Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
Nope, redo the turn and edit back your great dice.
Nope, redo the turn and edit back your great dice.
I posted the map…what? you had 10 rolls where you hit one w/your 2’s? Welcome to my world brother!!
you can’t use the attached file above?
I get an error message when trying to download that file.
I will edit in the changes myself when I have time.
I get an error message when trying to download that file.
oh….damn, sorry. I don’t know if I even have the dice anymore? Let me check.
looks like I have the dice……i will rebuild
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
1 artillery and 2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 bomber moved from Russia to Tambov
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun and 9 infantry moved from Suiyuyan to Kansu
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 bomber moved from Tambov to Russia
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Vologda: 2 infantry
EDIT: Changing ownership of Tambov from Germans to Russians
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Changing PUs for Russians from 7 to 8
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Jehol : 1 aaGun and 5 infantry
Kansu : 1 aaGun and 10 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_major, 2 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 artillery and 2 infantry
Samara : 2 infantry
Production/PUs Summary :
Germans : 69 / 95
Russians : 8 / 8
Japanese : 39 / 62
Americans : 55 / 78
Chinese : 23 / 23
British : 33 / 34
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
here you go, you can continue to destroy me now… :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 5 infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
2 bombers moved from Malaya to Java
1 fighter moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to Celebes
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 armour moved from West India to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from West India to Persia
Combat - Japanese
Battle in Iraq
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 armour; French defend with 1 infantry
Japanese win, taking Iraq from British with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 1 armour
Casualties for French: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Persia
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 factory_minor
Japanese win, taking Persia from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -10
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Non Combat Move - Japanese
1 aaGun and 6 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Iraq to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 79 Sea Zone
4 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 artillery and 2 infantry moved from India to West India
2 carriers moved from 80 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from Malaya to India
1 fighter moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from India to West India
1 carrier and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
2 bombers moved from Java to Malaya
1 fighter moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Iraq to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
Place Units - Japanese
1 harbour placed in West India
3 transports placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in India
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Thanks for the savegame file, we’re back in business.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer and 7 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Jehol to Manchuria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 infantry, 1 mech_infantry, 3 submarines and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Alexandria
1 bomber moved from United Kingdom to Tobruk
2 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 submarine placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Burma : 2 aaGuns, 1 artillery and 6 infantry
Belgian Congo : 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour and 1 fighter
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Tobruk : 1 bomber
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 fighters
92 Sea Zone : 2 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 infantry, 1 mech_infantry, 5 submarines and 3 transports
71 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 68 / 95
Russians : 8 / 8
Japanese : 47 / 60
Americans : 52 / 72
Chinese : 27 / 29
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 infantry, 1 mech_infantry, 3 submarines and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Alexandria
1 bomber moved from United Kingdom to Tobruk
2 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 submarine placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 bomber
EDIT: Adding units owned by British to Tobruk: 1 bomber
EDIT: Removing units owned by British from Alexandria: 1 fighter
EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Western Germany to Southern Italy
6 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 2 armour, 5 artilleries, 2 infantry and 5 mech_infantrys moved from Normandy Bordeaux to Southern France
1 bomber moved from Volgograd to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Western Germany to Southern Italy
6 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 2 armour, 5 artilleries, 2 infantry and 5 mech_infantrys moved from Normandy Bordeaux to Southern France
1 bomber moved from Volgograd to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
brent, just noticed that I intended to leave 1 UK DD in z110. completely understand if you won’t allow it or would allow it with a change in your ITA move….either way just let me know…no hard feelings either way.
I’m OK with you leaving behind a UK dd i z110.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Gibraltar : 2 infantry
United Kingdom : 1 fighter and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 68 / 95
Russians : 8 / 8
Japanese : 43 / 60
Americans : 52 / 72
Chinese : 27 / 29
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0