2.7…14962 I don’t know if it will work back and forth but if need be I can probably use a different version
16L BerntBernt (Axis) vs. JWW (Allies +20)
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No problem.
I’m feeling confident at the moment, but 23 US subs in the Atlantic could be a big problem with some favourable dice!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Southern Italy to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 fighters moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 infantry; Russians defend with 1 armour and 1 mech_infantry
retreated to Northwest Persia
Russians win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Volgograd
2 fighters moved from Holland Belgium to Normandy BordeauxPlace Units - Italians
2 artilleries and 1 infantry placed in Normandy Bordeaux
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Southern Italy to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 fighters moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 infantry; Russians defend with 1 armour and 1 mech_infantry
retreated to Northwest Persia
Russians win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Volgograd
2 fighters moved from Holland Belgium to Normandy BordeauxPlace Units - Italians
2 artilleries and 1 infantry placed in Normandy Bordeaux
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Normandy Bordeaux: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to IraqTurn Complete - French
Territory Summary for French :
Gibraltar : 2 infantry
Egypt : 1 infantry
United Kingdom : 1 fighter and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Iraq : 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 66 / 91
Russians : 9 / 14
Japanese : 39 / 62
Americans : 58 / 78
Chinese : 22 / 23
British : 33 / 34
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 5 infantry and 10 submarines; Remaining resources: 0 PUs;Combat Move - Germans
8 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Buryatia to Sakha
2 artilleries and 1 infantry moved from Volgograd to Samara
1 artillery, 1 infantry and 1 mech_infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Vologda
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from AmericansCombat - Germans
Battle in Amur
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Sakha
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Sakha from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 8 armour and 6 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Northwest Persia from Russians with 8 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Samara
Germans attack with 2 artilleries, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Samara from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 artilleries moved from Smolensk to Bryansk
1 artillery moved from Tambov to Volgograd
3 artilleries moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Novgorod to Archangel
1 bomber moved from Vologda to Novgorod
1 bomber moved from Samara to Novgorod
2 armour moved from Timguska to Nenetsia
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Bryansk to TambovPlace Units - Germans
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
10 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 73 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
1 artillery and 2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 bomber moved from Russia to Tambov
1 fighter moved from Russia to Vologda -
it didn’t post?!?
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Nope, redo the turn and edit back your great dice.
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Nope, redo the turn and edit back your great dice.
I posted the map…what? you had 10 rolls where you hit one w/your 2’s? Welcome to my world brother!!
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you can’t use the attached file above?
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I get an error message when trying to download that file.
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I will edit in the changes myself when I have time.
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I get an error message when trying to download that file.
oh….damn, sorry. I don’t know if I even have the dice anymore? Let me check.
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looks like I have the dice……i will rebuild
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
1 artillery and 2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 bomber moved from Russia to Tambov
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun and 9 infantry moved from Suiyuyan to Kansu
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 bomber moved from Tambov to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Vologda: 2 infantry
EDIT: Changing ownership of Tambov from Germans to Russians
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Changing PUs for Russians from 7 to 8
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Jehol : 1 aaGun and 5 infantry
Kansu : 1 aaGun and 10 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_major, 2 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 artillery and 2 infantry
Samara : 2 infantryProduction/PUs Summary :
Germans : 69 / 95
Russians : 8 / 8
Japanese : 39 / 62
Americans : 55 / 78
Chinese : 23 / 23
British : 33 / 34
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
here you go, you can continue to destroy me now… :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 5 infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
2 bombers moved from Malaya to Java
1 fighter moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to Celebes
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 armour moved from West India to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from West India to PersiaCombat - Japanese
Battle in Iraq
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 armour; French defend with 1 infantry
Japanese win, taking Iraq from British with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 1 armour
Casualties for French: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Persia
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 factory_minor
Japanese win, taking Persia from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -10
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 aaGun and 6 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Iraq to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 79 Sea Zone
4 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 artillery and 2 infantry moved from India to West India
2 carriers moved from 80 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from Malaya to India
1 fighter moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from India to West India
1 carrier and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
2 bombers moved from Java to Malaya
1 fighter moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Iraq to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea ZonePlace Units - Japanese
1 harbour placed in West India
3 transports placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in India
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
Thanks for the savegame file, we’re back in business.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer and 7 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Jehol to Manchuria





