@Karl7 edited UK fleet at wake as agreed upon.
minors are up
Looks like Legion is going to be to busy after the new year to have time for another game. I will see if I can recruit a new partner if you guys still want another game.
heh, np.
Take it as it comes then. I want to start a new game since my other one kinda petered out.
You are welcome to find a new partner etc, just let me know.
Yeah sorry, I’m not going to have much time after the new year.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 5 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 bombers and 1 fighter moved from Western Germany to 109 Sea Zone
1 armour moved from Eastern Poland to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Baltic States
Scramble orders for SZ 109 please.
3 UK fighter scramble!!!
Defend her majesty’s fleet!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 5 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 bombers and 1 fighter moved from Western Germany to 109 Sea Zone
1 armour moved from Eastern Poland to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Baltic States
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 3 bombers and 1 fighter
British defend with 1 destroyer, 3 fighters and 1 transport
Germans win with 3 bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer, 3 fighters and 1 transport
Non Combat Move - Germans
3 bombers moved from 109 Sea Zone to Western Germany
5 infantry moved from Finland to Karelia
3 aaGuns moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
10 artilleries moved from Poland to Eastern Poland
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
4 armour moved from Eastern Poland to Ukraine
7 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Egypt to Southern Italy
1 fighter moved from Southern Italy to Eastern Poland
Place Units - Germans
1 bomber placed in Western Germany
4 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Ouch. My condolences to the families of all those pilots.
Nothing like losing a turn of production to kill one German fighter!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 2 armour, 9 artilleries and 34 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Rostov to Bryansk
9 artilleries moved from Russia to Bryansk
4 artilleries moved from Smolensk to Bryansk
2 mech_infantrys moved from Archangel to Russia
2 armour moved from Bryansk to Russia
1 fighter moved from Turkmenistan to Iraq
1 fighter and 1 tactical_bomber moved from Turkmenistan to Russia
1 infantry moved from Belarus to Bryansk
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 2 armour, 9 artilleries and 34 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Rostov to Bryansk
9 artilleries moved from Russia to Bryansk
4 artilleries moved from Smolensk to Bryansk
2 mech_infantrys moved from Archangel to Russia
2 armour moved from Bryansk to Russia
1 fighter moved from Turkmenistan to Iraq
1 fighter and 1 tactical_bomber moved from Turkmenistan to Russia
1 infantry moved from Belarus to Bryansk
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
Combat - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Rostov to Bryansk
4 aaGuns, 2 armour, 9 artilleries and 35 infantry moved from Belarus to Bryansk
9 artilleries moved from Russia to Bryansk
4 artilleries moved from Smolensk to Bryansk
2 mech_infantrys moved from Archangel to Russia
2 armour moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Turkmenistan to Russia
1 fighter moved from Turkmenistan to Iraq
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Sakha to Siberia
1 fighter moved from Korea to Siberia
1 artillery moved from Shensi to Sikang
1 artillery moved from Szechwan to Sikang
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Hopei to Sikang
1 tactical_bomber moved from Hopei to Sikang
2 tactical_bombers moved from Hopei to Yunnan
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 15 Sea Zone
3 fighters moved from 35 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Hopei to Sikang
1 fighter moved from Hopei to Yunnan
2 tactical_bombers moved from Hopei to Shan State
1 bomber moved from Hainan to Siam
1 bomber moved from Caroline Islands to 16 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Malaya
Battle in Borneo
Battle in Celebes
Battle in Siam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific, taking Siam from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Sikang
Japanese attack with 2 artilleries, 1 fighter and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 15 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 16 Sea Zone to Korea
2 fighters moved from 15 Sea Zone to 6 Sea Zone
1 armour moved from Korea to Jehol
1 fighter moved from Siberia to Korea
1 fighter moved from Hopei to Korea
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
3 mech_infantrys moved from Kiangsu to Hopei
1 bomber moved from Siam to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
2 tactical_bombers moved from Sikang to Szechwan
1 fighter moved from Yunnan to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from Sikang to Szechwan
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo China
2 destroyers placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Sorry bout the delay, wasn’t ready to post till last night, but got caught up in all the celebrations. Will post later when I get a chance to hop on.
no worries man. Happy holidays and cheers to a great new year!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to West Indies
1 bomber moved from Southeast Mexico to West Indies
1 bomber moved from Southeast Mexico to West Indies
Combat - Americans
Battle in West Indies
Americans attack with 1 armour, 2 bombers and 1 infantry
Germans defend with 2 infantry
Americans win, taking West Indies from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Western United States
1 artillery and 1 mech_infantry moved from Eastern United States to Central United States
1 bomber moved from Southeast Mexico to Queensland
2 infantry moved from Johnston Island to 30 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
3 fighters moved from Johnston Island to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber and 2 fighters moved from Hawaiian Islands to Queensland
2 bombers moved from Western United States to Queensland
1 submarine moved from 24 Sea Zone to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 bombers moved from West Indies to Western United States
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 8 PUs;
Combat Move - British
1 bomber moved from Gold Coast to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
2 artilleries and 2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Combat - British
Battle in Rhodesia
British attack with 1 bomber and 2 infantry
Italians defend with 2 infantry
British win, taking Rhodesia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in 37 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 transports
British win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in Shan State
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
3 aaGuns, 4 artilleries and 8 infantry moved from Burma to Yunnan
2 fighters moved from India to Iraq
1 armour moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Turkmenistan to Caucasus
1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from India to Iraq
1 bomber moved from Rhodesia to Union of South Africa
4 infantry moved from India to Burma
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 40 Sea Zone to 39 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from 101 Sea Zone to Eastern United States
1 infantry moved from Eastern Persia to Turkmenistan
Place Units - British
1 infantry and 1 tactical_bomber placed in Union of South Africa
3 infantry placed in Persia
British undo move 1.
British undo move 1.
2 infantry and 1 tactical_bomber placed in Persia
2 infantry placed in Union of South Africa
British undo move 2.
British undo move 1.
3 infantry placed in Persia
1 infantry and 1 tactical_bomber placed in Union of South Africa
British undo move 2.
British undo move 1.
2 infantry and 1 tactical_bomber placed in Persia
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 23 PUs; end with 23 PUs total
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Albania to Greece
4 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from Eastern Poland to Ukraine
2 fighters moved from Southern Italy to 98 Sea Zone
Place Units - Italians
4 infantry placed in Northern Italy
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from South Australia to Queensland
2 artilleries and 1 fighter moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 fighters and 1 infantry placed in Iraq
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
ANZAC collect 20 PUs; end with 27 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs