That might make sense. Either that, or have contesting the capital as a precondition to checking for them. However, in all three cases, the situation was caused by sneaky moves of troops to places just big enough to cause them to be contested, which is why I suggested giving the country the entirety of its turn to try to correct the situation (like in WWII games of A&A when a capital is captured). As it was, we sent armies on suicide missions right before the turn of the country in question just to trigger the collapse, even though the moves would otherwise NEVER have been made (like sacrificing a considerable army just to have 1-2 units survive, thereby contesting a territory).
Definitive List of Sculpts for the game?
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What are the actual names of each unit in the game and from what country is that unit from?
I know what they are as far as infantry, artillery, tanks, etc.
I want to know the actual name of the unit and what country they were made.
Like what does each allied battleship represent, and what country is it from, for each unit? :-)
Thanks.
John
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What are the actual names of each unit in the game and from what country is that unit from?
I know what they are as far as infantry, artillery, tanks, etc.
I want to know the actual name of the unit and what country they were made.
Like what does each allied battleship represent, and what country is it from, for each unit? :-)
Thanks.
John
Technically, only the infantry pieces are nation-specific in design. The equipment pieces are generic, at least on a conceptual level. They’re not identified in the rulebook as being particlar models or classes, and their apparance on the whole is rather generic and lacking in detail.
That being said, the tank is clearly modeled on the British WWI rhomboid-shaped tanks like the Mark IV. It’s impossible for a WWI tank to be generic in appearance because, in those early experimental days, tank designs were all prety much unique.
The battleship has a vague resemblance to American battleships of the time, in the sense that it has two structures which look slightly like the cage masts which American dreadnoughts of the time had. But even so, the sculpt design is too lacking in detail to be identifiable with any specific class.
In my unit identification charts…
http://www.axisandallies.org/forums/index.php?topic=31982.15
I treated the 1914 pieces in the same way as the sculpts from the Milton Bradley game: as generic designs.
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Thanks CWO Marc for your help. I appreciate it very much. :-)
John
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I suppose it works out that way, as most of the machines used by, say, the Turks, were supplied by Germany. There were a lot of arms and training given to the American troops by France, as well. Though, Pershing wanted complete autonomy. A lot of sharing going on with the Great War.





