DM (Axis) vs Inno (Allies + 10) 42 2E Game 04
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour and 3 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 63 Sea Zone to 60 Sea Zone
2 fighters moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from 59 Sea Zone to 60 Sea Zone
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
1 armour moved from Sinkiang to Archangel
4 fighters moved from Sinkiang to Archangel
1 fighter moved from Sinkiang to Archangel
3 fighters moved from Sinkiang to ManchuriaCombat - Americans
Battle in Archangel
Americans attack with 1 armour and 5 fighters
Germans defend with 2 infantry
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour
Battle in Manchuria
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 60 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 59 Sea Zone to 61 Sea Zone
1 submarine moved from 58 Sea Zone to 48 Sea Zone
3 fighters moved from 60 Sea Zone to 48 Sea Zone
5 carriers, 4 destroyers and 2 fighters moved from 59 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Philippine Islands
2 fighters moved from Western United States to Iwo Jima
1 destroyer moved from 59 Sea Zone to 60 Sea Zone
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
3 fighters moved from Manchuria to Sinkiang
5 fighters moved from Archangel to Sinkiang
1 destroyer moved from 56 Sea Zone to 65 Sea Zone
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 6 Sea Zone to 5 Sea ZonePlace Units - Americans
1 armour placed in Sinkiang
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 46 PUs totalTerritory Summary for Americans :
5 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
44 Sea Zone : 1 destroyer
48 Sea Zone : 5 carriers, 4 destroyers, 5 fighters, 1 submarine and 2 transports
52 Sea Zone : 1 destroyer
60 Sea Zone : 1 destroyer and 1 submarine
61 Sea Zone : 1 destroyer
65 Sea Zone : 1 destroyer
Alaska : 1 aaGun
Eastern United States : 1 factory
Iwo Jima : 1 flag, 2 fighters
Midway : 1 aaGun
New Guinea : 1 flag, 1 infantry
Philippine Islands : 1 flag, 1 artillery and 3 infantry
Sinkiang : 1 armour, 1 factory and 8 fighters
Solomon Islands : 1 flag
Wake Island : 1 flag
Western United States : 3 bombers and 1 factoryProduction/PUs Summary :
Russians : 21 / 27
Germans : 40 / 45
British : 42 / 42
Japanese : 19 / 23
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour and 3 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 63 Sea Zone to 60 Sea Zone
2 fighters moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from 59 Sea Zone to 60 Sea Zone
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
1 armour moved from Sinkiang to Archangel
4 fighters moved from Sinkiang to Archangel
1 fighter moved from Sinkiang to Archangel
3 fighters moved from Sinkiang to ManchuriaCombat - Americans
Battle in Archangel
Americans attack with 1 armour and 5 fighters
Germans defend with 2 infantry
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour
Battle in Manchuria
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 60 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 59 Sea Zone to 61 Sea Zone
1 submarine moved from 58 Sea Zone to 48 Sea Zone
3 fighters moved from 60 Sea Zone to 48 Sea Zone
5 carriers, 4 destroyers and 2 fighters moved from 59 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Philippine Islands
2 fighters moved from Western United States to Iwo Jima
1 destroyer moved from 59 Sea Zone to 60 Sea Zone
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
3 fighters moved from Manchuria to Sinkiang
5 fighters moved from Archangel to Sinkiang
1 destroyer moved from 56 Sea Zone to 65 Sea Zone
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 6 Sea Zone to 5 Sea ZonePlace Units - Americans
1 armour placed in Sinkiang
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 46 PUs totalTerritory Summary for Americans :
5 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
44 Sea Zone : 1 destroyer
48 Sea Zone : 5 carriers, 4 destroyers, 5 fighters, 1 submarine and 2 transports
52 Sea Zone : 1 destroyer
60 Sea Zone : 1 destroyer and 1 submarine
61 Sea Zone : 1 destroyer
65 Sea Zone : 1 destroyer
Alaska : 1 aaGun
Eastern United States : 1 factory
Iwo Jima : 1 flag, 2 fighters
Midway : 1 aaGun
New Guinea : 1 flag, 1 infantry
Philippine Islands : 1 flag, 1 artillery and 3 infantry
Sinkiang : 1 armour, 1 factory and 8 fighters
Solomon Islands : 1 flag
Wake Island : 1 flag
Western United States : 3 bombers and 1 factoryProduction/PUs Summary :
Russians : 21 / 27
Germans : 40 / 45
British : 42 / 42
Japanese : 19 / 23
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour and 3 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 63 Sea Zone to 60 Sea Zone
2 fighters moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from 59 Sea Zone to 60 Sea Zone
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
1 armour moved from Sinkiang to Archangel
4 fighters moved from Sinkiang to Archangel
1 fighter moved from Sinkiang to Archangel
3 fighters moved from Sinkiang to ManchuriaCombat - Americans
Battle in Archangel
Americans attack with 1 armour and 5 fighters
Germans defend with 2 infantry
Americans roll dice for 1 armour and 5 fighters in Archangel, round 2 : 4/6 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 armour owned by the Americans lost in Archangel
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour
Battle in Manchuria
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Manchuria, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 60 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 60 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 60 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 59 Sea Zone to 61 Sea Zone
1 submarine moved from 58 Sea Zone to 48 Sea Zone
3 fighters moved from 60 Sea Zone to 48 Sea Zone
5 carriers, 4 destroyers and 2 fighters moved from 59 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Philippine Islands
2 fighters moved from Western United States to Iwo Jima
1 destroyer moved from 59 Sea Zone to 60 Sea Zone
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
3 fighters moved from Manchuria to Sinkiang
5 fighters moved from Archangel to Sinkiang
1 destroyer moved from 56 Sea Zone to 65 Sea Zone
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 6 Sea Zone to 5 Sea ZonePlace Units - Americans
1 armour placed in Sinkiang
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 46 PUs totalTerritory Summary for Americans :
5 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
44 Sea Zone : 1 destroyer
48 Sea Zone : 5 carriers, 4 destroyers, 5 fighters, 1 submarine and 2 transports
52 Sea Zone : 1 destroyer
60 Sea Zone : 1 destroyer and 1 submarine
61 Sea Zone : 1 destroyer
65 Sea Zone : 1 destroyer
Alaska : 1 aaGun
Eastern United States : 1 factory
Iwo Jima : 1 flag, 2 fighters
Midway : 1 aaGun
New Guinea : 1 flag, 1 infantry
Philippine Islands : 1 flag, 1 artillery and 3 infantry
Sinkiang : 1 armour, 1 factory and 8 fighters
Solomon Islands : 1 flag
Wake Island : 1 flag
Western United States : 3 bombers and 1 factoryProduction/PUs Summary :
Russians : 21 / 27
Germans : 40 / 45
British : 42 / 42
Japanese : 19 / 23
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to West Russia
Russians take West Russia from Germans
1 armour moved from West Russia to Russia
1 infantry moved from Russia to West RussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Russia : 1 aaGun, 9 armour, 12 artilleries, 1 factory, 2 fighters and 58 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 37 / 45
British : 42 / 42
Japanese : 19 / 23
Americans : 46 / 46 -
I should have G up tonight or tomorrow. It’s been a busy week.
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No worry - i was really busy last couple days too.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Germans
Germans buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Baltic States
2 infantry moved from Karelia S.S.R. to Finland
2 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from France to Finland
1 fighter moved from Karelia S.S.R. to Finland
1 fighter moved from Germany to Baltic States
1 fighter moved from Caucasus to West Russia
1 bomber moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Persia
1 bomber moved from Caucasus to PersiaCombat - Germans
Battle in Persia
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans win, taking Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 3 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 1 bomber and 2 infantry
British defend with 1 artillery
Germans win, taking Kazakh S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Baltic States from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from Finland to Germany
2 fighters moved from Finland to Karelia S.S.R.
1 fighter moved from Baltic States to Germany
1 fighter moved from West Russia to Germany
1 bomber moved from Persia to Caucasus
1 bomber moved from Kazakh S.S.R. to Caucasus
3 infantry moved from Poland to Ukraine S.S.R.
6 infantry moved from Germany to Poland
2 infantry moved from Northwestern Europe to Germany
1 aaGun and 5 infantry moved from France to GermanyPlace Units - Germans
3 artilleries and 1 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
12 Sea Zone : 2 submarines
Baltic States : 1 infantry
Caucasus : 1 flag, 2 aaGuns, 14 armour, 13 artilleries, 2 bombers, 1 factory and 42 infantry
Germany : 1 aaGun, 1 factory, 3 fighters and 15 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 armour, 2 artilleries, 1 factory, 2 fighters and 11 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Persia : 1 flag, 1 infantry
Poland : 6 infantry
Ukraine S.S.R. : 3 infantry
West Russia : 1 infantryProduction/PUs Summary :
Russians : 20 / 24
Germans : 44 / 44
British : 39 / 42
Japanese : 19 / 23
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
British take France from Germans
1 infantry moved from India to Persia
1 infantry moved from India to Persia
2 fighters moved from India to Persia
2 fighters moved from 5 Sea Zone to West Russia
2 fighters moved from Russia to West Russia
1 fighter moved from Russia to PersiaCombat - British
Battle in West Russia
British attack with 4 fighters
Germans defend with 1 infantry
British win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Battle in Persia
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Persia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Persia to Russia
3 fighters moved from West Russia to Russia
1 carrier moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 armour moved from French Indo-China Thailand to Szechwan
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 29 Sea Zone to 38 Sea Zone
1 infantry moved from Eastern Australia to Western Australia
1 submarine moved from 31 Sea Zone to 47 Sea Zone
1 armour moved from Burma to Szechwan
1 carrier moved from 29 Sea Zone to 31 Sea Zone
4 armour moved from India to BurmaPlace Units - British
2 fighters and 1 transport placed in 8 Sea Zone
2 infantry placed in United Kingdom
1 infantry placed in United Kingdom
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 4 armour
EDIT: Adding units owned by British to India: 4 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 48 PUs; end with 48 PUs totalTerritory Summary for British :
5 Sea Zone : 2 fighters
8 Sea Zone : 1 carrier, 2 fighters and 3 transports
31 Sea Zone : 1 carrier
38 Sea Zone : 1 transport
47 Sea Zone : 1 submarine
Algeria : 1 flag
Egypt : 2 infantry
Finland : 1 flag
France : 1 flag, 1 infantry
French Indo-China Thailand : 1 flag
India : 4 armour, 1 artillery, 1 factory and 4 infantry
Libya : 1 flag
Malaya : 1 flag
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag
Persia : 2 infantry
Russia : 6 fighters
Szechwan : 2 armour and 1 infantry
Trans-Jordan : 2 infantry
Union of South Africa : 1 factory
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 4 infantry
Western Australia : 2 infantryProduction/PUs Summary :
Russians : 20 / 24
Germans : 35 / 44
British : 48 / 48
Japanese : 19 / 23
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 60 Sea Zone
6 fighters moved from 62 Sea Zone to 61 Sea Zone
6 fighters moved from Japan to 60 Sea Zone
1 bomber moved from Japan to 52 Sea ZoneCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 6 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 52 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 60 Sea Zone
Japanese attack with 6 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
6 fighters moved from 61 Sea Zone to 62 Sea Zone
1 bomber moved from 52 Sea Zone to Japan
2 fighters moved from 60 Sea Zone to Japan
4 fighters moved from 60 Sea Zone to 62 Sea ZonePlace Units - Japanese
5 infantry placed in Japan
1 destroyer placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 20 PUs; end with 20 PUs totalTerritory Summary for Japanese :
61 Sea Zone : 1 submarine
62 Sea Zone : 2 battleships, 6 carriers, 9 destroyers, 10 fighters and 2 transports
Buryatia S.S.R. : 1 flag, 1 infantry
Japan : 1 aaGun, 1 bomber, 1 factory, 2 fighters and 12 infantryProduction/PUs Summary :
Russians : 19 / 24
Germans : 35 / 44
British : 48 / 48
Japanese : 20 / 20
Americans : 46 / 46 -
This doesn’t look too good for Japan. :cry:
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Finally I see the light of containing Japan’s Navy :-D… It takes longer than I originally hope for.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour and 3 bombers; Remaining resources: 4 PUs;Combat Move - Americans
1 destroyer moved from 48 Sea Zone to 61 Sea Zone
2 fighters moved from 48 Sea Zone to 61 Sea Zone
1 armour moved from Sinkiang to Manchuria
Americans take Manchuria from Japanese
4 fighters moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from 48 Sea Zone to 61 Sea Zone
1 fighter moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
Americans take Borneo from Japanese
2 fighters moved from 48 Sea Zone to 61 Sea ZoneCombat - Americans
Battle in 61 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kazakh S.S.R.
Americans attack with 6 fighters
Germans defend with 2 infantry
Americans win with 6 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Guinea: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 48 Sea Zone to 61 Sea Zone
1 destroyer moved from 48 Sea Zone to 60 Sea Zone
1 destroyer moved from 44 Sea Zone to 48 Sea Zone
3 fighters moved from 61 Sea Zone to 48 Sea Zone
2 fighters moved from Iwo Jima to 48 Sea Zone
3 bombers moved from Western United States to Philippine Islands
1 destroyer moved from 65 Sea Zone to 53 Sea Zone
1 submarine moved from 60 Sea Zone to 48 Sea Zone
2 fighters moved from Sinkiang to 48 Sea Zone
1 fighter moved from 61 Sea Zone to 48 Sea Zone
1 fighter moved from 61 Sea Zone to 31 Sea Zone
6 fighters moved from Kazakh S.S.R. to SzechwanPlace Units - Americans
1 armour placed in Sinkiang
3 bombers placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Philippine Islands: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 48 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 53 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 52 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 57 PUs totalTerritory Summary for Americans :
5 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
31 Sea Zone : 2 fighters
47 Sea Zone : 1 transport
48 Sea Zone : 5 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 transport
52 Sea Zone : 1 destroyer
60 Sea Zone : 1 destroyer
61 Sea Zone : 1 destroyer
Alaska : 1 aaGun
Borneo : 1 flag, 1 infantry
Eastern United States : 1 factory
Iwo Jima : 1 flag
Manchuria : 1 flag, 1 armour
Midway : 1 aaGun
New Guinea : 1 flag
Philippine Islands : 1 flag, 1 artillery, 3 bombers and 3 infantry
Sinkiang : 1 armour and 1 factory
Solomon Islands : 1 flag
Szechwan : 6 fighters
Wake Island : 1 flag
Western United States : 3 bombers and 1 factoryProduction/PUs Summary :
Russians : 19 / 24
Germans : 35 / 44
British : 48 / 48
Japanese : 13 / 20
Americans : 53 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour and 3 bombers; Remaining resources: 4 PUs;Combat Move - Americans
1 destroyer moved from 48 Sea Zone to 61 Sea Zone
2 fighters moved from 48 Sea Zone to 61 Sea Zone
1 armour moved from Sinkiang to Manchuria
Americans take Manchuria from Japanese
4 fighters moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from 48 Sea Zone to 61 Sea Zone
1 fighter moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
Americans take Borneo from Japanese
2 fighters moved from 48 Sea Zone to 61 Sea ZoneCombat - Americans
Battle in 61 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kazakh S.S.R.
Americans attack with 6 fighters
Germans defend with 2 infantry
Americans win with 6 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Guinea: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 48 Sea Zone to 61 Sea Zone
1 destroyer moved from 48 Sea Zone to 60 Sea Zone
1 destroyer moved from 44 Sea Zone to 48 Sea Zone
3 fighters moved from 61 Sea Zone to 48 Sea Zone
2 fighters moved from Iwo Jima to 48 Sea Zone
3 bombers moved from Western United States to Philippine Islands
1 destroyer moved from 65 Sea Zone to 53 Sea Zone
1 submarine moved from 60 Sea Zone to 48 Sea Zone
2 fighters moved from Sinkiang to 48 Sea Zone
1 fighter moved from 61 Sea Zone to 48 Sea Zone
1 fighter moved from 61 Sea Zone to 31 Sea Zone
6 fighters moved from Kazakh S.S.R. to SzechwanPlace Units - Americans
1 armour placed in Sinkiang
3 bombers placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Philippine Islands: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 48 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 53 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 52 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 57 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 carrier, 1 cruiser and 2 destroyers
EDIT: Adding units owned by British to 8 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 5 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 5 Sea Zone: 1 carrier, 1 cruiser and 2 destroyers
EDIT: Turning off Edit ModeTerritory Summary for Americans :
8 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
31 Sea Zone : 2 fighters
47 Sea Zone : 1 transport
48 Sea Zone : 5 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 transport
52 Sea Zone : 1 destroyer
60 Sea Zone : 1 destroyer
61 Sea Zone : 1 destroyer
Alaska : 1 aaGun
Borneo : 1 flag, 1 infantry
Eastern United States : 1 factory
Iwo Jima : 1 flag
Manchuria : 1 flag, 1 armour
Midway : 1 aaGun
New Guinea : 1 flag
Philippine Islands : 1 flag, 1 artillery, 3 bombers and 3 infantry
Sinkiang : 1 armour and 1 factory
Solomon Islands : 1 flag
Szechwan : 6 fighters
Wake Island : 1 flag
Western United States : 3 bombers and 1 factoryProduction/PUs Summary :
Russians : 19 / 24
Germans : 35 / 44
British : 48 / 48
Japanese : 13 / 20
Americans : 53 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Germans
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
1 armour moved from Russia to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 armour moved from Russia to NovosibirskCombat - Russians
Non Combat Move - Russians
Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Kazakh S.S.R. : 1 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Novosibirsk : 3 armour and 1 fighter
Russia : 1 aaGun, 6 armour, 12 artilleries, 1 factory, 1 fighter and 64 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 31 / 44
British : 48 / 48
Japanese : 13 / 20
Americans : 53 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 2 infantry moved from Germany to France
1 fighter and 2 infantry moved from Germany to Northwestern Europe
1 bomber moved from Caucasus to 61 Sea Zone
1 bomber moved from Caucasus to 60 Sea Zone
1 fighter and 2 infantry moved from Karelia S.S.R. to West Russia
1 fighter and 2 infantry moved from Karelia S.S.R. to Archangel
1 artillery and 2 infantry moved from Caucasus to Kazakh S.S.R.
14 armour, 12 artilleries and 40 infantry moved from Caucasus to Persia
1 infantry moved from Karelia S.S.R. to Finland
Germans take Finland from BritishCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Northwestern Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 61 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Germans attack with 14 armour, 12 artilleries and 40 infantry
British defend with 2 infantry
Germans win, taking Persia from British with 14 armour, 12 artilleries and 38 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in 60 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Kazakh S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from 60 Sea Zone to Japan
1 bomber moved from 61 Sea Zone to Japan
1 fighter moved from Northwestern Europe to Germany
2 fighters moved from France to Germany
1 fighter moved from West Russia to Belorussia
1 fighter moved from Archangel to Belorussia
3 infantry moved from Ukraine S.S.R. to Belorussia
6 infantry moved from Poland to Belorussia
1 infantry moved from Baltic States to Belorussia
2 artilleries and 6 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Karelia S.S.R. to Poland
11 infantry moved from Germany to Poland
2 aaGuns moved from Caucasus to Persia
2 submarines moved from 12 Sea Zone to 25 Sea ZonePlace Units - Germans
2 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs totalTerritory Summary for Germans :
25 Sea Zone : 2 submarines
Archangel : 1 flag, 1 infantry
Belorussia : 2 artilleries, 2 fighters and 16 infantry
Caucasus : 1 flag, 1 factory and 2 infantry
Finland : 1 infantry
France : 2 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory, 3 fighters and 8 infantry
Gibraltar : 1 flag
Italy : 1 factory
Japan : 2 bombers
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
Northwestern Europe : 2 infantry
Persia : 1 flag, 2 aaGuns, 14 armour, 12 artilleries and 38 infantry
Poland : 1 armour and 11 infantry
West Russia : 2 infantryProduction/PUs Summary :
Russians : 18 / 23
Germans : 46 / 46
British : 38 / 48
Japanese : 13 / 20
Americans : 53 / 57 -
Time to try something new.
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This was a great move! I was not aware your G bomber!
Now things are getting tricky… -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - British
British buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Finland
1 fighter moved from 8 Sea Zone to Finland
1 fighter moved from 8 Sea Zone to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
4 fighters moved from Russia to Caucasus
1 fighter moved from Russia to Kazakh S.S.R.
1 armour and 1 infantry moved from Szechwan to Kazakh S.S.R.
2 infantry moved from Western Australia to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
British take East Indies from JapaneseCombat - British
Battle in Finland
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British win, taking Finland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory and 2 infantry
British win, taking Karelia S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakh S.S.R.
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Kazakh S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 4 fighters
Germans defend with 1 factory and 2 infantry
British win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
4 armour, 1 artillery and 4 infantry moved from India to Burma
1 fighter moved from Kazakh S.S.R. to Burma
1 infantry moved from Trans-Jordan to Egypt
1 aaGun and 1 infantry moved from United Kingdom to 8 Sea Zone
1 fighter moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Finland to 5 Sea Zone
4 fighters moved from Caucasus to 35 Sea Zone
2 fighters moved from 8 Sea Zone to Libya
1 carrier moved from 8 Sea Zone to 5 Sea Zone
1 armour moved from Szechwan to Burma
1 aaGun, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 aaGun and 1 infantry moved from 3 Sea Zone to Finland
1 carrier and 2 fighters moved from 31 Sea Zone to 37 Sea Zone
1 submarine moved from 47 Sea Zone to 49 Sea ZonePlace Units - British
2 carriers and 1 destroyer placed in 35 Sea Zone
2 submarines placed in 28 Sea ZoneTurn Complete - British
British collect 43 PUs; end with 43 PUs totalTerritory Summary for British :
3 Sea Zone : 1 transport
5 Sea Zone : 1 carrier, 2 fighters and 2 transports
28 Sea Zone : 2 submarines
35 Sea Zone : 2 carriers, 1 destroyer and 4 fighters
37 Sea Zone : 1 carrier and 1 transport
49 Sea Zone : 1 submarine
Algeria : 1 flag
Burma : 5 armour, 1 artillery, 1 fighter and 4 infantry
East Indies : 1 flag, 2 infantry
Egypt : 3 infantry
Finland : 1 flag, 1 aaGun, 1 artillery and 2 infantry
French Indo-China Thailand : 1 flag
India : 1 factory
Karelia S.S.R. : 2 infantry
Kazakh S.S.R. : 1 armour
Libya : 1 flag, 2 fighters
Malaya : 1 flag
Morocco : 1 flag
Norway : 1 flag
Russia : 1 fighter
Trans-Jordan : 1 infantry
Union of South Africa : 1 factory
United Kingdom : 1 factoryProduction/PUs Summary :
Russians : 22 / 23
Germans : 41 / 46
British : 43 / 43
Japanese : 9 / 20
Americans : 53 / 57 -
This was a great move! I was not aware your G bomber!Â
Now things are getting tricky…Thanks. I didn’t see it right away either. I was looking for something to change things up and then noticed the bombers.
I want to try to do at least one turn during the week, but I might only be able to do turns on weekends. I just wanted to let you know in case my slower pace continues. I haven’t forgotten the game, just been a little busy lately.
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It was a really good move and has the potential to change the dynamic drastically.
Thanks for let me know and take your time.





