@gamerman01 Hello I will take my turn soon,. I’m quite busy. I will get to it this weekend, it’s a busy week for me.
16L G 40 oysteilo (axis) vs Odonis (allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
4 fighters moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 7 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Kwangsi to 46 Sea Zone
2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 infantry moved from Volgograd to Tambov
3 infantry moved from Rostov to Bryansk
1 armour moved from Slovakia Hungary to Belarus
1 artillery moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Archangel to Smolensk
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 mech_infantrys moved from Slovakia Hungary to Albania
2 mech_infantrys moved from Romania to Bulgaria
1 bomber moved from Rostov to Vologda
1 bomber moved from Rostov to Smolensk
1 fighter and 1 tactical_bomber moved from Rostov to Belarus
2 bombers moved from Persia to Rostov
1 bomber moved from Rostov to Tambov
1 bomber moved from Rostov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Southern Italy to Bulgaria
2 fighters moved from Southern Italy to Albania
1 bomber moved from France to Albania
1 bomber moved from France to BulgariaCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Germans attack with 2 bombers
ANZAC defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Albania
Germans attack with 1 bomber, 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Albania from Americans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Bulgaria
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans win, taking Bulgaria from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Iraq from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Iraq to Persia
8 armour moved from Rostov to Caucasus
5 mech_infantrys moved from Rostov to Caucasus
6 armour moved from Ukraine to Caucasus
3 armour and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 bomber moved from Tambov to Rostov
1 bomber moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
1 bomber moved from Smolensk to Rostov
1 bomber moved from Vologda to Rostov
1 bomber moved from Bulgaria to Western Germany
1 bomber moved from Albania to Western Germany
1 tactical_bomber moved from Bulgaria to Rostov
1 fighter moved from Bulgaria to Rostov
1 fighter moved from Albania to Rostov
1 fighter moved from Albania to Western Germany
1 armour moved from Archangel to Karelia
1 armour and 2 mech_infantrys moved from Novgorod to Karelia
1 armour moved from Nenetsia to Archangel
4 mech_infantrys moved from Germany to Slovakia Hungary
4 armour moved from Romania to Slovakia Hungary
1 artillery moved from France to Western Germany
4 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
2 bombers moved from 46 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to PhilippinesPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
1 bomber and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Smolensk
Russians attack with 3 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 1x factory_major; Remaining resources: 81 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 tactical_bomber moved from Persia to 79 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 cruisers and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
4 battleships moved from 35 Sea Zone to 54 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
3 bombers moved from Philippines to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
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scramble queensland?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 1x factory_major; Remaining resources: 81 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 tactical_bomber moved from Persia to 79 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 cruisers and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
4 battleships moved from 35 Sea Zone to 54 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
3 bombers moved from Philippines to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 4 battleships, 3 bombers, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 2 fighters; Americans defend with 3 carriers, 4 fighters and 1 transport
Units damaged: 4 battleships owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 4 battleships, 3 bombers, 2 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 109
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 2 fighters
Casualties for Americans: 3 carriers, 4 fighters and 1 transport
Battle in New Guinea
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
retreated to 44 Sea Zone
ANZAC win, taking New Guinea from ANZAC with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 46 Sea Zone
4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
3 bombers moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to Persia
3 armour, 2 artilleries and 7 mech_infantrys moved from Shan State to Burma
1 mech_infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
2 artilleries moved from French Indo China to Shan State
1 armour and 2 mech_infantrys moved from Kwangsi to Burma
3 fighters moved from Kwangsi to Burma
1 tactical_bomber moved from Chahar to Burma
1 mech_infantry moved from Urals to Novosibirsk
1 armour moved from Olgiy to Timguska
1 mech_infantry moved from Novosibirsk to Timguska
1 armour moved from Novosibirsk to Timguska
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
1 tactical_bomber moved from Yenisey to Timguska
1 infantry moved from Buryatia to Amur
1 infantry moved from Soviet Far East to Siberia
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from 44 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 carrier, 2 destroyers, 2 fighters and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
GG - I’m going to post this one.
Rematch?
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GG - I’m going to post this one.
Rematch?
All right, thanks for posting the win
Sure we can do a rematch, but I have a few games going so I might be a little slow in posting. A little slow means I won’t post daily all the time.I would like to ask you what you think I did well (and not so well) in this game
For a possible rematch, would you be interested in trying the balanced mode? I would like to play the allies in that mode if possible
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I might think about it, but I’m not familiar with it.
Let me read up on it.
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Its not essential. A regular game is fine too
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Thanks - I’d be willing to try it as a non-league game if you’re interested?
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sounds good, we can try that
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great - how does it work - bidding?
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I’ve given you the Allies as requested, game set up here and scramble orders awaited:
http://www.axisandallies.org/forums/index.php?topic=37307.new#new





