@barnee
Thank you - looks like that did the trick!
G40 house ruled nerquen(Axis) vs. wittmann(Allies)
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forgot colon shall be used intead of semicolon, so again
Rolls: 1@4; Total Hits: 11@4: (1)
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finally, so DD is killed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 4 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;Politics - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 1 to 0
EDIT: Turning off Edit ModeCombat Move - Germans
1 armour moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Samara to Caucasus
5 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Samara to Kazakhstan
1 armour moved from Samara to Kazakhstan
1 armour moved from Samara to Caucasus
1 mech_infantry moved from Russia to Kazakhstan
2 mech_infantrys moved from Russia to Kazakhstan
1 fighter and 2 tactical_bombers moved from Russia to Caucasus
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 bomber moved from Western Germany to 124 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from France to Holland Belgium
1 bomber moved from Novgorod to 124 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yakut S.S.R.
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 fighter, 1 infantry, 9 mech_infantrys and 2 tactical_bombers
ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 1 aaGun
Germans win, taking Caucasus from Russians with 2 armour, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for Russians: 1 aaGun
Battle in 124 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
retreated to 124 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineCombat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 124 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from 124 Sea Zone to Novgorod
1 bomber moved from 124 Sea Zone to Western Germany
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to France
1 mech_infantry moved from Novgorod to Finland
2 mech_infantrys moved from Novgorod to BryanskNon Combat Move - Germans
4 aaGuns moved from Volgograd to Caucasus
2 tactical_bombers moved from Caucasus to Volgograd
1 aaGun moved from Rostov to Caucasus
2 tactical_bombers moved from Slovakia Hungary to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Russia
1 infantry and 2 mech_infantrys placed in Volgograd
1 destroyer and 3 submarines placed in 113 Sea Zone
1 fighter and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,1,2,2,5,1
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 4 Control West Europe: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Novgorod And Volgograd: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 86 to 79
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 3 to 1
EDIT: Turning off Edit Mode
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Suiyuyan to Kansu
1 tactical_bomber moved from Hopei to Kansu
1 bomber moved from India to Tsinghai
1 tactical_bomber moved from Kweichow to Tsinghai
1 armour moved from Sikang to Tsinghai
4 fighters moved from India to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Philippines to CelebesCombat - Japanese
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kansu
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
British defend with 1 submarine
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 mech_infantrys moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
4 fighters moved from 41 Sea Zone to India
1 fighter moved from Kweichow to India
1 fighter moved from French Indo China to India
1 aaGun moved from Yunnan to Burma
1 infantry moved from French Indo China to Shan State
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Kwangsi
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Tsinghai to Kweichow
1 tactical_bomber moved from Kansu to Kweichow
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Shensi to Yunnan
1 bomber moved from Tsinghai to KweichowPlace Units - Japanese
1 artillery and 2 infantry placed in India
2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 transport placed in 36 Sea Zone
1 destroyer and 1 transport placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 72 to 63
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 3 to 1
EDIT: Turning off Edit Mode
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Suiyuyan to Kansu
1 tactical_bomber moved from Hopei to Kansu
1 bomber moved from India to Tsinghai
1 tactical_bomber moved from Kweichow to Tsinghai
1 armour moved from Sikang to Tsinghai
4 fighters moved from India to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Philippines to CelebesCombat - Japanese
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kansu
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
British defend with 1 submarine
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 mech_infantrys moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
4 fighters moved from 41 Sea Zone to India
1 fighter moved from Kweichow to India
1 fighter moved from French Indo China to India
1 aaGun moved from Yunnan to Burma
1 infantry moved from French Indo China to Shan State
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Kwangsi
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Tsinghai to Kweichow
1 tactical_bomber moved from Kansu to Kweichow
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Shensi to Yunnan
1 bomber moved from Tsinghai to KweichowPlace Units - Japanese
1 artillery and 2 infantry placed in India
2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 transport placed in 36 Sea Zone
1 destroyer and 1 transport placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 72 to 63
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;Politics - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 3 to 1
EDIT: Turning off Edit ModeCombat Move - Americans
Combat Move - Americans
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
4 fighters moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
2 battleships moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Shan State
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 fighter and 1 infantry
Americans win, taking Shan State from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
4 carriers, 3 cruisers, 5 destroyers and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
4 fighters moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
3 fighters moved from Queensland to Malaya
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 30 Sea Zone to Queensland
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New Zealand
1 carrier moved from 26 Sea Zone to 50 Sea Zone
1 destroyer moved from 26 Sea Zone to 50 Sea Zone
1 carrier and 1 destroyer moved from 50 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 50 Sea Zone
1 destroyer moved from 50 Sea Zone to 63 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Egypt to Iraq
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 122 Sea Zone to 123 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 airfield placed in Malaya
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Marianas : 1 flag, 1 infantry
Shan State : 1 flag, 1 artillery and 1 mech_infantry
Malaya : 1 flag, 1 airfield, 3 fighters and 1 harbour
Queensland : 1 artillery, 2 fighters and 1 mech_infantry
New Zealand : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
45 Sea Zone : 1 submarine
37 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters and 1 transport
39 Sea Zone : 1 carrier
26 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
63 Sea Zone : 1 carrier, 2 destroyers and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Trans-Jordan : 1 fighter
Gibraltar : 2 fighters
United Kingdom : 1 artillery, 1 bomber, 2 fighters and 3 infantry
Morocco : 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Tobruk : 1 flag
Libya : 1 flag
123 Sea Zone : 1 destroyer
97 Sea Zone : 1 submarine
Iraq : 1 fighter and 1 mech_infantry
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
107 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 65 / 79
Russians : 5 / 0
Japanese : 65 / 63
Americans : 65 / 86
Chinese : 0 / 2
British : 35 / 45
UK_Pacific : 7 / 0
Italians : 21 / 9
ANZAC : 18 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 1 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 artillery moved from Eastern Persia to 80 Sea Zone
4 infantry moved from Eastern Persia to 80 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
1 armour, 3 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys and 1 tactical_bomber moved from West India to IndiaCombat - British
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 3 infantry
British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in India
British attack with 1 armour, 5 artilleries, 1 fighter, 12 infantry, 8 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
1 armour and 1 artillery retreated to West India
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -26
Casualties for Japanese: 2 artilleries, 14 infantry and 2 mech_infantrys
Casualties for British: 4 artilleries, 12 infantry and 8 mech_infantrysCombat Move - British
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea ZoneNon Combat Move - British
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea ZonePlace Units - British
2 mech_infantrys placed in Union of South Africa
3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
1 artillery, 1 fighter and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 2 No German Submarines: British met a national objective for an additional 5 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
39 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
West India : 1 armour and 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Holland Belgium : 1 flag, 2 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 4 submarines
Iraq : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag
98 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 62 / 79
Russians : 5 / 0
Japanese : 65 / 63
Americans : 65 / 86
Chinese : 0 / 2
British : 38 / 46
UK_Pacific : 7 / 0
Italians : 21 / 9
ANZAC : 18 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 1 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to SumatraCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryCombat Move - ANZAC
1 fighter moved from Sumatra to 37 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 57 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 41 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
2 infantry placed in Queensland
2 artilleries and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 cruiser, 1 destroyer and 1 fighter
57 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 62 / 79
Russians : 5 / 0
Japanese : 61 / 63
Americans : 65 / 86
Chinese : 0 / 2
British : 38 / 46
UK_Pacific : 7 / 0
Italians : 21 / 9
ANZAC : 22 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 1 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United KingdomTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 1 fighter
Morocco : 2 infantry
98 Sea Zone : 1 cruiser and 1 destroyer
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 62 / 79
Russians : 5 / 0
Japanese : 61 / 63
Americans : 65 / 86
Chinese : 0 / 2
British : 38 / 46
UK_Pacific : 7 / 0
Italians : 21 / 9
ANZAC : 22 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 1 / 0
Neutral_True : 18 / 0 -
I have lost my way. Don’t really know what I am doing. Being split between taking back Calcutta and holding Iraq, means I have gone and messed up both. Perhaps losing Moscow undid me. that blitz move means Germany has the Middle East now. I am sorry I have proved useless in defence.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Blitz combat - Italians
Turning on Edit Mode
EDIT: Changing PUs for Americans from 86 to 85
EDIT: Changing PUs for British from 46 to 45
EDIT: Changing PUs for ANZAC from 32 to 30
EDIT: Turning off Edit ModeCombat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
retreated to Normandy Bordeaux
Americans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Southern France to France
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour and 2 mech_infantrys moved from Novosibirsk to CaucasusPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,1,4,2,6,6,4,6
Italians collect 11 PUs (10 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
2 armour and 8 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 bomber moved from Novgorod to Holland Belgium
2 tactical_bombers moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 2 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Northwest Persia
Germans attack with 3 armour, 13 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Northwest Persia from ANZAC with 3 armour, 13 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Buryatia
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryCombat Move - Germans
1 mech_infantry moved from Russia to Novosibirsk
2 tactical_bombers moved from Northwest Persia to CaucasusNon Combat Move - Germans
5 aaGuns moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Russia to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
1 submarine placed in 113 Sea Zone
1 bomber and 2 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,3,5,2,1,2,6
Germans collect 63 PUs (4 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 4 Control West Europe: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Novgorod And Volgograd: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 92 to 87
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 destroyers, 5 infantry and 4 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Politics - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 4 to 0
EDIT: Turning off Edit ModeCombat Move - Japanese
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kweichow to Malaya
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from Americans
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from Kweichow to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
6 fighters moved from India to 37 Sea Zone -
all in attack against the US pacific fleet… also 4 inf + bomber attack Malaya, I need your scramble decision there
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Just got home, so will do my go, but I thjnk uou have won.
I shoukd hsve retreated as Russia and stayed in the game.Will look now.
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scramble all three. When you win, we can start again. It is the end.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 destroyers, 5 infantry and 4 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Politics - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 4 to 0
EDIT: Turning off Edit ModeCombat Move - Japanese
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kweichow to Malaya
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from Americans
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from Kweichow to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
6 fighters moved from India to 37 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 12 fighters, 4 submarines, 8 tactical_bombers and 2 transports
ANZAC defend with 1 cruiser, 1 destroyer and 1 fighter; Americans defend with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 10 fighters and 1 transport
Units damaged: 2 battleships owned by the Americans
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 cruisers, 1 destroyer, 7 fighters, 7 tactical_bombers and 2 transports remaining. Battle score for attacker is 95
Casualties for Japanese: 5 carriers, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 10 fighters and 1 transport
Battle in Malaya
Japanese attack with 1 bomber and 4 infantry
Americans defend with 1 airfield and 1 harbourNon Combat Move - Japanese
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Did you want to play again?
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I accept your surrender. The game is super hard for Allies with both Moscow and India gone fast… what is your feedback on the rules? Overall I found it working fine, Axis felt significantly weaker than they are used to feel… I believe that if you protected Moscow and India properly it would be very hard for them, maybe even too hard… Moscow could still pour 10 inf a round… Germany could barely send much to E front once Allies have opened the W. front. Allied Atlantic fleets in Atlantic and MED were untouchable and US still was very competitive with Japan in pacific, even managed to hold 2 DEI island for most of the time…
I think the major difference was caused by weaker Axis economy due to not collecting income from just conquered territories… Russian super-artilleries were scary, I felt that Germany does not really have a chance DOW Russia early… as it would just be stopped in E. Poland or Ukraine anyway and then losing its trade with Russia NO would be gone but Russia would collect Lend&Lease 5 IPC on top… so maybe Russian super artilleries are too strong from the start… maybe they shall kick in only from turn 6,7, or 8 … to simulate turning tide on the eastern front
As per blitzing move… I have mixed feelings… at one side it adds realism as major fleet is not blockable by a lone DD… this is heavily misused in the most decisive events, e.g. Japan capturing Hawaii for the 6th VP and blocking a mighty allied fleet in San Francisco… but on the other hand with blitz naval move the pacific theater lost its deep tactical reasoning… pretty much we were both forced to keep our major fleet joined and just lone subs and DD’s were exchanged along the islands…
on the land I don’t think the blitzing move proved to be any important… so for now I think I would be more prone to remove the blitzing move from next game all together…I liked all the new national objectives, 1 IPC on islands, and weaker bombers (but would make them 2+2 (instead of 0+4) for next game). Overall the game felt a better model of WWII than OOB does.
But I would like to experiment with 2 additional things:
Game order: Germany, Italy, Japan, US, UK, Anzac, France, Russia, China. I like the fact that the game plays fast when when all axis are followed by all allies. I just shuffled Italy after Germany so Italy cannot be used as a can opener fro Germany. Other thing is, I don’t like seeing Africa theater decided in turn1, so if Italy goes first we shall see more action there… I will just edit the setup units for Italy in MED to make sure they won’t wipe the UK out of MED in Ita1 themselves. I also shuffled Russia and China to the end so other nations can open for them.
And I would like to add a rule that when a country is knocked out… it turns to a partisan mode… it will still collect income and can build max 1 inf per turn in any originally owned territory. So France can have some little fun… and once Moscow is gone Russia can still put up some resistance… … hmm … but I would have to think about it little more…
In any case would be interested in your feedback. Sure I would like to play another game. Just would like to think little bit how to adjust the house rules…
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Ok. Change te turn order, but it is not something I think I will like.
Remove the artillery and Super subs too (?). Leave cheap US fleet, but DD still 8.
I just nedd to hold back my agressive Russia and let you come on to me, I suppose.
I agree that the little islands being worth one, Is a good addition.
Unfortunately, I still hold to the premise that it is Japanese Air which is a big part of the problem. Japan cannot be reAched or pushed, for fear of a massive counter strike. Leave it as it is, with its 21 Air. But it grates with me.
Thank you for letting me trial this with you. I enjoyed the extra income as US. Just need to enjoy Russia’s longer!