@mike64 no scramble
G40 house ruled2 wittmann(Axis) vs. nerquen(Allies)
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I thought I was in Local. Can I redo?. I realised straightaway that I needed an Art in Bulgaria and one extra Ground in Poland. I would never have carried on, losing an Air unit, if I could not get the 5 IPCs fro Poland.
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I have now done all my goes in Local and know what I mean to do. The Russian go is wrong.
I am busy now, but think I can do my goes in a few hours.
I will redo. If I don’t, I think Russai will lose everything, as my non coms were done in Combat Move , expecting a victory in both battles. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Yugoslavia
1 artillery moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 infantry moved from Romania to YugoslaviaCombat - Russians
Battle in Poland
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Poland from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Bulgaria from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yugoslavia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Yugoslavia to Romania
2 aaGuns, 1 armour and 2 mech_infantrys moved from Eastern Poland to Romania
3 artilleries and 1 infantry moved from Bessarabia to Romania
1 mech_infantry moved from Western Ukraine to Romania
1 mech_infantry moved from Western Ukraine to Romania
1 fighter moved from Poland to Romania
1 tactical_bomber moved from Poland to Romania
3 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun, 3 artilleries and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Rostov to Northwest Persia
6 infantry moved from Timguska to Kansu
1 aaGun and 7 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUsTerritory Summary for Russians :
Kansu : 6 infantry
Sakha : 1 aaGun and 3 infantry
Timguska : 1 aaGun and 7 infantry
Romania : 1 flag, 3 aaGuns, 2 armour, 7 artilleries, 2 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
Poland : 1 flag, 1 artillery and 2 infantry
Belarus : 1 aaGun, 3 artilleries and 6 infantry
Karelia : 1 infantry
Eastern Poland : 2 infantry
Bessarabia : 4 artilleries and 2 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
Ukraine : 3 artilleries and 1 factory_minor
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 artillery
Bulgaria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
Persia : 1 flag, 3 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 48
Russians : 43 / 52
Japanese : 70 / 71
Americans : 57 / 78
Chinese : 3 / 4
British : 23 / 0
UK_Pacific : 9 / 10
Italians : 19 / 22
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 1 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
2 fighters moved from 30 Sea Zone to 46 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 destroyer and 2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
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Would you like to scramble to 110? I have two FTs , DD and sub. You have DD and FT and Tac that can scramble.
Confirm you are ok with my redoing Russia. If you are not, I did save it, but suspect the game is getting beyond me. Depends how much of a challenge  you want. -
hi, redoing Russia is of course ok, this is a friendly game. And no scramble off London.
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Cool. Was a total mistake. I blame the computer!
Will do before we leave tomorrow .
Goodnight and enjoy your weekend. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
2 fighters moved from 30 Sea Zone to 46 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 destroyer and 2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 destroyerNon Combat Move - Americans
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 armour moved from Morocco to Tunisia
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to British Guiana
1 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 artillery and 1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield
46 Sea Zone : 1 submarine
26 Sea Zone : 2 destroyers, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 artillery, 1 fighter and 1 infantry
British Guiana : 2 infantry
Morocco : 2 infantry and 1 mech_infantry
Tunisia : 1 armour
104 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 48
Russians : 43 / 52
Japanese : 70 / 71
Americans : 57 / 77
Chinese : 3 / 4
British : 23 / 0
UK_Pacific : 9 / 10
Italians : 19 / 22
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 1 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Sikang
9 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 9 infantry
Tsinghai : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 43 / 48
Russians : 43 / 52
Japanese : 69 / 71
Americans : 57 / 77
Chinese : 4 / 5
British : 23 / 0
UK_Pacific : 9 / 10
Italians : 19 / 22
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 1 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 armour, 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 armour and 3 infantry moved from 80 Sea Zone to Iraq
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Iraq
1 fighter moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery and 5 infantry
British win, taking Iraq from Italians with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 5 infantry
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
British win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 transport moved from 117 Sea Zone to 106 Sea ZonePlace Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 2 mech_infantrys
43 Sea Zone : 1 flag, 1 submarine
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 submarine
Eire : 1 flag
Iraq : 1 flag, 1 armour and 1 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 43 / 48
Russians : 43 / 52
Japanese : 68 / 71
Americans : 57 / 77
Chinese : 4 / 5
British : 25 / 0
UK_Pacific : 10 / 10
Italians : 17 / 22
ANZAC : 12 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 1 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 2 aaGuns, 1 fighter and 11 infantry
EDIT: Removing units owned by British from India: 2 aaGuns, 1 fighter and 11 infantry
EDIT: Adding units owned by British to Burma: 3 artilleries
EDIT: Removing units owned by British from India: 3 artilleries
EDIT: Turning off Edit Mode
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
India : 1 fighter
Malaya : 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 2 destroyers
Egypt : 1 infantryProduction/PUs Summary :
Germans : 43 / 48
Russians : 43 / 52
Japanese : 61 / 71
Americans : 57 / 77
Chinese : 4 / 5
British : 25 / 0
UK_Pacific : 13 / 10
Italians : 17 / 22
ANZAC : 16 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 1 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
Ethiopia : 1 infantry
99 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 43 / 48
Russians : 43 / 52
Japanese : 61 / 71
Americans : 57 / 77
Chinese : 4 / 5
British : 25 / 0
UK_Pacific : 13 / 10
Italians : 17 / 22
ANZAC : 16 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 1 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Malta
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship, 1 cruiser and 1 submarine moved from 97 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 submarine and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malta
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing unit hit damage for these Italians owned units to: battleship = 0
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Malta to Tobruk
1 armour moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from British Somaliland to Italian Somaliland
1 fighter moved from Germany to Southern ItalyPlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
Italians collect 17 PUs; end with 17 PUs total -
Not in front of the map, but why did you Attack Malta?
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nothing special, just wanted to get that 1 IPC… but failed
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Ok. Thought it was a strange choice. And no TTs left now.
How do you like my UK Iraq attack? Nor wjat I wanted, to leave the Med, but seemed a good opportunity to stall Italy in the region. -
I hope my TT might still survive your next move… just wanted to grab Malta this turn and keep the TT for the future as I did not find any better target for now.
Also, I would say Italy is not really overpower by moving that cruiser to SZ97 in the setup, I think I like it. UK did not invest almost anything into the MED in 4 turns, still Italy did not manage to accomplish anything on that front. Putting that extra 1 distance between W Europe and Africa makes it quite harder for Germany to support Italy there…
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Hi Guys
Looks like things are progressing nicely. You both seem to like the Swiss border change then ? I find it intriguing
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Still getting used to it, Barney.
As it stands, Is incredibly stupid that Germqny can have Bombers in West Germany, knowing they can reach anywhere in Europe. Is too powerful a weapon.
The Med should be British! -
@wittmann:
As it stands, Is incredibly stupid that Germqny can have Bombers in West Germany, knowing they can reach anywhere in Europe. Is too powerful a weapon.
The Med should be British!You refer to OOB map and rules right? I thought the switzerland borderchange changed that a lot… together with bombers attacking with 2 Air dominance in MEDs should be gone now, right?