@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM:
TripleA 2.6+14195. Thought you couldn’t load a save during a battle in any recent version.
That’s a pretty bad bug.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Bessarabia
Italians attack with 1 fighter and 2 infantry
Russians defend with 2 artilleries and 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Bessarabia, round 2 : 0/3 hits
1 mech_infantry owned by the Russians lost in Bessarabia
Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 2 artilleries in Bessarabia, round 3 : 0/2 hits
1 artillery owned by the Russians lost in Bessarabia
Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 artilleries and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Bessarabia to Romania
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from France to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,6,1,4,1,1
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 15 times
Average roll : 4.000
Median : 4.000
Variance : 1.932
Standard Deviation : 1.390
Total rolls : 45
Null / Other
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.818
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Russians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.818
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs;
Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Archangel
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Novgorod to Archangel
1 artillery moved from Belarus to Eastern Poland
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
1 armour moved from Norway to Karelia
2 infantry moved from Karelia to Novgorod
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs;
Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Archangel
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Novgorod to Archangel
1 artillery moved from Belarus to Eastern Poland
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
1 armour moved from Norway to Karelia
2 infantry moved from Karelia to Novgorod
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 93 Sea Zone
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 fighters
British defend with 1 carrier, 3 destroyers, 5 fighters, 1 submarine and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
1 submarine owned by the British Submerged
Germans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
British roll dice for 2 carriers, 1 cruiser, 5 destroyers, 7 fighters and 6 transports in 110 Sea Zone, round 2 : 7/15 hits
2 fighters owned by the Germans lost in 110 Sea Zone
British win with 2 carriers, 1 cruiser, 5 destroyers, 7 fighters and 6 transports remaining. Battle score for attacker is -20
Casualties for Germans: 2 fighters
Turning on Edit Mode
EDIT: Adding units owned by Germans to Holland Belgium: 2 fighters
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
EDIT: Turning off Edit Mode
Battle in Archangel
Germans attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Archangel, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in 93 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 93 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Germans win, taking 93 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 armour, 2 artilleries and 1 mech_infantry
Germans roll dice for 2 artilleries and 5 infantry in Eastern Poland, round 2 : 2/7 hits
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 3 : 4/6 hits
Russians roll dice for 1 armour and 1 artillery in Eastern Poland, round 3 : 2/2 hits
1 armour owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 2 artilleries and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 2/3 hits
1 infantry owned by the British, 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
2 fighters owned by the British forced to land in United Kingdom
Non Combat Move - Germans
1 fighter moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 93 Sea Zone to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in Western Germany
1 armour, 1 artillery and 2 infantry placed in Germany
2 infantry placed in France
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,1,5,3,3,5
Germans collect 45 PUs (5 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 5 times
Average roll : 3.026
Median : 3.000
Variance : 1.934
Standard Deviation : 1.391
Total rolls : 77
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.818
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Germans Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 2.821
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 28
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.889
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
British Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.818
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
I think the fat lady in Japan is going to be singing soon
I took my turn but I could not post the map. I also forgot to save the map. :| So I will recreate my turn and attempt to repost the map this evening.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
2 mech_infantrys moved from Bryansk to Bessarabia
1 artillery moved from Ukraine to Bessarabia
2 fighters moved from Bryansk to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
2 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
1 bomber moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 armour moved from Russia to Smolensk
1 armour moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry; Italians defend with 2 infantry
Russians win, taking Bessarabia from Italians with 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Russians
1 artillery moved from Ukraine to Western Ukraine
1 aaGun, 5 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 infantry moved from Russia to Vologda
1 bomber moved from Smolensk to Russia
1 armour moved from Russia to Western Ukraine
4 mech_infantrys moved from Russia to Western Ukraine
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Soviet Far East to Siberia
2 aaGuns moved from Manchuria to Korea
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery and 2 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Caroline Islands to 20 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery and 2 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Caroline Islands to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Non Combat Move - Japanese
1 bomber moved from 20 Sea Zone to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Japanese collect 11 PUs (1 lost to blockades); end with 11 PUs total
Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
3 bombers moved from Korea to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Scramble, Kami in sz 6?
Kami orders
2 on BB
1 on cr
one on each cv
send 3 fighters up to scramble
Sorry my computer crashed in the middle of the US combat phase. I will try to get it going again soon and complete my turn. Oh and you only have 3 kamis left so I put two on the BB and 1 on the cr. Let me know if you want to change that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 airfield, 6 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 98 Sea Zone to Greece
2 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Egypt to Greece
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from India to French Indo China
1 bomber moved from United Kingdom to France
Combat - British
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in French Indo China
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 infantry
British win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Battle in Greece
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Greece from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
British attack with 1 bomber and 1 destroyer; Americans loiter and taunt
Germans defend with 1 submarine
British win, taking 93 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from Greece to Cyprus
2 fighters moved from Greece to 99 Sea Zone
2 submarines moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Persia to Iraq
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 armour moved from Trans-Jordan to Northwest Persia
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from French Indo China to India
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 aaGuns moved from Jehol to Manchuria
5 infantry moved from Jehol to Manchuria
2 artilleries moved from Jehol to Manchuria
2 mech_infantrys moved from Manchuria to Chahar
3 armour moved from Manchuria to Chahar
4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from France to United Kingdom
Place Units - British
6 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
1 airfield placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 bomber and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Good game
Its over, I’ll go post the results
Do you want to switch sides?
GG. Sure we can switch sides. I’ll set it up later tonight. Let me know where you want your bid (+12)
A tank in Moscow and a Brit ss in 97