Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
Didn’t expect to have subs in round 2, so lets assuming you kept the Anzac fig instead of the US Battleship:
;aaa 1@4
Evidently that was not the right command, so go ahead and roll for the last 4 yourself.
If it is a hit, tilt a Carrier and move 1 fig & 1 tac to Philippines.
sorry for the delay, traveling for work.
Evidently that was not the right command, so go ahead and roll for the last 4 yourself.
If it is a hit, tilt a Carrier and move 1 fig & 1 tac to Philippines.
WOW, that 80% naval battle I had in z42, which I GOT DESTROYED, has turned into quite the bad decision….NO hits on D, in z45 really!?! WTF
Bloody disaster!
Yea, I’ve have had way more luck than deserved in the last two naval battles. The IPC swing from this is huge!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Persia to Russia
3 fighters moved from Trans-Jordan to Persia
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 26 Sea Zone to 9 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 transport moved from 9 Sea Zone to 10 Sea Zone
Place Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Manchuria : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 transport
10 Sea Zone : 3 destroyers, 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
New Brunswick Nova Scotia : 1 aaGun, 1 artillery and 1 infantry
United Kingdom : 2 infantry
Tunisia : 1 infantry
Tobruk : 1 armour
Russia : 1 fighter
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 2 submarines
109 Sea Zone : 1 destroyer
Brazil : 1 flag
Persia : 3 fighters
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 54 / 64
Russians : 26 / 29
Japanese : 53 / 69
Americans : 52 / 72
Chinese : 14 / 23
British : 31 / 31
UK_Pacific : 3 / 0
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Evidently that was not the right command, so go ahead and roll for the last 4 yourself.
If it is a hit, tilt a Carrier and move 1 fig & 1 tac to Philippines.
almost forgot…
Rolls: 1@4; Total Hits: 01@4: (5)
another miss w/a 4…. I think that’s like 0-6…oh boy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 17 infantry moved from Burma to Yunnan
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kweichow
Chinese undo move 2.
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs total
Territory Summary for Chinese :
Jehol : 1 infantry
Manchuria : 5 infantry
Yunnan : 4 artilleries, 1 fighter and 24 infantry
Hunan : 1 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 54 / 64
Russians : 26 / 29
Japanese : 52 / 69
Americans : 52 / 72
Chinese : 15 / 17
British : 31 / 31
UK_Pacific : 3 / 0
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 1 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Persia to India
1 infantry moved from West India to India
1 infantry moved from Burma to India
1 fighter moved from Burma to 39 Sea Zone
1 bomber moved from Persia to Alexandria
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 1 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Persia to India
1 infantry moved from West India to India
1 infantry moved from Burma to India
1 fighter moved from Burma to 39 Sea Zone
1 bomber moved from Persia to Alexandria
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in 39 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in India
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans, taking India from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Alexandria
British attack with 2 artilleries, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from 39 Sea Zone to Burma
3 infantry moved from Eastern Persia to West India
2 fighters moved from Persia to Russia
1 armour moved from Egypt to Iraq
3 fighters moved from Alexandria to Iraq
1 bomber moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 armour moved from Morocco to Tunisia
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 infantry placed in Persia
1 destroyer placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Territory Summary for British and UK_Pacific :
Yunnan : 1 infantry and 1 mech_infantry
Shan State : 1 infantry
Burma : 2 aaGuns, 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers
India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
West India : 1 armour and 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 artilleries and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 2 fighters
109 Sea Zone : 1 transport
97 Sea Zone : 2 submarines
Iraq : 1 armour and 3 fighters
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser and 1 transport
79 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor and 1 infantry
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 52 / 64
Russians : 26 / 29
Japanese : 46 / 69
Americans : 52 / 72
Chinese : 15 / 17
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Persia to Russia
3 fighters moved from Trans-Jordan to Persia
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 26 Sea Zone to 9 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 transport moved from 9 Sea Zone to 10 Sea Zone
Place Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
3 fighters placed in Central United States
Americans undo move 2.
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 17 infantry moved from Burma to Yunnan
Place Units - Chinese
1 infantry placed in Hunan
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 1 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Persia to India
1 infantry moved from West India to India
1 infantry moved from Burma to India
1 fighter moved from Burma to 39 Sea Zone
1 bomber moved from Persia to Alexandria
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in Normandy Bordeaux
Battle in 39 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 2 artilleries, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in India
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from 39 Sea Zone to Burma
3 infantry moved from Eastern Persia to West India
2 fighters moved from Persia to Russia
1 armour moved from Egypt to Iraq
3 fighters moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 armour moved from Morocco to Tunisia
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 infantry placed in Persia
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
what happened here? You reposted my allied turn??
I replicated your turn because the savegame file was corrupt.
Now we can play on.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Rostov
1 bomber moved from Belarus to Rostov
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 armour and 3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 2 fighters
Russians defend with 2 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,1
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Combat - French
French creates battle in territory 98 Sea Zone
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 57 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for French :
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 fighter and 2 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 52 / 64
Russians : 26 / 29
Japanese : 42 / 69
Americans : 52 / 72
Chinese : 15 / 17
British : 31 / 38
UK_Pacific : 9 / 9
Italians : 15 / 8
ANZAC : 14 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 carriers, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Vologda
1 bomber moved from Belarus to Tambov
1 bomber moved from Belarus to Vologda
1 armour moved from Archangel to Nenetsia
2 infantry moved from Archangel to Nenetsia
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 artilleries and 10 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Western Germany
1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
3 fighters moved from Southern Italy to 112 Sea Zone
1 aaGun moved from France to Normandy Bordeaux
5 infantry moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Belarus
7 mech_infantrys moved from Bryansk to Volgograd
5 armour and 5 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Tambov to Novgorod
1 bomber moved from Vologda to Novgorod
7 mech_infantrys moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
6 armour moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 armour and 6 mech_infantrys moved from Poland to Novgorod
1 mech_infantry moved from France to Western Germany
Place Units - Germans
2 carriers and 1 destroyer placed in 112 Sea Zone
2 artilleries and 1 mech_infantry placed in Novgorod
3 artilleries placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Tambov
1 bomber and 1 fighter moved from Russia to Tambov