No scramble
16L BerntBernt (Axis) vs. JWW (Allies +20)
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Didn’t expect to have subs in round 2, so lets assuming you kept the Anzac fig instead of the US Battleship:
;aaa 1@4
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Evidently that was not the right command, so go ahead and roll for the last 4 yourself.
If it is a hit, tilt a Carrier and move 1 fig & 1 tac to Philippines.
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sorry for the delay, traveling for work.
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Evidently that was not the right command, so go ahead and roll for the last 4 yourself.
If it is a hit, tilt a Carrier and move 1 fig & 1 tac to Philippines.
WOW, that 80% naval battle I had in z42, which I GOT DESTROYED, has turned into quite the bad decision….NO hits on D, in z45 really!?! WTF
Bloody disaster!
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Yea, I’ve have had way more luck than deserved in the last two naval battles. The IPC swing from this is huge!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Persia to Russia
3 fighters moved from Trans-Jordan to Persia
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 26 Sea Zone to 9 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 transport moved from 9 Sea Zone to 10 Sea ZonePlace Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Manchuria : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 transport
10 Sea Zone : 3 destroyers, 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
New Brunswick Nova Scotia : 1 aaGun, 1 artillery and 1 infantry
United Kingdom : 2 infantry
Tunisia : 1 infantry
Tobruk : 1 armour
Russia : 1 fighter
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 2 submarines
109 Sea Zone : 1 destroyer
Brazil : 1 flag
Persia : 3 fighters
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 54 / 64
Russians : 26 / 29
Japanese : 53 / 69
Americans : 52 / 72
Chinese : 14 / 23
British : 31 / 31
UK_Pacific : 3 / 0
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Evidently that was not the right command, so go ahead and roll for the last 4 yourself.
If it is a hit, tilt a Carrier and move 1 fig & 1 tac to Philippines.
almost forgot…
Rolls: 1@4; Total Hits: 01@4: (5) -
another miss w/a 4…. I think that’s like 0-6…oh boy
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 17 infantry moved from Burma to YunnanPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kweichow
Chinese undo move 2.
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs totalTerritory Summary for Chinese :
Jehol : 1 infantry
Manchuria : 5 infantry
Yunnan : 4 artilleries, 1 fighter and 24 infantry
Hunan : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 54 / 64
Russians : 26 / 29
Japanese : 52 / 69
Americans : 52 / 72
Chinese : 15 / 17
British : 31 / 31
UK_Pacific : 3 / 0
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 1 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Persia to India
1 infantry moved from West India to India
1 infantry moved from Burma to India
1 fighter moved from Burma to 39 Sea Zone
1 bomber moved from Persia to Alexandria
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 1 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Persia to India
1 infantry moved from West India to India
1 infantry moved from Burma to India
1 fighter moved from Burma to 39 Sea Zone
1 bomber moved from Persia to Alexandria
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in 39 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in India
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans, taking India from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Alexandria
British attack with 2 artilleries, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from 39 Sea Zone to Burma
3 infantry moved from Eastern Persia to West India
2 fighters moved from Persia to Russia
1 armour moved from Egypt to Iraq
3 fighters moved from Alexandria to Iraq
1 bomber moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 armour moved from Morocco to Tunisia
1 cruiser moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 infantry placed in Persia
1 destroyer placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs totalTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry and 1 mech_infantry
Shan State : 1 infantry
Burma : 2 aaGuns, 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers
India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
West India : 1 armour and 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 artilleries and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 2 fighters
109 Sea Zone : 1 transport
97 Sea Zone : 2 submarines
Iraq : 1 armour and 3 fighters
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser and 1 transport
79 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor and 1 infantry
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 52 / 64
Russians : 26 / 29
Japanese : 46 / 69
Americans : 52 / 72
Chinese : 15 / 17
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Persia to Russia
3 fighters moved from Trans-Jordan to Persia
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 26 Sea Zone to 9 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 transport moved from 9 Sea Zone to 10 Sea ZonePlace Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
3 fighters placed in Central United States
Americans undo move 2.
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 17 infantry moved from Burma to YunnanPlace Units - Chinese
1 infantry placed in Hunan
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 1 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Persia to India
1 infantry moved from West India to India
1 infantry moved from Burma to India
1 fighter moved from Burma to 39 Sea Zone
1 bomber moved from Persia to Alexandria
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in Normandy Bordeaux
Battle in 39 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 2 artilleries, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in India
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from 39 Sea Zone to Burma
3 infantry moved from Eastern Persia to West India
2 fighters moved from Persia to Russia
1 armour moved from Egypt to Iraq
3 fighters moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 armour moved from Morocco to Tunisia
1 cruiser moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 infantry placed in Persia
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total -
what happened here? You reposted my allied turn??
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I replicated your turn because the savegame file was corrupt.
Now we can play on.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Rostov
1 bomber moved from Belarus to Rostov
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 armour and 3 mech_infantrys moved from Northern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 2 fighters
Russians defend with 2 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,1
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Combat - French
French creates battle in territory 98 Sea ZoneNon Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 57 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for French :
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 fighter and 2 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 64
Russians : 26 / 29
Japanese : 42 / 69
Americans : 52 / 72
Chinese : 15 / 17
British : 31 / 38
UK_Pacific : 9 / 9
Italians : 15 / 8
ANZAC : 14 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 carriers, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Vologda
1 bomber moved from Belarus to Tambov
1 bomber moved from Belarus to Vologda
1 armour moved from Archangel to Nenetsia
2 infantry moved from Archangel to NenetsiaCombat - Germans
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 artilleries and 10 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Western Germany
1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
3 fighters moved from Southern Italy to 112 Sea Zone
1 aaGun moved from France to Normandy Bordeaux
5 infantry moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Belarus
7 mech_infantrys moved from Bryansk to Volgograd
5 armour and 5 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Tambov to Novgorod
1 bomber moved from Vologda to Novgorod
7 mech_infantrys moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
6 armour moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 armour and 6 mech_infantrys moved from Poland to Novgorod
1 mech_infantry moved from France to Western GermanyPlace Units - Germans
2 carriers and 1 destroyer placed in 112 Sea Zone
2 artilleries and 1 mech_infantry placed in Novgorod
3 artilleries placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Tambov
1 bomber and 1 fighter moved from Russia to Tambov





