiaPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 2 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Americans
1 bomber moved from Gibraltar to British Guiana
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 fighter and 1 submarine placed in 110 Sea Zone
1 tactical_bomber placed in Eastern United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber placed in Western United States
2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 1 mech_infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
2 artilleries and 5 infantry moved from Hunan to Yunnan
2 infantry moved from Jehol to Shantung
1 artillery moved from Anhwe to Shantung
1 artillery and 3 infantry moved from Anhwe to Kiangsi
1 fighter and 3 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 7 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 armour and 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Chahar to AnhwePlace Units - Chinese
4 infantry placed in Anhwe
3 infantry placed in Yunnan
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 5 fighters moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from India to Kwangsi
2 infantry and 1 mech_infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 artillery and 7 infantry moved from Alexandria to Tobruk
1 armour and 1 tactical_bomber moved from Egypt to TobrukCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Tobruk
British attack with 1 armour, 1 artillery, 7 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Kwangsi
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 artilleries
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 2 artilleries
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleriesNon Combat Move - British
1 fighter moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Shan State to Yunnan
1 aaGun moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
2 aaGuns, 2 artilleries and 6 infantry moved from India to Burma
2 destroyers moved from 39 Sea Zone to 79 Sea Zone
3 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 2 infantry moved from Iraq to Persia
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from Tobruk to Alexandria
5 fighters moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 destroyer placed in 110 Sea Zone
6 infantry placed in United Kingdom
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 fighter
EDIT: Adding units owned by British to Burma: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
6 turns in and still the only thing I’m beating myself up about is the German DOW on round 2. This is making it very frustrating!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 armour; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 6 infantry and 2 mech_infantrys moved from Southern France to France
1 aaGun, 3 fighters and 9 infantry moved from Northern Italy to France
2 aaGuns, 1 bomber and 2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Northern Italy to Western Germany
1 cruiser and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 3 infantry moved from Eastern Poland to Slovakia Hungary
2 armour moved from Novgorod to PolandPlace Units - Italians
4 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
@PGMatt:
6 turns in and still the only thing I’m beating myself up about is the German DOW on round 2. This is making it very frustrating!
I’m not sure I understand, what do you mean?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to New Zealand
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from Fiji to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
2 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
2 infantry moved from Northwest Persia to PersiaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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@PGMatt:
6 turns in and still the only thing I’m beating myself up about is the German DOW on round 2. This is making it very frustrating!
I’m not sure I understand, what do you mean?
I did a J1 attack, but then didn’t really think about how quickly the US can enter the Western board. I should have waited for G3 to attack Russia is all.
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AA in the UK hit once, and I didn’t announce planes/targets.
so if the dice comes up 1, its a tac.
Rolling 1d3:
(1) -
That makes the AAA results of the bombing raid on the factory honest, no edits needed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 mech_infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 fighter moved from 92 Sea Zone to 91 Sea ZoneCombat - Germans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 5 damage total.
Strategic bombing raid in United Kingdom
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 aaGun and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 fighter moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to France
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
9 armour and 2 mech_infantrys moved from Poland to Western Germany
1 infantry moved from Eastern Poland to Bessarabia
2 aaGuns, 14 artilleries and 29 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Baltic States to Eastern Poland
1 aaGun and 3 infantry moved from Baltic States to Poland
1 carrier, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 aaGuns, 3 artilleries and 13 infantry moved from Western Germany to FrancePlace Units - Germans
1 mech_infantry placed in Western Germany
7 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
In the event of an all out assault on France, please ask for OOL, I’d likely choose to preserve my AAA.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
3 artilleries and 2 infantry moved from Ukraine to Bessarabia
16 artilleries and 43 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Italians
1 mech_infantry moved from Alexandria to Libya
Russians take Libya from ItaliansCombat - Russians
Battle in Bessarabia
Russians attack with 3 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 16 artilleries and 43 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 16 artilleries and 43 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Novosibirsk to Timguska
3 infantry moved from Yakut S.S.R. to Yenisey
4 mech_infantrys moved from Russia to Belarus
5 infantry moved from Smolensk to Belarus
1 infantry moved from Rostov to Ukraine
7 artilleries and 3 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Russia
1 armour moved from Kenya to Egypt
1 armour moved from Alexandria to TobrukPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
2 bombers moved from Japan to Shantung
1 artillery, 2 fighters, 1 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Kiangsu
1 tactical_bomber moved from 35 Sea Zone to Kiangsu
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Manchuria to Jehol
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Philippines to Shan State
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Shantung
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Shantung from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kiangsu from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
2 bombers moved from Shantung to Japan
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 3 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
1 bomber and 2 infantry placed in Malaya
3 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
6 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 bomber moved from British Guiana to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Samoa
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to Queensland
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 2 infantry, 6 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 51 Sea ZonePlace Units - Americans
1 carrier and 1 fighter placed in 110 Sea Zone
1 armour placed in Normandy Bordeaux
2 infantry placed in Western United States
2 destroyers and 3 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 infantry and 2 transports
EDIT: Adding units owned by Americans to Queensland: 2 artilleries and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery moved from Kiangsi to Kiangsu
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Shantung
1 artillery, 1 fighter and 3 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Jehol
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 artilleries
Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleriesNon Combat Move - Chinese
1 fighter moved from Jehol to AnhwePlace Units - Chinese
1 artillery and 7 infantry placed in Anhwe
Chinese undo move 1.
2 infantry placed in Anhwe
1 artillery and 5 infantry placed in Anhwe
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Hunan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hunan: 1 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 22 PUs;
British buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Anhwe to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Burma to Shan State
5 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Shan State to Anhwe
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
2 destroyers moved from 79 Sea Zone to 39 Sea Zone
1 aaGun moved from Burma to India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Alexandria to Egypt
2 infantry moved from Tobruk to Libya
1 infantry moved from Alexandria to Egypt
2 infantry moved from Alexandria to Tobruk
1 armour moved from Tobruk to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from 110 Sea Zone to Scotland
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tobruk to Libya
1 transport moved from 89 Sea Zone to 106 Sea ZonePlace Units - British
1 fighter placed in 110 Sea Zone
4 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 mech_infantry
EDIT: Adding units owned by British to Anhwe: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry





