@cwglee51 Hi nice to meet you and thanks for chipping in :)
Yes, I would also say that the defender has the freedom to decide since the attacker (me) messed up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Italian Somaliland to Ethiopia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 armour and 1 mech_infantry moved from Nenetsia to Timguska
Germans take Urals from Russians
Germans take Timguska from Russians
Combat - Germans
Non Combat Move - Germans
2 aaGuns, 6 armour, 15 artilleries, 1 fighter, 20 infantry and 17 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 bomber and 1 fighter moved from Novgorod to Bryansk
3 bombers moved from Germany to Bryansk
1 bomber moved from Novgorod to Bryansk
1 artillery and 6 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
Place Units - Germans
2 fighters placed in 113 Sea Zone
3 armour placed in Novgorod
1 armour placed in Germany
2 infantry placed in Western Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 23 PUs;
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 infantry moved from Chahar to Suiyuyan
19 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
5 fighters moved from Russia to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Caucasus to Rostov
3 armour moved from Caucasus to Novosibirsk
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Combat - Russians
Battle in Rostov
Russians attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 5 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns moved from Central Mongolia to Suiyuyan
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Yenisey to Timguska
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
7 fighters and 5 tactical_bombers moved from 35 Sea Zone to Caroline Islands
2 fighters moved from Philippines to Caroline Islands
3 battleships, 6 carriers, 2 cruisers, 3 destroyers and 7 submarines moved from 35 Sea Zone to 33 Sea Zone
1 armour moved from Alaska to Alberta Saskatchewan Manitoba
Japanese take British Columbia from British
Japanese take Alberta Saskatchewan Manitoba from British
1 infantry moved from Alaska to British Columbia
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 3 artilleries, 9 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 battleships and 2 cruisers in Caroline Islands, round 2 : 4/5 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 3 artilleries, 9 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 33 Sea Zone
9 fighters and 5 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Jehol to Manchuria
1 infantry moved from Amur to Manchuria
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in Manchuria
3 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to Alberta Saskatchewan Manitoba
1 armour moved from Western United States to Alberta Saskatchewan Manitoba
2 infantry moved from Western United States to British Columbia
1 fighter moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
1 mech_infantry moved from Eastern United States to Western United States
1 fighter moved from 10 Sea Zone to British Columbia
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Alaska
Battle in British Columbia
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Alberta Saskatchewan Manitoba
Americans attack with 1 armour, 1 bomber and 2 mech_infantrys
Japanese defend with 1 armour
Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Americans
2 fighters moved from British Columbia to Western United States
1 bomber moved from Alberta Saskatchewan Manitoba to Central United States
1 carrier and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 cruiser and 6 submarines moved from 63 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 armour, 2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 6 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
4 artilleries, 2 fighters and 4 infantry placed in Western United States
2 infantry placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
9 artilleries and 14 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 9 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 9 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kwangsi
5 artilleries and 6 infantry moved from Hunan to Kwangsi
Place Units - Chinese
2 artilleries and 6 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 5 mech_infantrys moved from Shensi to Timguska
Combat - British
Battle in Timguska
British attack with 1 armour and 5 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry; Japanese defend with 1 armour and 1 mech_infantry
British win, taking Timguska from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 armour, 2 artilleries, 3 infantry and 3 transports
EDIT: Adding units owned by Americans to Dutch New Guinea: 1 armour, 2 artilleries and 3 infantry
EDIT: Adding units owned by Americans to 45 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Iraq
1 armour moved from Syria to Egypt
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 artillery and 18 infantry moved from West India to Eastern Persia
2 armour moved from India to Eastern Persia
1 infantry moved from Malaya to Shan State
3 aaGuns, 1 artillery and 8 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from India to Iraq
Place Units - British
1 destroyer and 1 submarine placed in 81 Sea Zone
1 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
4 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 4 armour
In advance!
Right now I am not able to download the file.
It looks like a A and A broad wide issue.
It Looks like that the issue is solved but you would have to redo your turns.
In your case the US, China and UK.
You have to edit the battles in, I guess.
FYI:
You may want to save after each of your turns.
I i.e. create a file with the Name super save where I save my turn into.
I double check on the Forum if my turn went trough and next time my turn is up, it will be overwritten with my next one.
I will just edit everything like it should have been
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 armour and 5 mech_infantrys moved from Shensi to Timguska
Combat - British
Battle in Timguska
British attack with 1 armour and 5 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry; Japanese defend with 1 armour and 1 mech_infantry
Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -22
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 5 mech_infantrys
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Timguska: 1 armour
EDIT: Removing units owned by Japanese from Timguska: 1 armour and 1 mech_infantry
EDIT: Changing ownership of Timguska from Germans to Russians
EDIT: Adding units owned by British to Timguska: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Iraq
1 armour moved from Syria to Egypt
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 artillery and 18 infantry moved from West India to Eastern Persia
2 armour moved from India to Eastern Persia
1 infantry moved from Malaya to Shan State
3 aaGuns, 1 artillery and 8 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from India to Iraq
Place Units - British
1 destroyer and 1 submarine placed in 81 Sea Zone
1 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
4 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 4 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Archangel to Vologda
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 3 mech_infantrys
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits
Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/3 hits
Russians roll dice for 2 mech_infantrys in Rostov, round 3 : 0/2 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 4 : 2/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Vologda
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Vologda, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Rostov to Eastern Poland
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 carrier, 2 cruisers, 2 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 mech_infantry placed in Ukraine
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Turning on Edit Mode
EDIT: Changing PUs for British from 36 to 34
EDIT: Turning off Edit Mode
I adjusted UK Europes income. You may have forgotten about it :-).
yeah sorry forgot to check that :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 41 Sea Zone to 45 Sea Zone
1 carrier moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from South Australia to 45 Sea Zone
1 battleship moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Yunnan to Kwangsi
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Non Combat Move - Germans
1 artillery and 6 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from 113 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 armour moved from Germany to Northern Italy
Place Units - Germans
1 fighter and 2 infantry placed in Novgorod
1 destroyer and 2 fighters placed in 113 Sea Zone
2 infantry placed in Western Germany
2 infantry placed in France
1 infantry placed in Western Germany
1 infantry placed in Southern France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
3 fighters moved from Russia to Vologda
1 armour moved from Novosibirsk to Urals
Russians take Urals from Germans
1 armour moved from Urals to Novosibirsk
1 armour moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Novosibirsk to Russia
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 armour
Russians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Vologda to Russia
2 aaGuns and 21 infantry moved from Suiyuyan to Kansu
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
1 bomber moved from Japan to Soviet Far East
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
9 fighters and 5 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
Combat - Japanese
Battle in Line Islands
Battle in Soviet Far East
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Line Islands from Americans, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 9 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 9 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 8/14 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 9 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Soviet Far East to Japan
2 infantry moved from Korea to Manchuria
2 artilleries, 3 battleships, 7 carriers, 2 cruisers, 3 destroyers, 2 infantry, 7 submarines and 2 transports moved from 33 Sea Zone to 35 Sea Zone
9 fighters and 5 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 2 infantry, 1 submarine and 7 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 29 Sea Zone
1 carrier moved from 89 Sea Zone to 51 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Central United States to Gibraltar
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
4 artilleries and 4 infantry moved from Western United States to Central United States
1 armour moved from Alberta Saskatchewan Manitoba to Central United States
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Central United States
1 infantry moved from British Columbia to Western United States
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United States
1 fighter moved from Western United States to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour, 2 artilleries and 3 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone
2 fighters moved from 45 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Battle in Algeria
Battle in 29 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Caroline Islands from Japanese, taking Algeria from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 battleship, 5 carriers, 4 cruisers and 6 submarines moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
3 destroyers moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 29 Sea Zone to 51 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
6 transports placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 2.
2 armour and 2 infantry placed in Central United States
7 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,2
Americans collect 61 PUs (1 lost to blockades); end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs