No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 1x factory_minor; Remaining resources: 54 PUs;
Germans buy 1 artillery, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Novosibirsk
Germans take Vologda from Russians
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 artillery and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 119 Sea Zone to 123 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 1x factory_minor; Remaining resources: 54 PUs;
Germans buy 1 artillery, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Novosibirsk
Germans take Vologda from Russians
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 artillery and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 119 Sea Zone to 123 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 123 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer
Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 fighters moved from 125 Sea Zone to 112 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Western Germany to France
1 artillery and 4 infantry moved from Germany to Slovakia Hungary
2 armour moved from Novgorod to Poland
1 armour moved from Germany to Western Germany
1 armour moved from Germany to Poland
1 armour moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
3 infantry placed in Novgorod
2 infantry placed in Germany
2 infantry placed in France
1 infantry placed in Southern France
3 infantry placed in Western Germany
1 infantry placed in Germany
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour and 2 mech_infantrys moved from Urals to Novosibirsk
1 fighter moved from Russia to Novosibirsk
2 infantry moved from Russia to Vologda
1 bomber moved from Russia to Vologda
1 artillery moved from Russia to Vologda
3 mech_infantrys moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
2 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
2 artilleries moved from Western Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
retreated to Smolensk
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 mech_infantrys
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Russians win, taking Bessarabia from Italians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Tambov to Bryansk
6 infantry moved from Sakha to Amur
1 aaGun moved from Manchuria to Amur
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 armour moved from Ukraine to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour, 3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
I’m not seeing the end of turn map. Is your turn over?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Shantung
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Alaska
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Alaska from Americans with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
1 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
Japanese collect 22 PUs (3 lost to blockades); end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Shantung
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Alaska
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 bomber in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Alaska from Americans with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
1 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
Japanese collect 22 PUs (3 lost to blockades); end with 22 PUs total
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.545
Median : 3.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 22
Null / Other
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Japanese Combat
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.692
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
Americans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Chinese Combat
3 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 3 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Western United States to Alaska
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 mech_infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Hawaiian Islands to Alaska
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
2 infantry moved from Hunan to Kiangsi
1 tactical_bomber moved from Manchuria to Kiangsi
3 fighters moved from 35 Sea Zone to Kiangsi
2 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry
Germans defend with 2 infantry; Italians defend with 3 armour, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Italians: 3 armour and 2 infantry
Casualties for Americans: 4 infantry
Battle in Alaska
Americans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Alaska from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kiangsi
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Kiangsi from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Kiangsi to 35 Sea Zone
1 tactical_bomber moved from Kiangsi to Anhwe
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Urals to Manchuria
1 bomber moved from Alaska to Western United States
Place Units - Americans
1 transport placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,3,4,6,6,4,1
Americans collect 56 PUs (3 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 2 submarines; Remaining resources: 5 PUs;
Combat Move - British
1 submarine moved from 76 Sea Zone to 98 Sea Zone
3 fighters moved from Egypt to 98 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Scotland to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to Shantung
4 infantry moved from Anhwe to Shantung
2 artilleries moved from Anhwe to Shantung
Combat - British
Battle in Holland Belgium
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in 125 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British win, taking 125 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
British attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Shantung
British attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shantung from Japanese with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 93 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
3 fighters moved from 93 Sea Zone to Gibraltar
3 fighters moved from 98 Sea Zone to Egypt
1 destroyer and 1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
2 aaGuns moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Scotland to United Kingdom
2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
5 infantry moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Alexandria to Egypt
2 fighters moved from Shantung to Anhwe
1 tactical_bomber moved from Shantung to Anhwe
Place Units - British
1 destroyer and 1 submarine placed in 110 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 bomber placed in India
2 submarines placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Units Change Ownership
Some Units in India change ownership: 1 bomber
Some Units in 39 Sea Zone change ownership: 2 submarines
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 armour and 2 infantry
Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 2 armour and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits
2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Romania
2 fighters moved from Greece to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Italians Combat
1 was rolled 1 times
2 was rolled 3 times
Average roll : 1.750
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Americans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 7 infantry moved from Belarus to Bryansk
1 artillery and 7 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Poland to Bessarabia
2 armour moved from Poland to Western Ukraine
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 armour moved from Novgorod to Bryansk
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 fighters moved from Western Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 7 infantry moved from Belarus to Bryansk
1 artillery and 7 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Poland to Bessarabia
2 armour moved from Poland to Western Ukraine
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 armour moved from Novgorod to Bryansk
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 fighters moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters and 3 infantry
British defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 2 : 2/7 hits
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 3 : 4/6 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 2 artilleries and 8 infantry
Russians defend with 2 aaGuns, 5 armour, 3 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Bryansk, round 2 : 1/11 hits
Russians roll dice for 2 aaGuns, 5 armour, 3 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 7/18 hits
7 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
1 infantry owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Belarus
Russians win with 1 aaGun, 5 armour, 3 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Germans: 7 infantry
Casualties for Russians: 1 aaGun
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 armour, 2 artilleries and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Bessarabia, round 2 : 2/4 hits
2 infantry owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 3 : 2/3 hits
Russians roll dice for 1 armour and 1 artillery in Bessarabia, round 3 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 armour, 1 artillery and 7 infantry
Russians defend with 2 aaGuns, 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
Germans roll dice for 2 armour, 1 artillery and 7 infantry in Western Ukraine, round 2 : 5/10 hits
Russians roll dice for 2 aaGuns, 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 4/12 hits
3 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Western Ukraine
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Western Ukraine, round 3 : 4/6 hits
Russians roll dice for 1 armour, 5 artilleries and 3 mech_infantrys in Western Ukraine, round 3 : 4/9 hits
3 infantry owned by the Germans, 1 artillery owned by the Russians, 3 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
2 armour owned by the Germans retreated to Eastern Poland
Russians win with 1 armour and 4 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Russians: 2 aaGuns, 1 artillery, 3 infantry and 3 mech_infantrys
Battle in 125 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Finland to Karelia
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
Place Units - Germans
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
1 armour placed in Germany
1 armour placed in Western Germany
3 infantry placed in Germany
3 infantry placed in Western Germany
1 artillery and 1 infantry placed in Novgorod
Germans undo move 7.
1 infantry placed in Novgorod
1 artillery and 1 infantry placed in France
1 artillery placed in Western Germany
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 18 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 3.273
Median : 3.000
Variance : 0.378
Standard Deviation : 0.614
Total rolls : 99
Germans Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.143
Median : 3.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 49
Russians Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.467
Median : 4.000
Variance : 0.477
Standard Deviation : 0.691
Total rolls : 45
British Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
2 mech_infantrys moved from Bryansk to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Bryansk to Eastern Poland
1 bomber moved from Russia to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 armour moved from Alexandria to Tobruk
Russians take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 3 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 armour and 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Russians attack with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 artillery
Russians win, taking Bessarabia from Germans with 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 2 infantry
Non Combat Move - Russians
3 artilleries and 3 infantry moved from Russia to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 bomber moved from Bessarabia to Russia
1 fighter moved from Archangel to Bryansk
2 mech_infantrys moved from Novosibirsk to Russia
1 armour moved from Novosibirsk to Russia
6 infantry moved from Amur to Korea
1 aaGun moved from Amur to Manchuria
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 armour, 4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
Happy New Year!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Japan to Caroline Islands
Non Combat Move - Japanese
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Japanese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Happy New Year to you too.
Looks kind of grim for Japan
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Japan to Caroline Islands
Non Combat Move - Japanese
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Japanese collect 10 PUs (1 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Italians: 2 armour and 1 infantry
Casualties for Americans: 4 infantry
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Anhwe to Manchuria
2 infantry moved from Kiangsi to Anhwe
2 bombers moved from Western United States to 7 Sea Zone
1 tactical_bomber moved from Manchuria to Korea
1 bomber moved from Manchuria to Korea
2 bombers moved from 7 Sea Zone to Korea
3 fighters moved from 35 Sea Zone to Korea
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Alaska to British Columbia
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to British Columbia
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 2 Sea Zone to 4 Sea Zone
1 submarine moved from 1 Sea Zone to 15 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,3,5,6,3,2,3
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs