@pacifiersboard and max d in 6
15L G40 AeV(Axis) vs Giallo(Allies+20)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
3 bombers moved from Western Ukraine to Russia -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Syria: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Greece: 1 armour and 1 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from 97 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 99 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
3 bombers moved from Western Ukraine to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Syria: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Greece: 1 armour and 1 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from 97 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 99 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
3 bombers moved from Western Ukraine to RussiaCombat - Germans
Germans creates battle in territory Syria
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 carrier, 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 carrier, 1 destroyer and 1 fighter in 115 Sea Zone, round 3 : 1/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win, taking Syria from French with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
8 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Novgorod to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Ukraine
2 infantry moved from Karelia to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Germans
3 bombers placed in Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,2
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 21 PUs;
Russians buy 5 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
1 submarine moved from 123 Sea Zone to 106 Sea ZoneNon Combat Move - Russians
1 fighter moved from Kansu to Russia
2 infantry moved from Tambov to Russia
2 armour and 2 mech_infantrys moved from Tambov to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
4 aaGuns, 11 artilleries, 4 fighters and 46 infantry moved from Bryansk to Russia
2 aaGuns and 19 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Suiyuyan to Chahar
1 armour and 1 mech_infantry moved from Bryansk to CaucasusPlace Units - Russians
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to AlaskaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alaska
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Americans roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
Americans roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java
Americans win, taking Alaska from Americans with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Siberia
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Siberia
Japanese roll dice for 1 artillery in Siberia, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Siberia
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 artilleries, 5 infantry and 1 mech_infantry moved from Amur to Manchuria
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 submarines and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 armour and 2 artilleries placed in Manchuria
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Western United States to 2 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in Sumatra
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 2 destroyers and 8 fighters moved from 43 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 cruiser and 6 submarines moved from 30 Sea Zone to 63 Sea Zone
1 fighter moved from 2 Sea Zone to 10 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 2.
1 armour and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Anhwe
5 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Anhwe
3 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Iraq to Syria
1 armour moved from Egypt to Syria
1 bomber and 3 fighters moved from Egypt to Syria
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Syria
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from JapaneseCombat - British
Battle in 99 Sea Zone
British attack with 1 submarine
Germans defend with 2 transports
British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Syria
British attack with 1 armour, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 2 infantry
British win, taking Syria from Germans with 1 armour, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 2 infantryNon Combat Move - British
3 fighters moved from Syria to Egypt
1 fighter moved from Syria to Iraq
1 fighter moved from Syria to Iraq
1 tactical_bomber moved from Syria to Iraq
1 bomber moved from Syria to Egypt
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 armour and 5 mech_infantrys moved from Yunnan to Shensi
1 artillery and 18 infantry moved from India to West India
3 aaGuns, 1 artillery and 8 infantry moved from Shan State to Burma
1 destroyer moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
2 armour and 1 infantry placed in Egypt
1 factory_minor placed in Iraq
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Nenetsia to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Archangel
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Yugoslavia to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British and 1 destroyer owned by the Italians lost in 99 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Novgorod to Archangel
1 armour, 1 artillery and 2 infantry moved from Tobruk to LibyaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Hunan to YunnanNon Combat Move - ANZAC
1 carrier and 1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 carrier moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
2 fighters moved from 43 Sea Zone to South AustraliaPlace Units - ANZAC
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Italian Somaliland to EthiopiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 armour and 1 mech_infantry moved from Nenetsia to Timguska
Germans take Urals from Russians
Germans take Timguska from RussiansCombat - Germans
Non Combat Move - Germans
2 aaGuns, 6 armour, 15 artilleries, 1 fighter, 20 infantry and 17 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 bomber and 1 fighter moved from Novgorod to Bryansk
3 bombers moved from Germany to Bryansk
1 bomber moved from Novgorod to Bryansk
1 artillery and 6 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Tobruk to LibyaPlace Units - Germans
2 fighters placed in 113 Sea Zone
3 armour placed in Novgorod
1 armour placed in Germany
2 infantry placed in Western Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 23 PUs;
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 infantry moved from Chahar to Suiyuyan
19 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
5 fighters moved from Russia to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Caucasus to Rostov
3 armour moved from Caucasus to Novosibirsk
1 submarine moved from 106 Sea Zone to 91 Sea ZoneCombat - Russians
Battle in Rostov
Russians attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 5 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns moved from Central Mongolia to SuiyuyanPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Yenisey to Timguska
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
7 fighters and 5 tactical_bombers moved from 35 Sea Zone to Caroline Islands
2 fighters moved from Philippines to Caroline Islands
3 battleships, 6 carriers, 2 cruisers, 3 destroyers and 7 submarines moved from 35 Sea Zone to 33 Sea Zone
1 armour moved from Alaska to Alberta Saskatchewan Manitoba
Japanese take British Columbia from British
Japanese take Alberta Saskatchewan Manitoba from British
1 infantry moved from Alaska to British ColumbiaCombat - Japanese
Battle in Caroline Islands
Japanese attack with 3 artilleries, 9 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 battleships and 2 cruisers in Caroline Islands, round 2 : 4/5 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 3 artilleries, 9 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 33 Sea Zone
9 fighters and 5 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Jehol to Manchuria
1 infantry moved from Amur to Manchuria
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 infantry placed in Manchuria
3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to Alberta Saskatchewan Manitoba
1 armour moved from Western United States to Alberta Saskatchewan Manitoba
2 infantry moved from Western United States to British Columbia
1 fighter moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
1 mech_infantry moved from Eastern United States to Western United States
1 fighter moved from 10 Sea Zone to British Columbia
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Alaska
Battle in British Columbia
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Alberta Saskatchewan Manitoba
Americans attack with 1 armour, 1 bomber and 2 mech_infantrys
Japanese defend with 1 armour
Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Americans
2 fighters moved from British Columbia to Western United States
1 bomber moved from Alberta Saskatchewan Manitoba to Central United States
1 carrier and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 cruiser and 6 submarines moved from 63 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 armour, 2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 6 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
4 artilleries, 2 fighters and 4 infantry placed in Western United States
2 infantry placed in Central United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
9 artilleries and 14 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 9 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 9 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Kwangsi
5 artilleries and 6 infantry moved from Hunan to KwangsiPlace Units - Chinese
2 artilleries and 6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 5 mech_infantrys moved from Shensi to TimguskaCombat - British
Battle in Timguska
British attack with 1 armour and 5 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry; Japanese defend with 1 armour and 1 mech_infantry
British win, taking Timguska from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 armour, 2 artilleries, 3 infantry and 3 transports
EDIT: Adding units owned by Americans to Dutch New Guinea: 1 armour, 2 artilleries and 3 infantry
EDIT: Adding units owned by Americans to 45 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Iraq
1 armour moved from Syria to Egypt
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 artillery and 18 infantry moved from West India to Eastern Persia
2 armour moved from India to Eastern Persia
1 infantry moved from Malaya to Shan State
3 aaGuns, 1 artillery and 8 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from India to IraqPlace Units - British
1 destroyer and 1 submarine placed in 81 Sea Zone
1 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 4 armour -
In advance!
Right now I am not able to download the file.
It looks like a A and A broad wide issue. -
It Looks like that the issue is solved but you would have to redo your turns.
In your case the US, China and UK.
You have to edit the battles in, I guess.FYI:
You may want to save after each of your turns.
I i.e. create a file with the Name super save where I save my turn into.
I double check on the Forum if my turn went trough and next time my turn is up, it will be overwritten with my next one. -
I will just edit everything like it should have been





