Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
15L G40 Karl7 (Allies +25) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 bombers, 6 fighters and 7 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from 43 Sea Zone to Burma
1 destroyer and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from ChineseCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Burma
Japanese attack with 2 bombers, 7 fighters and 7 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 6 infantry; Chinese defend with 1 fighter
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -58
Casualties for British: 3 aaGuns, 1 artillery and 6 infantry
Casualties for Chinese: 1 fighter
Casualties for Japanese: 5 fighters and 5 tactical_bombersNon Combat Move - Japanese
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
2 artilleries and 1 infantry moved from Anhwe to Kiangsi
1 aaGun and 6 infantry moved from Jehol to Manchuria
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
2 bombers moved from Burma to Kwangsi
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to ManchuriaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 harbour placed in Hainan
1 destroyer placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
Those AA guns… Ouch!
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@Shin:
Those AA guns… Ouch!
wow! you nuked the stack?!!
Geeze
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I was OK with losing 4-6 planes. Did not expect to lose 10!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
11 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 artillery and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from Malta to IraqCombat - British
Battle in Hunan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 3 infantry
1 bomber owned by the British retreatedNon Combat Move - British
1 bomber moved from Iraq to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 armour moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Hunan to IndiaPlace Units - British
3 armour placed in Egypt
1 transport placed in 71 Sea Zone
1 fighter placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
2 fighters moved from Libya to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
British defend with 3 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry -
Got 4 hits in Egypt. How would you like those assigned?
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max defense… infantry out first
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
2 fighters moved from Libya to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
British defend with 3 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
British win with 3 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -40
Casualties for Italians: 1 artillery, 1 bomber, 3 fighters and 2 infantry
Casualties for British: 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
2 aaGuns, 1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from British Somaliland to EthiopiaPlace Units - Italians
1 artillery placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
2 aaGuns and 1 infantry moved from Queensland to New South Wales
2 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Morocco to 93 Sea ZoneCombat - French
Battle in 93 Sea Zone
French attack with 1 fighter
Germans defend with 2 destroyers and 1 transport
Germans win with 2 destroyers and 1 transport remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 cruiser
Italians win with 1 cruiser remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
2 bombers, 4 fighters and 3 tactical_bombers moved from Southern Italy to EgyptCombat - Germans
Battle in Egypt
Germans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber; French defend with 1 infantry
Germans win, taking Egypt from British with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for French: 1 infantryNon Combat Move - Germans
3 fighters moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Alexandria
2 bombers moved from Egypt to Greece
2 destroyers moved from 93 Sea Zone to 98 Sea Zone
3 aaGuns, 9 artilleries and 16 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Greece to Romania
5 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to FrancePlace Units - Germans
4 mech_infantrys placed in Germany
3 fighters placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
2 bombers, 4 fighters and 3 tactical_bombers moved from Southern Italy to EgyptCombat - Germans
Battle in Egypt
Germans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber; French defend with 1 infantry
Germans win, taking Egypt from British with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for French: 1 infantryNon Combat Move - Germans
3 fighters moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Alexandria
2 bombers moved from Egypt to Greece
2 destroyers moved from 93 Sea Zone to 98 Sea Zone
3 aaGuns, 9 artilleries and 16 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Greece to Romania
5 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to FrancePlace Units - Germans
4 mech_infantrys placed in Germany
3 fighters placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser, 1 destroyer and 2 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser, 1 destroyer and 2 transports
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Finland: 2 infantry
EDIT: Adding units owned by Germans to Norway: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
Non Combat Move - Russians
3 fighters, 7 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Belarus to Baltic States
10 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 fighter moved from Belarus to VolgogradPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
2 fighters and 2 tactical_bombers moved from French Indo China to India
2 bombers moved from Kwangsi to India
1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
2 battleships and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 36 Sea Zone to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_PacificCombat - Japanese
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Would you like to scramble off India?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
2 fighters and 2 tactical_bombers moved from French Indo China to India
2 bombers moved from Kwangsi to India
1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
2 battleships and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 36 Sea Zone to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_PacificCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
British defend with 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for British: 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 4 infantryNon Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
2 bombers moved from India to French Indo China
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 1 infantry moved from Kiangsi to Kwangsi
2 fighters moved from Yunnan to French Indo China
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
3 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs